| Index: cc/trees/layer_tree_host_impl.cc
|
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc
|
| index 3b971912eb5e767ac1a2d745ded9fee18adfab61..37cbf851ae85276a0965dd25358e9f2120e6fd4d 100644
|
| --- a/cc/trees/layer_tree_host_impl.cc
|
| +++ b/cc/trees/layer_tree_host_impl.cc
|
| @@ -800,6 +800,9 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses(
|
|
|
| const DrawMode draw_mode = GetDrawMode();
|
|
|
| + int num_missing_tiles = 0;
|
| + int num_incomplete_tiles = 0;
|
| +
|
| LayerIteratorType end =
|
| LayerIteratorType::End(frame->render_surface_layer_list);
|
| for (LayerIteratorType it =
|
| @@ -875,6 +878,9 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses(
|
| rendering_stats_instrumentation_->AddApproximatedVisibleContentArea(
|
| append_quads_data.approximated_visible_content_area);
|
|
|
| + num_missing_tiles += append_quads_data.num_missing_tiles;
|
| + num_incomplete_tiles += append_quads_data.num_incomplete_tiles;
|
| +
|
| if (append_quads_data.num_missing_tiles) {
|
| bool layer_has_animating_transform =
|
| it->screen_space_transform_is_animating() ||
|
| @@ -883,7 +889,8 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses(
|
| draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS;
|
| }
|
|
|
| - if (append_quads_data.had_incomplete_tile) {
|
| + if (append_quads_data.num_incomplete_tiles ||
|
| + append_quads_data.num_missing_tiles) {
|
| frame->contains_incomplete_tile = true;
|
| if (active_tree()->RequiresHighResToDraw())
|
| draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT;
|
| @@ -934,6 +941,15 @@ DrawResult LayerTreeHostImpl::CalculateRenderPasses(
|
| // If we're making a frame to draw, it better have at least one render pass.
|
| DCHECK(!frame->render_passes.empty());
|
|
|
| + if (IsCurrentlyScrolling()) {
|
| + UMA_HISTOGRAM_COUNTS_100(
|
| + "Compositing.RenderPass.AppendQuadData.NumMissingTiles",
|
| + num_missing_tiles);
|
| + UMA_HISTOGRAM_COUNTS_100(
|
| + "Compositing.RenderPass.AppendQuadData.NumIncompleteTiles",
|
| + num_incomplete_tiles);
|
| + }
|
| +
|
| // Should only have one render pass in resourceless software mode.
|
| DCHECK(draw_mode != DRAW_MODE_RESOURCELESS_SOFTWARE ||
|
| frame->render_passes.size() == 1u)
|
|
|