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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContextBase.idl

Issue 361883004: Replace many [TreatReturnedNullStringAs=Null] with nullable DOMString (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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554 WebGLContextAttributes getContextAttributes(); 554 WebGLContextAttributes getContextAttributes();
555 555
556 GLenum getError(); 556 GLenum getError();
557 557
558 // object getExtension(DOMString name); 558 // object getExtension(DOMString name);
559 [Custom] any getExtension(DOMString name); 559 [Custom] any getExtension(DOMString name);
560 560
561 [Custom] any getFramebufferAttachmentParameter(GLenum target, GLenum attachm ent, GLenum pname); 561 [Custom] any getFramebufferAttachmentParameter(GLenum target, GLenum attachm ent, GLenum pname);
562 [Custom] any getParameter(GLenum pname); 562 [Custom] any getParameter(GLenum pname);
563 [Custom] any getProgramParameter(WebGLProgram? program, GLenum pname); 563 [Custom] any getProgramParameter(WebGLProgram? program, GLenum pname);
564 [TreatReturnedNullStringAs=Null] DOMString getProgramInfoLog(WebGLProgram? p rogram); 564 DOMString? getProgramInfoLog(WebGLProgram? program);
565 [Custom] any getRenderbufferParameter(GLenum target, GLenum pname); 565 [Custom] any getRenderbufferParameter(GLenum target, GLenum pname);
566 [Custom] any getShaderParameter(WebGLShader? shader, GLenum pname); 566 [Custom] any getShaderParameter(WebGLShader? shader, GLenum pname);
567 567
568 [TreatReturnedNullStringAs=Null] DOMString getShaderInfoLog(WebGLShader? shader); 568 DOMString? getShaderInfoLog(WebGLShader? shader);
569 569
570 WebGLShaderPrecisionFormat getShaderPrecisionFormat(GLenum shadertype, GLenu m precisiontype); 570 WebGLShaderPrecisionFormat getShaderPrecisionFormat(GLenum shadertype, GLenu m precisiontype);
571 571
572 [TreatReturnedNullStringAs=Null] DOMString getShaderSource(WebGLShader? s hader); 572 DOMString? getShaderSource(WebGLShader? shader);
573 573
574 [Custom] sequence<DOMString> getSupportedExtensions(); 574 [Custom] sequence<DOMString> getSupportedExtensions();
575 575
576 [Custom] any getTexParameter(GLenum target, GLenum pname); 576 [Custom] any getTexParameter(GLenum target, GLenum pname);
577 577
578 [Custom] any getUniform(WebGLProgram? program, WebGLUniformLocation location ); 578 [Custom] any getUniform(WebGLProgram? program, WebGLUniformLocation location );
579 579
580 WebGLUniformLocation getUniformLocation(WebGLProgram? program, DOMString nam e); 580 WebGLUniformLocation getUniformLocation(WebGLProgram? program, DOMString nam e);
581 581
582 [Custom] any getVertexAttrib(GLuint index, GLenum pname); 582 [Custom] any getVertexAttrib(GLuint index, GLenum pname);
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680 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); 680 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values);
681 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); 681 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
682 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); 682 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values);
683 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ; 683 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ;
684 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); 684 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values);
685 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor malized, 685 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor malized,
686 GLsizei stride, GLintptr offset); 686 GLsizei stride, GLintptr offset);
687 687
688 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); 688 void viewport(GLint x, GLint y, GLsizei width, GLsizei height);
689 }; 689 };
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