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Side by Side Diff: Source/modules/webaudio/AudioNodeInput.cpp

Issue 363613003: Removing using declarations that import names in the C++ Standard library. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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25 #include "config.h" 25 #include "config.h"
26 26
27 #if ENABLE(WEB_AUDIO) 27 #if ENABLE(WEB_AUDIO)
28 28
29 #include "modules/webaudio/AudioNodeInput.h" 29 #include "modules/webaudio/AudioNodeInput.h"
30 30
31 #include "modules/webaudio/AudioContext.h" 31 #include "modules/webaudio/AudioContext.h"
32 #include "modules/webaudio/AudioNodeOutput.h" 32 #include "modules/webaudio/AudioNodeOutput.h"
33 #include <algorithm> 33 #include <algorithm>
34 34
35 using namespace std;
36
37 namespace WebCore { 35 namespace WebCore {
38 36
39 inline AudioNodeInput::AudioNodeInput(AudioNode* node) 37 inline AudioNodeInput::AudioNodeInput(AudioNode* node)
40 : AudioSummingJunction(node->context()) 38 : AudioSummingJunction(node->context())
41 , m_node(node) 39 , m_node(node)
42 { 40 {
43 // Set to mono by default. 41 // Set to mono by default.
44 m_internalSummingBus = AudioBus::create(1, AudioNode::ProcessingSizeInFrames ); 42 m_internalSummingBus = AudioBus::create(1, AudioNode::ProcessingSizeInFrames );
45 } 43 }
46 44
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157 if (mode == AudioNode::Explicit) 155 if (mode == AudioNode::Explicit)
158 return node()->channelCount(); 156 return node()->channelCount();
159 157
160 // Find the number of channels of the connection with the largest number of channels. 158 // Find the number of channels of the connection with the largest number of channels.
161 unsigned maxChannels = 1; // one channel is the minimum allowed 159 unsigned maxChannels = 1; // one channel is the minimum allowed
162 160
163 for (HashSet<AudioNodeOutput*>::iterator i = m_outputs.begin(); i != m_outpu ts.end(); ++i) { 161 for (HashSet<AudioNodeOutput*>::iterator i = m_outputs.begin(); i != m_outpu ts.end(); ++i) {
164 AudioNodeOutput* output = *i; 162 AudioNodeOutput* output = *i;
165 // Use output()->numberOfChannels() instead of output->bus()->numberOfCh annels(), 163 // Use output()->numberOfChannels() instead of output->bus()->numberOfCh annels(),
166 // because the calling of AudioNodeOutput::bus() is not safe here. 164 // because the calling of AudioNodeOutput::bus() is not safe here.
167 maxChannels = max(maxChannels, output->numberOfChannels()); 165 maxChannels = std::max(maxChannels, output->numberOfChannels());
168 } 166 }
169 167
170 if (mode == AudioNode::ClampedMax) 168 if (mode == AudioNode::ClampedMax)
171 maxChannels = min(maxChannels, static_cast<unsigned>(node()->channelCoun t())); 169 maxChannels = std::min(maxChannels, static_cast<unsigned>(node()->channe lCount()));
172 170
173 return maxChannels; 171 return maxChannels;
174 } 172 }
175 173
176 AudioBus* AudioNodeInput::bus() 174 AudioBus* AudioNodeInput::bus()
177 { 175 {
178 ASSERT(context()->isAudioThread()); 176 ASSERT(context()->isAudioThread());
179 177
180 // Handle single connection specially to allow for in-place processing. 178 // Handle single connection specially to allow for in-place processing.
181 if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode( ) == AudioNode::Max) 179 if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode( ) == AudioNode::Max)
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241 239
242 // Handle multiple connections case. 240 // Handle multiple connections case.
243 sumAllConnections(internalSummingBus, framesToProcess); 241 sumAllConnections(internalSummingBus, framesToProcess);
244 242
245 return internalSummingBus; 243 return internalSummingBus;
246 } 244 }
247 245
248 } // namespace WebCore 246 } // namespace WebCore
249 247
250 #endif // ENABLE(WEB_AUDIO) 248 #endif // ENABLE(WEB_AUDIO)
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