Index: src/core/SkRecordAnalysis.cpp |
diff --git a/src/core/SkRecordAnalysis.cpp b/src/core/SkRecordAnalysis.cpp |
deleted file mode 100644 |
index 0bfbaef9a65febd570b649bd16b01bdb85d1c17a..0000000000000000000000000000000000000000 |
--- a/src/core/SkRecordAnalysis.cpp |
+++ /dev/null |
@@ -1,66 +0,0 @@ |
-#include "SkRecordAnalysis.h" |
- |
-#include "SkShader.h" |
-#include "SkTLogic.h" |
- |
-/** SkRecords visitor to determine whether an instance may require an |
- "external" bitmap to rasterize. May return false positives. |
- Does not return true for bitmap text. |
- |
- Expected use is to determine whether images need to be decoded before |
- rasterizing a particular SkRecord. |
- */ |
-struct BitmapTester { |
- // Helpers. These create HasMember_bitmap and HasMember_paint. |
- SK_CREATE_MEMBER_DETECTOR(bitmap); |
- SK_CREATE_MEMBER_DETECTOR(paint); |
- |
- // Some commands have a paint, some have an optional paint. Either way, get back a pointer. |
- static const SkPaint* AsPtr(const SkPaint& p) { return &p; } |
- static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; } |
- |
- |
- // Main entry for visitor: |
- // If the command has a bitmap directly, return true. |
- // If the command has a paint and the paint has a bitmap, return true. |
- // Otherwise, return false. |
- template <typename T> |
- bool operator()(const T& r) { return CheckBitmap(r); } |
- |
- |
- // If the command has a bitmap, of course we're going to play back bitmaps. |
- template <typename T> |
- static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; } |
- |
- // If not, look for one in its paint (if it has a paint). |
- template <typename T> |
- static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); } |
- |
- // If we have a paint, dig down into the effects looking for a bitmap. |
- template <typename T> |
- static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) { |
- const SkPaint* paint = AsPtr(r.paint); |
- if (paint) { |
- const SkShader* shader = paint->getShader(); |
- if (shader && |
- shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) { |
- return true; |
- } |
- } |
- return false; |
- } |
- |
- // If we don't have a paint, that non-paint has no bitmap. |
- template <typename T> |
- static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; } |
-}; |
- |
-bool SkRecordWillPlaybackBitmaps(const SkRecord& record) { |
- BitmapTester tester; |
- for (unsigned i = 0; i < record.count(); i++) { |
- if (record.visit<bool>(i, tester)) { |
- return true; |
- } |
- } |
- return false; |
-} |