Chromium Code Reviews
DescriptionFix setting texture unit in handleTextureCompleteness
Set the texture unit to GL_TEXTURE* instead of setting it to the number
0 to n. Previously this function only worked in the case it did not need
to set texture unit at all.
BUG=390514
TEST=WebGL conformance tests
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=177372
Patch Set 1 #
Messages
Total messages: 7 (0 generated)
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