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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ | 5 #ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
| 6 #define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ | 6 #define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/memory/ref_counted.h" | |
| 9 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/native_library.h" | 11 #include "base/native_library.h" |
| 11 #include "ui/gfx/geometry/point.h" | 12 #include "ui/gfx/geometry/point.h" |
| 12 #include "ui/gfx/geometry/rect.h" | 13 #include "ui/gfx/geometry/rect.h" |
| 13 #include "ui/gfx/native_widget_types.h" | 14 #include "ui/gfx/native_widget_types.h" |
| 14 #include "ui/gfx/overlay_transform.h" | 15 #include "ui/gfx/overlay_transform.h" |
| 15 #include "ui/gfx/rect.h" | 16 #include "ui/gfx/rect.h" |
| 16 #include "ui/ozone/ozone_base_export.h" | 17 #include "ui/ozone/ozone_base_export.h" |
| 17 | 18 |
| 18 class SkBitmap; | 19 class SkBitmap; |
| 19 class SkCanvas; | 20 class SkCanvas; |
| 20 | 21 |
| 21 namespace ui { | 22 namespace ui { |
| 22 | 23 |
| 23 typedef intptr_t NativeBufferOzone; | |
| 24 class OverlayCandidatesOzone; | 24 class OverlayCandidatesOzone; |
| 25 class SurfaceOzoneCanvas; | 25 class SurfaceOzoneCanvas; |
| 26 class SurfaceOzoneEGL; | 26 class SurfaceOzoneEGL; |
| 27 | 27 |
| 28 // TODO: find a better spot for this to live. | |
| 29 class NativePixmap : public base::RefCounted<NativePixmap> { | |
|
dnicoara
2014/07/03 18:30:17
Just move it in it's own file.
And add some comme
| |
| 30 public: | |
| 31 NativePixmap() {} | |
| 32 | |
| 33 virtual void* /* EGLClientBuffer */ native_handle() = 0; | |
|
spang
2014/07/03 18:29:09
If this is "get me the handle to pass to EGL" then
dnicoara
2014/07/03 18:30:17
I believe these should follow the normal naming co
achaulk
2014/07/03 19:49:43
Done.
| |
| 34 virtual int dma_buf_fd() = 0; | |
| 35 | |
| 36 protected: | |
| 37 virtual ~NativePixmap() {} | |
| 38 | |
| 39 friend class base::RefCounted<NativePixmap>; | |
| 40 | |
| 41 DISALLOW_COPY_AND_ASSIGN(NativePixmap); | |
| 42 }; | |
| 43 | |
| 28 // The Ozone interface allows external implementations to hook into Chromium to | 44 // The Ozone interface allows external implementations to hook into Chromium to |
| 29 // provide a system specific implementation. The Ozone interface supports two | 45 // provide a system specific implementation. The Ozone interface supports two |
| 30 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing | 46 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing |
| 31 // through Skia. | 47 // through Skia. |
| 32 // | 48 // |
| 33 // If you want to paint on a window with ozone, you need to create a | 49 // If you want to paint on a window with ozone, you need to create a |
| 34 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can | 50 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can |
| 35 // support software, EGL, or both for painting on the window. | 51 // support software, EGL, or both for painting on the window. |
| 36 // The following functionality is specific to the drawing mode and may not have | 52 // The following functionality is specific to the drawing mode and may not have |
| 37 // any meaningful implementation in the other mode. An implementation must | 53 // any meaningful implementation in the other mode. An implementation must |
| (...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 127 // used to select a display configuration. Note that all properties should be | 143 // used to select a display configuration. Note that all properties should be |
| 128 // immediately followed by the corresponding desired value and array should be | 144 // immediately followed by the corresponding desired value and array should be |
| 129 // terminated with EGL_NONE. Ownership of the array is not transferred to | 145 // terminated with EGL_NONE. Ownership of the array is not transferred to |
| 130 // caller. desired_list contains list of desired EGL properties and values. | 146 // caller. desired_list contains list of desired EGL properties and values. |
| 131 virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); | 147 virtual const int32* GetEGLSurfaceProperties(const int32* desired_list); |
| 132 | 148 |
| 133 // Get the hal struct to check for overlay support. | 149 // Get the hal struct to check for overlay support. |
| 134 virtual OverlayCandidatesOzone* GetOverlayCandidates( | 150 virtual OverlayCandidatesOzone* GetOverlayCandidates( |
| 135 gfx::AcceleratedWidget w); | 151 gfx::AcceleratedWidget w); |
| 136 | 152 |
| 137 // Sets the overlay plane to switch to at the next page flip. | 153 // Cleate a single native buffer to be used for overlay planes. |
| 138 // |plane_z_order| specifies the stacking order of the plane relative to the | 154 virtual scoped_refptr<ui::NativePixmap> CreateNativeBuffer( |
| 139 // main framebuffer located at index 0. | 155 gfx::Size size, BufferFormat format); |
|
spang
2014/07/03 18:29:09
seems rather inconsistent. CreateNativePixmap
achaulk
2014/07/03 19:49:44
Done.
| |
| 140 // |plane_transform| specifies how the buffer is to be transformed during. | |
| 141 // composition. | |
| 142 // |buffer| to be presented by the overlay. | |
| 143 // |display_bounds| specify where it is supposed to be on the screen. | |
| 144 // |crop_rect| specifies the region within the buffer to be placed inside | |
| 145 // |display_bounds|. | |
| 146 virtual void ScheduleOverlayPlane(gfx::AcceleratedWidget w, | |
| 147 int plane_z_order, | |
| 148 gfx::OverlayTransform plane_transform, | |
| 149 ui::NativeBufferOzone buffer, | |
| 150 const gfx::Rect& display_bounds, | |
| 151 gfx::RectF crop_rect); | |
| 152 | 156 |
| 153 // Cleate a single native buffer to be used for overlay planes. | 157 // Returns true if overlays can be shown at z-index 0, replacing the main |
| 154 virtual ui::NativeBufferOzone CreateNativeBuffer(gfx::Size size, | 158 // surface. Combined with surfaceless extensions, it allows for an |
| 155 BufferFormat format); | 159 // overlay-only mode. |
| 160 virtual bool CanShowPrimaryPlaneAsOverlay(); | |
|
spang
2014/07/03 18:29:09
thanks
| |
| 156 | 161 |
| 157 private: | 162 private: |
| 158 static SurfaceFactoryOzone* impl_; // not owned | 163 static SurfaceFactoryOzone* impl_; // not owned |
| 159 }; | 164 }; |
| 160 | 165 |
| 161 } // namespace ui | 166 } // namespace ui |
| 162 | 167 |
| 163 #endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ | 168 #endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_ |
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