| Index: src/gpu/GrPictureUtils.cpp
|
| diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp
|
| index c677c64bd172ef4507251cf2a40a90c230fc1616..4da9e3ceabb272c004bcce01a5a4f0c428490e1b 100644
|
| --- a/src/gpu/GrPictureUtils.cpp
|
| +++ b/src/gpu/GrPictureUtils.cpp
|
| @@ -9,7 +9,7 @@
|
| #include "SkDevice.h"
|
| #include "SkDraw.h"
|
| #include "SkPaintPriv.h"
|
| -#include "SkPicturePlayback.h"
|
| +#include "SkPictureData.h"
|
|
|
| SkPicture::AccelData::Key GPUAccelData::ComputeAccelDataKey() {
|
| static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain();
|
| @@ -250,12 +250,12 @@ protected:
|
| virtual void onDrawPicture(const SkPicture* picture) SK_OVERRIDE {
|
| // BBH-based rendering doesn't re-issue many of the operations the gather
|
| // process cares about (e.g., saves and restores) so it must be disabled.
|
| - if (NULL != picture->fPlayback.get()) {
|
| - picture->fPlayback->setUseBBH(false);
|
| + if (NULL != picture->fData.get()) {
|
| + picture->fData->setUseBBH(false);
|
| }
|
| picture->draw(this);
|
| - if (NULL != picture->fPlayback.get()) {
|
| - picture->fPlayback->setUseBBH(true);
|
| + if (NULL != picture->fData.get()) {
|
| + picture->fData->setUseBBH(true);
|
| }
|
| }
|
|
|
|
|