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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Test.h" | 8 #include "Test.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
11 #include "SkImageInfo.h" | 11 #include "SkImageInfo.h" |
12 #include "SkShader.h" | 12 #include "SkShader.h" |
13 #include "SkRecord.h" | 13 #include "SkRecord.h" |
14 #include "SkRecordAnalysis.h" | |
15 #include "SkRecords.h" | 14 #include "SkRecords.h" |
16 | 15 |
17 // Sums the area of any DrawRect command it sees. | 16 // Sums the area of any DrawRect command it sees. |
18 class AreaSummer { | 17 class AreaSummer { |
19 public: | 18 public: |
20 AreaSummer() : fArea(0) {} | 19 AreaSummer() : fArea(0) {} |
21 | 20 |
22 template <typename T> void operator()(const T&) { } | 21 template <typename T> void operator()(const T&) { } |
23 | 22 |
24 void operator()(const SkRecords::DrawRect& draw) { | 23 void operator()(const SkRecords::DrawRect& draw) { |
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70 | 69 |
71 // Scale 2x. | 70 // Scale 2x. |
72 Stretch stretch; | 71 Stretch stretch; |
73 stretch.apply(&record); | 72 stretch.apply(&record); |
74 | 73 |
75 // Now its area should be 100 + 400. | 74 // Now its area should be 100 + 400. |
76 summer.apply(record); | 75 summer.apply(record); |
77 REPORTER_ASSERT(r, summer.area() == 500); | 76 REPORTER_ASSERT(r, summer.area() == 500); |
78 } | 77 } |
79 | 78 |
80 DEF_TEST(RecordAnalysis, r) { | |
81 SkRecord record; | |
82 | |
83 SkRect rect = SkRect::MakeWH(10, 10); | |
84 SkPaint paint; | |
85 APPEND(record, SkRecords::DrawRect, paint, rect); | |
86 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); | |
87 | |
88 SkBitmap bitmap; | |
89 APPEND(record, SkRecords::DrawBitmap, &paint, bitmap, 0.0f, 0.0f); | |
90 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); | |
91 | |
92 SkNEW_PLACEMENT_ARGS(record.replace<SkRecords::DrawRect>(1), | |
93 SkRecords::DrawRect, (paint, rect)); | |
94 REPORTER_ASSERT(r, !SkRecordWillPlaybackBitmaps(record)); | |
95 | |
96 SkPaint paint2; | |
97 // CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader | |
98 // gets optimized into a non-bitmap form, so we create a 2x2 bitmap here. | |
99 SkBitmap bitmap2; | |
100 bitmap2.allocPixels(SkImageInfo::MakeN32Premul(2, 2)); | |
101 bitmap2.eraseColor(SK_ColorBLUE); | |
102 *(bitmap2.getAddr32(0, 0)) = SK_ColorGREEN; | |
103 SkShader* shader = SkShader::CreateBitmapShader(bitmap2, SkShader::kClamp_Ti
leMode, | |
104 SkShader::kClamp_TileMode); | |
105 paint2.setShader(shader)->unref(); | |
106 REPORTER_ASSERT(r, shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault
_BitmapType); | |
107 | |
108 APPEND(record, SkRecords::DrawRect, paint2, rect); | |
109 REPORTER_ASSERT(r, SkRecordWillPlaybackBitmaps(record)); | |
110 } | |
111 | |
112 #undef APPEND | 79 #undef APPEND |
113 | 80 |
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