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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_H_ | 5 #ifndef UI_AURA_WINDOW_H_ |
6 #define UI_AURA_WINDOW_H_ | 6 #define UI_AURA_WINDOW_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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152 void SetBoundsInScreen(const gfx::Rect& new_bounds_in_screen_coords, | 152 void SetBoundsInScreen(const gfx::Rect& new_bounds_in_screen_coords, |
153 const gfx::Display& dst_display); | 153 const gfx::Display& dst_display); |
154 | 154 |
155 // Returns the target bounds of the window. If the window's layer is | 155 // Returns the target bounds of the window. If the window's layer is |
156 // not animating, it simply returns the current bounds. | 156 // not animating, it simply returns the current bounds. |
157 gfx::Rect GetTargetBounds() const; | 157 gfx::Rect GetTargetBounds() const; |
158 | 158 |
159 // Marks the a portion of window as needing to be painted. | 159 // Marks the a portion of window as needing to be painted. |
160 void SchedulePaintInRect(const gfx::Rect& rect); | 160 void SchedulePaintInRect(const gfx::Rect& rect); |
161 | 161 |
162 // Places this window per |root_window|'s stacking client. The final location | |
163 // may be a RootWindow other than the one passed in. |root_window| may not be | |
164 // NULL. |bounds_in_screen| may be empty; it is more optional context that | |
165 // may, but isn't necessarily used. | |
166 void SetDefaultParentByRootWindow(RootWindow* root_window, | |
167 const gfx::Rect& bounds_in_screen); | |
168 | |
169 // Stacks the specified child of this Window at the front of the z-order. | 162 // Stacks the specified child of this Window at the front of the z-order. |
170 void StackChildAtTop(Window* child); | 163 void StackChildAtTop(Window* child); |
171 | 164 |
172 // Stacks |child| above |target|. Does nothing if |child| is already above | 165 // Stacks |child| above |target|. Does nothing if |child| is already above |
173 // |target|. Does not stack on top of windows with NULL layer delegates, | 166 // |target|. Does not stack on top of windows with NULL layer delegates, |
174 // see WindowTest.StackingMadrigal for details. | 167 // see WindowTest.StackingMadrigal for details. |
175 void StackChildAbove(Window* child, Window* target); | 168 void StackChildAbove(Window* child, Window* target); |
176 | 169 |
177 // Stacks the specified child of this window at the bottom of the z-order. | 170 // Stacks the specified child of this window at the bottom of the z-order. |
178 void StackChildAtBottom(Window* child); | 171 void StackChildAtBottom(Window* child); |
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534 }; | 527 }; |
535 | 528 |
536 std::map<const void*, Value> prop_map_; | 529 std::map<const void*, Value> prop_map_; |
537 | 530 |
538 DISALLOW_COPY_AND_ASSIGN(Window); | 531 DISALLOW_COPY_AND_ASSIGN(Window); |
539 }; | 532 }; |
540 | 533 |
541 } // namespace aura | 534 } // namespace aura |
542 | 535 |
543 #endif // UI_AURA_WINDOW_H_ | 536 #endif // UI_AURA_WINDOW_H_ |
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