Chromium Code Reviews| Index: cc/trees/layer_tree_host_impl.cc |
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
| index de1e8ffcacd26e2befe65d392552ba699e0a7b75..3c15ebad53fc474b12bc1ff1458c8d83d9c66ba6 100644 |
| --- a/cc/trees/layer_tree_host_impl.cc |
| +++ b/cc/trees/layer_tree_host_impl.cc |
| @@ -778,6 +778,9 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
| int layers_drawn = 0; |
| + int num_missing_tiles = 0; |
| + int num_incomplete_tiles = 0; |
| + |
| const DrawMode draw_mode = GetDrawMode(output_surface_.get()); |
| LayerIteratorType end = |
| @@ -856,6 +859,7 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
| append_quads_data.approximated_visible_content_area); |
| if (append_quads_data.num_missing_tiles) { |
| + num_missing_tiles += append_quads_data.num_missing_tiles; |
| bool layer_has_animating_transform = |
| it->screen_space_transform_is_animating() || |
| it->draw_transform_is_animating(); |
| @@ -863,7 +867,9 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
| draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS; |
| } |
| - if (append_quads_data.had_incomplete_tile) { |
| + if (append_quads_data.num_incomplete_tiles || |
| + append_quads_data.num_missing_tiles) { |
| + num_incomplete_tiles += append_quads_data.num_incomplete_tiles; |
|
danakj
2014/07/07 22:07:40
maybe these += don't really fit inside these if bl
|
| frame->contains_incomplete_tile = true; |
| if (active_tree()->RequiresHighResToDraw()) |
| draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; |
| @@ -914,6 +920,15 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
| // If we're making a frame to draw, it better have at least one render pass. |
| DCHECK(!frame->render_passes.empty()); |
| + if (IsCurrentlyScrolling()) { |
| + UMA_HISTOGRAM_COUNTS_100( |
| + "Compositing.RenderPass.AppendQuadData.NumMissingTiles", |
| + num_missing_tiles); |
| + UMA_HISTOGRAM_COUNTS_100( |
| + "Compositing.RenderPass.AppendQuadData.NumIncompleteTiles", |
| + num_incomplete_tiles); |
| + } |
| + |
| // Should only have one render pass in resourceless software mode. |
| if (output_surface_->ForcedDrawToSoftwareDevice()) |
| DCHECK_EQ(1u, frame->render_passes.size()); |