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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "modules/screen_orientation/ScreenOrientation.h" | 6 #include "modules/screen_orientation/ScreenOrientation.h" |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" |
| 9 #include "bindings/core/v8/ScriptPromiseResolver.h" | 9 #include "bindings/core/v8/ScriptPromiseResolver.h" |
| 10 #include "core/dom/DOMException.h" | 10 #include "core/dom/DOMException.h" |
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| 109 supplement = new ScreenOrientation(screen); | 109 supplement = new ScreenOrientation(screen); |
| 110 provideTo(screen, supplementName(), adoptPtrWillBeNoop(supplement)); | 110 provideTo(screen, supplementName(), adoptPtrWillBeNoop(supplement)); |
| 111 } | 111 } |
| 112 return *supplement; | 112 return *supplement; |
| 113 } | 113 } |
| 114 | 114 |
| 115 ScreenOrientation::~ScreenOrientation() | 115 ScreenOrientation::~ScreenOrientation() |
| 116 { | 116 { |
| 117 } | 117 } |
| 118 | 118 |
| 119 OrientationInformation* ScreenOrientation::orientation(Screen& screen) | 119 const AtomicString& ScreenOrientation::orientation(Screen& screen) |
| 120 { | 120 { |
| 121 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); | 121 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); |
| 122 if (!screenOrientation.frame()) { | 122 if (!screenOrientation.frame()) { |
| 123 return 0; | 123 // FIXME: we should try to return a better guess, like the latest known
value. |
| 124 return orientationTypeToString(blink::WebScreenOrientationPortraitPrimar
y); |
| 124 } | 125 } |
| 125 return ScreenOrientationController::from(*screenOrientation.frame()).orienta
tion(); | 126 ScreenOrientationController& controller = ScreenOrientationController::from(
*screenOrientation.frame()); |
| 127 return orientationTypeToString(controller.orientation()); |
| 126 } | 128 } |
| 127 | 129 |
| 128 ScriptPromise ScreenOrientation::lockOrientation(ScriptState* state, Screen& scr
een, const AtomicString& lockString) | 130 ScriptPromise ScreenOrientation::lockOrientation(ScriptState* state, Screen& scr
een, const AtomicString& lockString) |
| 129 { | 131 { |
| 130 RefPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver::create(state
); | 132 RefPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver::create(state
); |
| 131 ScriptPromise promise = resolver->promise(); | 133 ScriptPromise promise = resolver->promise(); |
| 132 | 134 |
| 133 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); | 135 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); |
| 134 Document* document = screenOrientation.document(); | 136 Document* document = screenOrientation.document(); |
| 135 | 137 |
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| 152 void ScreenOrientation::unlockOrientation(Screen& screen) | 154 void ScreenOrientation::unlockOrientation(Screen& screen) |
| 153 { | 155 { |
| 154 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); | 156 ScreenOrientation& screenOrientation = ScreenOrientation::from(screen); |
| 155 if (!screenOrientation.frame()) | 157 if (!screenOrientation.frame()) |
| 156 return; | 158 return; |
| 157 | 159 |
| 158 ScreenOrientationController::from(*screenOrientation.frame()).unlockOrientat
ion(); | 160 ScreenOrientationController::from(*screenOrientation.frame()).unlockOrientat
ion(); |
| 159 } | 161 } |
| 160 | 162 |
| 161 } // namespace WebCore | 163 } // namespace WebCore |
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