Chromium Code Reviews| Index: components/session_manager/core/session_manager.h |
| diff --git a/components/session_manager/core/session_manager.h b/components/session_manager/core/session_manager.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..35b020b8f66f86f2d8f06bcfe3f2d2a16fa290f1 |
| --- /dev/null |
| +++ b/components/session_manager/core/session_manager.h |
| @@ -0,0 +1,81 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef COMPONENTS_SESSION_MANAGER_CORE_SESSION_MANAGER_H_ |
| +#define COMPONENTS_SESSION_MANAGER_CORE_SESSION_MANAGER_H_ |
| + |
| +#include "base/memory/scoped_ptr.h" |
| +#include "components/session_manager/session_manager_export.h" |
| + |
| +namespace session_manager { |
| + |
| +class SessionManagerDelegate; |
| + |
| +class SESSION_EXPORT SessionManager { |
| + public: |
| + // TODO(nkostylev): Get rid/consolidate with: |
| + // ash::SessionStateDelegate::SessionState and chromeos::LoggedInState. |
| + enum SessionState { |
| + // Default value, when session state hasn't been initialized yet. |
| + SESSION_STATE_UNKNOWN = 0, |
|
oshima
2014/07/10 20:07:42
is it important to assign values explicitly?
Nikita (slow)
2014/07/14 16:30:11
Just to simplify debugging I guess.
oshima
2014/07/14 20:03:53
enum automatically initialize the next one with +1
Nikita (slow)
2014/07/15 10:18:42
Done.
|
| + |
| + // Running out of box UI. |
| + SESSION_STATE_OOBE = 1, |
| + |
| + // Running login UI (primary user) but user sign in hasn't completed yet. |
| + SESSION_STATE_LOGIN_PRIMARY = 2, |
| + |
| + // Running login UI (primary or secondary user), user sign in has been |
| + // completed but login UI hasn't been hidden yet. This means that either |
| + // some session initialization is happening or user has to go through some |
| + // UI flow on the same login UI like select avatar, agree to terms of |
| + // service etc. |
| + SESSION_STATE_LOGGED_IN_NOT_ACTIVE = 3, |
| + |
| + // A user(s) has logged in *and* login UI is hidden i.e. user session is |
| + // not blocked. |
| + SESSION_STATE_ACTIVE = 4, |
| + |
| + // Same as SESSION_STATE_LOGIN_PRIMARY but for multi-profiles sign in i.e. |
| + // when there's at least one user already active in the session. |
| + SESSION_STATE_LOGIN_SECONDARY = 5, |
| + }; |
| + |
| + SessionManager(); |
| + virtual ~SessionManager(); |
| + |
| + SessionState session_state() { return session_state_; } |
|
oshima
2014/07/10 20:07:42
const
Nikita (slow)
2014/07/14 16:30:11
Done.
|
| + virtual void SetSessionState(SessionState state); |
| + |
| + // Let session delegate executed on its plan of actions depending on the |
| + // current session type / state. |
| + void Start(); |
| + |
| + protected: |
| + // Initializes SessionManager with delegate. |
| + void Initialize(SessionManagerDelegate* delegate); |
| + |
| + private: |
| + SessionState session_state_; |
| + scoped_ptr<SessionManagerDelegate> delegate_; |
| +}; |
|
oshima
2014/07/10 20:07:42
DISALLOW_COPY_AND_ASSIGN
Nikita (slow)
2014/07/14 16:30:11
Done.
|
| + |
| +class SESSION_EXPORT SessionManagerDelegate { |
| + public: |
| + SessionManagerDelegate(); |
| + virtual ~SessionManagerDelegate(); |
| + |
| + virtual void SetSessionManager( |
| + session_manager::SessionManager* session_manager); |
| + |
| + // Executes specific actions defined by this delegate. |
| + virtual void Start() = 0; |
| + |
| + protected: |
| + session_manager::SessionManager* session_manager_; |
| +}; |
|
oshima
2014/07/10 20:07:42
ditto
Nikita (slow)
2014/07/14 16:30:11
Done.
|
| + |
| +} // namespace session_manager |
| + |
| +#endif // COMPONENTS_SESSION_MANAGER_CORE_SESSION_MANAGER_H_ |