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Side by Side Diff: tests/RecordTest.cpp

Issue 364823009: Port suitableForGpuRasterization to SkRecord (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "Test.h" 8 #include "Test.h"
9 9
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
11 #include "SkImageInfo.h" 11 #include "SkImageInfo.h"
12 #include "SkShader.h" 12 #include "SkShader.h"
13 #include "SkRecord.h" 13 #include "SkRecord.h"
14 #include "SkRecordAnalysis.h"
15 #include "SkRecords.h" 14 #include "SkRecords.h"
16 15
17 // Sums the area of any DrawRect command it sees. 16 // Sums the area of any DrawRect command it sees.
18 class AreaSummer { 17 class AreaSummer {
19 public: 18 public:
20 AreaSummer() : fArea(0) {} 19 AreaSummer() : fArea(0) {}
21 20
22 template <typename T> void operator()(const T&) { } 21 template <typename T> void operator()(const T&) { }
23 22
24 void operator()(const SkRecords::DrawRect& draw) { 23 void operator()(const SkRecords::DrawRect& draw) {
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 69
71 // Scale 2x. 70 // Scale 2x.
72 Stretch stretch; 71 Stretch stretch;
73 stretch.apply(&record); 72 stretch.apply(&record);
74 73
75 // Now its area should be 100 + 400. 74 // Now its area should be 100 + 400.
76 summer.apply(record); 75 summer.apply(record);
77 REPORTER_ASSERT(r, summer.area() == 500); 76 REPORTER_ASSERT(r, summer.area() == 500);
78 } 77 }
79 78
80 DEF_TEST(RecordAnalysis, r) {
81 SkRecord record;
82
83 SkRect rect = SkRect::MakeWH(10, 10);
84 SkPaint paint;
85 APPEND(record, SkRecords::DrawRect, paint, rect);
86 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record));
87
88 SkBitmap bitmap;
89 APPEND(record, SkRecords::DrawBitmap, &paint, bitmap, 0.0f, 0.0f);
90 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record));
91
92 SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1),
93 SkRecords::DrawRect, (paint, rect));
94 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record));
95
96 SkPaint paint2;
97 // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader
98 // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here.
99 SkBitmap bitmap2;
100 bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2));
101 bitmap2.eraseColor(SK_ColorBLUE);
102 *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN;
103 SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_Ti leMode,
104 SkShader::kClamp_TileMode);
105 paint2.setShader(shader)->unref();
106 REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault _BitmapType);
107
108 APPEND(record, SkRecords::DrawRect, paint2, rect);
109 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record));
110 }
111
112 #undef APPEND 79 #undef APPEND
113 80
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