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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 362773002: Rename SkPicturePlayback to SkPictureData (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix include order Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
(...skipping 11 matching lines...) Expand all
22 22
23 #include "SkGrTexturePixelRef.h" 23 #include "SkGrTexturePixelRef.h"
24 24
25 #include "SkDeviceImageFilterProxy.h" 25 #include "SkDeviceImageFilterProxy.h"
26 #include "SkDrawProcs.h" 26 #include "SkDrawProcs.h"
27 #include "SkGlyphCache.h" 27 #include "SkGlyphCache.h"
28 #include "SkImageFilter.h" 28 #include "SkImageFilter.h"
29 #include "SkMaskFilter.h" 29 #include "SkMaskFilter.h"
30 #include "SkPathEffect.h" 30 #include "SkPathEffect.h"
31 #include "SkPicture.h" 31 #include "SkPicture.h"
32 #include "SkPicturePlayback.h" 32 #include "SkPictureData.h"
33 #include "SkRRect.h" 33 #include "SkRRect.h"
34 #include "SkStroke.h" 34 #include "SkStroke.h"
35 #include "SkSurface.h" 35 #include "SkSurface.h"
36 #include "SkTLazy.h" 36 #include "SkTLazy.h"
37 #include "SkUtils.h" 37 #include "SkUtils.h"
38 #include "SkVertState.h" 38 #include "SkVertState.h"
39 #include "SkErrorInternals.h" 39 #include "SkErrorInternals.h"
40 40
41 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1 41 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
42 42
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1823 result->setInfo(info); 1823 result->setInfo(info);
1824 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref(); 1824 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
1825 } 1825 }
1826 1826
1827 void SkGpuDevice::EXPERIMENTAL_purge(const SkPicture* picture) { 1827 void SkGpuDevice::EXPERIMENTAL_purge(const SkPicture* picture) {
1828 fContext->getLayerCache()->purge(picture); 1828 fContext->getLayerCache()->purge(picture);
1829 } 1829 }
1830 1830
1831 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pi cture) { 1831 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pi cture) {
1832 1832
1833 if (NULL == picture->fPlayback.get()) { 1833 if (NULL == picture->fData.get()) {
1834 return false; 1834 return false;
1835 } 1835 }
1836 1836
1837 SkPicture::AccelData::Key key = GPUAccelData::ComputeAccelDataKey(); 1837 SkPicture::AccelData::Key key = GPUAccelData::ComputeAccelDataKey();
1838 1838
1839 const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key); 1839 const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
1840 if (NULL == data) { 1840 if (NULL == data) {
1841 return false; 1841 return false;
1842 } 1842 }
1843 1843
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
1921 kSaveLayerMaxSize < info.fSize.fWidth || 1921 kSaveLayerMaxSize < info.fSize.fWidth ||
1922 kSaveLayerMaxSize < info.fSize.fHeight || 1922 kSaveLayerMaxSize < info.fSize.fHeight ||
1923 info.fIsNested) { 1923 info.fIsNested) {
1924 continue; 1924 continue;
1925 } 1925 }
1926 1926
1927 pullForward[j] = true; 1927 pullForward[j] = true;
1928 } 1928 }
1929 } 1929 }
1930 1930
1931 SkPicturePlayback::PlaybackReplacements replacements; 1931 SkPictureData::PlaybackReplacements replacements;
1932 1932
1933 // Generate the layer and/or ensure it is locked 1933 // Generate the layer and/or ensure it is locked
1934 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { 1934 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
1935 if (pullForward[i]) { 1935 if (pullForward[i]) {
1936 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate( picture, i); 1936 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate( picture, i);
1937 1937
1938 const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i); 1938 const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
1939 1939
1940 SkPicturePlayback::PlaybackReplacements::ReplacementInfo* layerInfo = 1940 SkPictureData::PlaybackReplacements::ReplacementInfo* layerInfo =
1941 replacem ents.push(); 1941 replacem ents.push();
1942 layerInfo->fStart = info.fSaveLayerOpID; 1942 layerInfo->fStart = info.fSaveLayerOpID;
1943 layerInfo->fStop = info.fRestoreOpID; 1943 layerInfo->fStop = info.fRestoreOpID;
1944 layerInfo->fPos = info.fOffset; 1944 layerInfo->fPos = info.fOffset;
1945 1945
1946 GrTextureDesc desc; 1946 GrTextureDesc desc;
1947 desc.fFlags = kRenderTarget_GrTextureFlagBit; 1947 desc.fFlags = kRenderTarget_GrTextureFlagBit;
1948 desc.fWidth = info.fSize.fWidth; 1948 desc.fWidth = info.fSize.fWidth;
1949 desc.fHeight = info.fSize.fHeight; 1949 desc.fHeight = info.fSize.fHeight;
1950 desc.fConfig = kSkia8888_GrPixelConfig; 1950 desc.fConfig = kSkia8888_GrPixelConfig;
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
2002 2002
2003 if (!layer->rect().isEmpty()) { 2003 if (!layer->rect().isEmpty()) {
2004 // info.fCTM maps the layer's top/left to the origin. 2004 // info.fCTM maps the layer's top/left to the origin.
2005 // Since this layer is atlased the top/left corner needs 2005 // Since this layer is atlased the top/left corner needs
2006 // to be offset to some arbitrary location in the backing 2006 // to be offset to some arbitrary location in the backing
2007 // texture. 2007 // texture.
2008 canvas->translate(SkIntToScalar(layer->rect().fLeft), 2008 canvas->translate(SkIntToScalar(layer->rect().fLeft),
2009 SkIntToScalar(layer->rect().fTop)); 2009 SkIntToScalar(layer->rect().fTop));
2010 } 2010 }
2011 2011
2012 picture->fPlayback->setDrawLimits(info.fSaveLayerOpID, info.fRes toreOpID); 2012 picture->fData->setDrawLimits(info.fSaveLayerOpID, info.fRestore OpID);
2013 picture->fPlayback->draw(*canvas, NULL); 2013 picture->fData->draw(*canvas, NULL);
2014 picture->fPlayback->setDrawLimits(0, 0); 2014 picture->fData->setDrawLimits(0, 0);
2015 2015
2016 canvas->flush(); 2016 canvas->flush();
2017 } 2017 }
2018 } 2018 }
2019 } 2019 }
2020 2020
2021 // Playback using new layers 2021 // Playback using new layers
2022 picture->fPlayback->setReplacements(&replacements); 2022 picture->fData->setReplacements(&replacements);
2023 picture->fPlayback->draw(*canvas, NULL); 2023 picture->fData->draw(*canvas, NULL);
2024 picture->fPlayback->setReplacements(NULL); 2024 picture->fData->setReplacements(NULL);
2025 2025
2026 // unlock the layers 2026 // unlock the layers
2027 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { 2027 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
2028 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture, i); 2028 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture, i);
2029 fContext->getLayerCache()->unlock(layer); 2029 fContext->getLayerCache()->unlock(layer);
2030 } 2030 }
2031 2031
2032 return true; 2032 return true;
2033 } 2033 }
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