OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Test.h" | 8 #include "Test.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| 11 #include "SkDashPathEffect.h" |
11 #include "SkImageInfo.h" | 12 #include "SkImageInfo.h" |
12 #include "SkShader.h" | 13 #include "SkShader.h" |
13 #include "SkRecord.h" | 14 #include "SkRecord.h" |
14 #include "SkRecordAnalysis.h" | 15 #include "SkRecordAnalysis.h" |
15 #include "SkRecords.h" | 16 #include "SkRecords.h" |
16 | 17 |
17 // Sums the area of any DrawRect command it sees. | 18 // Sums the area of any DrawRect command it sees. |
18 class AreaSummer { | 19 class AreaSummer { |
19 public: | 20 public: |
20 AreaSummer() : fArea(0) {} | 21 AreaSummer() : fArea(0) {} |
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
73 stretch.apply(&record); | 74 stretch.apply(&record); |
74 | 75 |
75 // Now its area should be 100 + 400. | 76 // Now its area should be 100 + 400. |
76 summer.apply(record); | 77 summer.apply(record); |
77 REPORTER_ASSERT(r, summer.area() == 500); | 78 REPORTER_ASSERT(r, summer.area() == 500); |
78 } | 79 } |
79 | 80 |
80 DEF_TEST(RecordAnalysis, r) { | 81 DEF_TEST(RecordAnalysis, r) { |
81 SkRecord record; | 82 SkRecord record; |
82 | 83 |
| 84 // Test WillPlaybackBitmaps |
83 SkRect rect = SkRect::MakeWH(10, 10); | 85 SkRect rect = SkRect::MakeWH(10, 10); |
84 SkPaint paint; | 86 SkPaint paint; |
85 APPEND(record, SkRecords::DrawRect, paint, rect); | 87 APPEND(record, SkRecords::DrawRect, paint, rect); |
86 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); | 88 SkRecordAnalysis analysis = AnalyzeSkRecord(record); |
| 89 REPORTER_ASSERT(r, !analysis.fWillPlaybackBitmaps); |
| 90 REPORTER_ASSERT(r, analysis.fSuitableForGpuRasterization); |
87 | 91 |
88 SkBitmap bitmap; | 92 SkBitmap bitmap; |
89 APPEND(record, SkRecords::DrawBitmap, &paint, bitmap, 0.0f, 0.0f); | 93 APPEND(record, SkRecords::DrawBitmap, &paint, bitmap, 0.0f, 0.0f); |
90 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); | 94 analysis = AnalyzeSkRecord(record); |
| 95 REPORTER_ASSERT(r, analysis.fWillPlaybackBitmaps); |
| 96 REPORTER_ASSERT(r, analysis.fSuitableForGpuRasterization); |
91 | 97 |
92 SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1), | 98 SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1), |
93 SkRecords::DrawRect, (paint, rect)); | 99 SkRecords::DrawRect, (paint, rect)); |
94 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); | 100 analysis = AnalyzeSkRecord(record); |
| 101 REPORTER_ASSERT(r, !analysis.fWillPlaybackBitmaps); |
| 102 REPORTER_ASSERT(r, analysis.fSuitableForGpuRasterization); |
95 | 103 |
96 SkPaint paint2; | 104 SkPaint paint2; |
97 // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader | 105 // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader |
98 // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here. | 106 // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here. |
99 SkBitmap bitmap2; | 107 SkBitmap bitmap2; |
100 bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2)); | 108 bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2)); |
101 bitmap2.eraseColor(SK_ColorBLUE); | 109 bitmap2.eraseColor(SK_ColorBLUE); |
102 *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN; | 110 *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN; |
103 SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_Ti
leMode, | 111 SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_Ti
leMode, |
104 SkShader::kClamp_TileMode); | 112 SkShader::kClamp_TileMode); |
105 paint2.setShader(shader)->unref(); | 113 paint2.setShader(shader)->unref(); |
106 REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault
_BitmapType); | 114 REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault
_BitmapType); |
107 | 115 |
108 APPEND(record, SkRecords::DrawRect, paint2, rect); | 116 APPEND(record, SkRecords::DrawRect, paint2, rect); |
109 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); | 117 analysis = AnalyzeSkRecord(record); |
| 118 REPORTER_ASSERT(r, analysis.fWillPlaybackBitmaps); |
| 119 REPORTER_ASSERT(r, analysis.fSuitableForGpuRasterization); |
| 120 |
| 121 // Test SuitableForGpuRasterization |
| 122 // Fast-path dashed effects preserve GPU rasterizability of DrawPoints |
| 123 SkPaint paint3; |
| 124 SkScalar intervals [] = {10, 20}; |
| 125 SkPathEffect* pe = SkDashPathEffect::Create(intervals, 2, 25); |
| 126 paint3.setPathEffect(pe)->unref(); |
| 127 SkPoint points [2] = { { 0.0f, 0.0f }, { 100.0f, 0.0f } }; |
| 128 APPEND(record, SkRecords::DrawPoints, paint3, SkCanvas::kLines_PointMode, 2,
points); |
| 129 analysis = AnalyzeSkRecord(record); |
| 130 REPORTER_ASSERT(r, analysis.fSuitableForGpuRasterization); |
| 131 |
| 132 // ... but not of other primitives |
| 133 APPEND(record, SkRecords::DrawRect, paint3, rect); |
| 134 analysis = AnalyzeSkRecord(record); |
| 135 REPORTER_ASSERT(r, !analysis.fSuitableForGpuRasterization); |
| 136 |
| 137 |
110 } | 138 } |
111 | 139 |
112 #undef APPEND | 140 #undef APPEND |
113 | 141 |
OLD | NEW |