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Side by Side Diff: ash/wm/dock/docked_window_layout_manager.cc

Issue 36473003: Rename StackingClient -> WindowTreeClient (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: done. Created 7 years, 2 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/dock/docked_window_layout_manager.h" 5 #include "ash/wm/dock/docked_window_layout_manager.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/launcher/launcher.h" 8 #include "ash/launcher/launcher.h"
9 #include "ash/screen_ash.h" 9 #include "ash/screen_ash.h"
10 #include "ash/shelf/shelf_layout_manager.h" 10 #include "ash/shelf/shelf_layout_manager.h"
11 #include "ash/shelf/shelf_types.h" 11 #include "ash/shelf/shelf_types.h"
12 #include "ash/shelf/shelf_widget.h" 12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h" 13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h" 14 #include "ash/shell_window_ids.h"
15 #include "ash/wm/coordinate_conversion.h" 15 #include "ash/wm/coordinate_conversion.h"
16 #include "ash/wm/window_animations.h" 16 #include "ash/wm/window_animations.h"
17 #include "ash/wm/window_properties.h" 17 #include "ash/wm/window_properties.h"
18 #include "ash/wm/window_state.h" 18 #include "ash/wm/window_state.h"
19 #include "ash/wm/window_util.h" 19 #include "ash/wm/window_util.h"
20 #include "ash/wm/workspace_controller.h" 20 #include "ash/wm/workspace_controller.h"
21 #include "base/auto_reset.h" 21 #include "base/auto_reset.h"
22 #include "base/command_line.h" 22 #include "base/command_line.h"
23 #include "third_party/skia/include/core/SkColor.h" 23 #include "third_party/skia/include/core/SkColor.h"
24 #include "ui/aura/client/activation_client.h" 24 #include "ui/aura/client/activation_client.h"
25 #include "ui/aura/client/focus_client.h" 25 #include "ui/aura/client/focus_client.h"
26 #include "ui/aura/client/window_tree_client.h"
26 #include "ui/aura/root_window.h" 27 #include "ui/aura/root_window.h"
27 #include "ui/aura/window.h" 28 #include "ui/aura/window.h"
28 #include "ui/aura/window_delegate.h" 29 #include "ui/aura/window_delegate.h"
29 #include "ui/compositor/scoped_layer_animation_settings.h" 30 #include "ui/compositor/scoped_layer_animation_settings.h"
30 #include "ui/gfx/rect.h" 31 #include "ui/gfx/rect.h"
31 32
32 namespace ash { 33 namespace ash {
33 namespace internal { 34 namespace internal {
34 35
35 // Minimum, maximum width of the dock area and a width of the gap 36 // Minimum, maximum width of the dock area and a width of the gap
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104 } 105 }
105 106
106 void UndockWindow(aura::Window* window) { 107 void UndockWindow(aura::Window* window) {
107 aura::Window* focused = 108 aura::Window* focused =
108 aura::client::GetFocusClient(window)->GetFocusedWindow(); 109 aura::client::GetFocusClient(window)->GetFocusedWindow();
109 bool had_focus = window == focused || window->Contains(focused); 110 bool had_focus = window == focused || window->Contains(focused);
110 window->Hide(); 111 window->Hide();
111 window->layer()->GetAnimator()->StopAnimating(); 112 window->layer()->GetAnimator()->StopAnimating();
112 gfx::Rect previous_bounds = window->bounds(); 113 gfx::Rect previous_bounds = window->bounds();
113 aura::Window* previous_parent = window->parent(); 114 aura::Window* previous_parent = window->parent();
114 window->SetDefaultParentByRootWindow(window->GetRootWindow(), gfx::Rect()); 115 aura::client::ParentWindowWithContext(window, window, gfx::Rect());
115 if (window->parent() != previous_parent) 116 if (window->parent() != previous_parent)
116 wm::ReparentTransientChildrenOfChild(window->parent(), window); 117 wm::ReparentTransientChildrenOfChild(window->parent(), window);
117 // Animate maximize animation from previous window bounds. 118 // Animate maximize animation from previous window bounds.
118 if (wm::GetWindowState(window)->IsMaximized()) 119 if (wm::GetWindowState(window)->IsMaximized())
119 window->layer()->SetBounds(previous_bounds); 120 window->layer()->SetBounds(previous_bounds);
120 window->Show(); 121 window->Show();
121 // Restore focus if the window had it before. 122 // Restore focus if the window had it before.
122 if (had_focus && !wm::GetWindowState(window)->IsFullscreen()) 123 if (had_focus && !wm::GetWindowState(window)->IsFullscreen())
123 focused->Focus(); 124 focused->Focus();
124 } 125 }
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1021 void DockedWindowLayoutManager::OnKeyboardBoundsChanging( 1022 void DockedWindowLayoutManager::OnKeyboardBoundsChanging(
1022 const gfx::Rect& keyboard_bounds) { 1023 const gfx::Rect& keyboard_bounds) {
1023 // This bounds change will have caused a change to the Shelf which does not 1024 // This bounds change will have caused a change to the Shelf which does not
1024 // propagate automatically to this class, so manually recalculate bounds. 1025 // propagate automatically to this class, so manually recalculate bounds.
1025 Relayout(); 1026 Relayout();
1026 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING); 1027 UpdateDockBounds(DockedWindowLayoutManagerObserver::KEYBOARD_BOUNDS_CHANGING);
1027 } 1028 }
1028 1029
1029 } // namespace internal 1030 } // namespace internal
1030 } // namespace ash 1031 } // namespace ash
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