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Issue 362783002: Introduce debug events for Microtask queue. (Closed) Base URL: git://github.com/v8/v8.git@master
Patch Set: addressed Created 6 years, 5 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_DEBUG_H_ 5 #ifndef V8_DEBUG_H_
6 #define V8_DEBUG_H_ 6 #define V8_DEBUG_H_
7 7
8 #include "src/allocation.h" 8 #include "src/allocation.h"
9 #include "src/arguments.h" 9 #include "src/arguments.h"
10 #include "src/assembler.h" 10 #include "src/assembler.h"
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359 // DebugInfo. 359 // DebugInfo.
360 class Debug { 360 class Debug {
361 public: 361 public:
362 // Debug event triggers. 362 // Debug event triggers.
363 void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue); 363 void OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue);
364 void OnException(Handle<Object> exception, bool uncaught); 364 void OnException(Handle<Object> exception, bool uncaught);
365 void OnCompileError(Handle<Script> script); 365 void OnCompileError(Handle<Script> script);
366 void OnBeforeCompile(Handle<Script> script); 366 void OnBeforeCompile(Handle<Script> script);
367 void OnAfterCompile(Handle<Script> script); 367 void OnAfterCompile(Handle<Script> script);
368 void OnPromiseEvent(Handle<JSObject> data); 368 void OnPromiseEvent(Handle<JSObject> data);
369 void OnAsyncTaskEvent(Handle<JSObject> data);
369 370
370 // API facing. 371 // API facing.
371 void SetEventListener(Handle<Object> callback, Handle<Object> data); 372 void SetEventListener(Handle<Object> callback, Handle<Object> data);
372 void SetMessageHandler(v8::Debug::MessageHandler handler); 373 void SetMessageHandler(v8::Debug::MessageHandler handler);
373 void EnqueueCommandMessage(Vector<const uint16_t> command, 374 void EnqueueCommandMessage(Vector<const uint16_t> command,
374 v8::Debug::ClientData* client_data = NULL); 375 v8::Debug::ClientData* client_data = NULL);
375 // Enqueue a debugger command to the command queue for event listeners. 376 // Enqueue a debugger command to the command queue for event listeners.
376 void EnqueueDebugCommand(v8::Debug::ClientData* client_data = NULL); 377 void EnqueueDebugCommand(v8::Debug::ClientData* client_data = NULL);
377 MUST_USE_RESULT MaybeHandle<Object> Call(Handle<JSFunction> fun, 378 MUST_USE_RESULT MaybeHandle<Object> Call(Handle<JSFunction> fun,
378 Handle<Object> data); 379 Handle<Object> data);
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531 MUST_USE_RESULT MaybeHandle<Object> MakeBreakEvent( 532 MUST_USE_RESULT MaybeHandle<Object> MakeBreakEvent(
532 Handle<Object> break_points_hit); 533 Handle<Object> break_points_hit);
533 MUST_USE_RESULT MaybeHandle<Object> MakeExceptionEvent( 534 MUST_USE_RESULT MaybeHandle<Object> MakeExceptionEvent(
534 Handle<Object> exception, 535 Handle<Object> exception,
535 bool uncaught, 536 bool uncaught,
536 Handle<Object> promise); 537 Handle<Object> promise);
537 MUST_USE_RESULT MaybeHandle<Object> MakeCompileEvent( 538 MUST_USE_RESULT MaybeHandle<Object> MakeCompileEvent(
538 Handle<Script> script, v8::DebugEvent type); 539 Handle<Script> script, v8::DebugEvent type);
539 MUST_USE_RESULT MaybeHandle<Object> MakePromiseEvent( 540 MUST_USE_RESULT MaybeHandle<Object> MakePromiseEvent(
540 Handle<JSObject> promise_event); 541 Handle<JSObject> promise_event);
542 MUST_USE_RESULT MaybeHandle<Object> MakeAsyncTaskEvent(
543 Handle<JSObject> task_event);
541 544
542 // Mirror cache handling. 545 // Mirror cache handling.
543 void ClearMirrorCache(); 546 void ClearMirrorCache();
544 547
545 // Returns a promise if it does not have a reject handler. 548 // Returns a promise if it does not have a reject handler.
546 Handle<Object> GetPromiseForUncaughtException(); 549 Handle<Object> GetPromiseForUncaughtException();
547 550
548 void CallEventCallback(v8::DebugEvent event, 551 void CallEventCallback(v8::DebugEvent event,
549 Handle<Object> exec_state, 552 Handle<Object> exec_state,
550 Handle<Object> event_data, 553 Handle<Object> event_data,
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757 // several frames above. 760 // several frames above.
758 // There is no calling conventions here, because it never actually gets 761 // There is no calling conventions here, because it never actually gets
759 // called, it only gets returned to. 762 // called, it only gets returned to.
760 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); 763 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm);
761 }; 764 };
762 765
763 766
764 } } // namespace v8::internal 767 } } // namespace v8::internal
765 768
766 #endif // V8_DEBUG_H_ 769 #endif // V8_DEBUG_H_
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