Chromium Code Reviews| Index: Source/bindings/core/v8/ScriptPromisePropertyBase.cpp |
| diff --git a/Source/bindings/core/v8/ScriptPromisePropertyBase.cpp b/Source/bindings/core/v8/ScriptPromisePropertyBase.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c423c5e53c006d98b2447f087508f24bb578883d |
| --- /dev/null |
| +++ b/Source/bindings/core/v8/ScriptPromisePropertyBase.cpp |
| @@ -0,0 +1,156 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "config.h" |
| +#include "bindings/core/v8/ScriptPromisePropertyBase.h" |
| + |
| +#include "bindings/core/v8/V8Binding.h" |
| +#include "bindings/core/v8/V8HiddenValue.h" |
| +#include "core/dom/ExecutionContext.h" |
| + |
| +namespace WebCore { |
| + |
| +ScriptPromisePropertyBase::ScriptPromisePropertyBase(ExecutionContext* executionContext, Name name) |
| + : ContextLifecycleObserver(executionContext) |
| + , m_isolate(toIsolate(executionContext)) |
| + , m_name(name) |
| + , m_state(Pending) |
| +{ |
| +} |
| + |
| +ScriptPromisePropertyBase::~ScriptPromisePropertyBase() |
| +{ |
| + v8::HandleScope handleScope(m_isolate); |
| + v8::Handle<v8::Object> wrapper = m_mainWorldWrapper.newLocal(m_isolate); |
| + if (!wrapper.IsEmpty()) { |
| + wrapper->DeleteHiddenValue(resolverName()); |
| + wrapper->DeleteHiddenValue(promiseName()); |
| + } |
| +} |
| + |
| +static void clearHandle(const v8::WeakCallbackData<v8::Object, ScopedPersistent<v8::Object> >& data) |
| +{ |
| + data.GetParameter()->clear(); |
| +} |
| + |
| +ScriptPromise ScriptPromisePropertyBase::promise(DOMWrapperWorld& world) |
| +{ |
| + if (!executionContext()) |
| + return ScriptPromise(); |
| + |
| + if (!world.isMainWorld()) { |
| + // FIXME: Support isolated worlds. |
| + return ScriptPromise(); |
| + } |
| + |
| + v8::HandleScope handleScope(m_isolate); |
| + v8::Handle<v8::Context> context = toV8Context(executionContext(), world); |
| + if (context.IsEmpty()) |
| + return ScriptPromise(); |
| + ScriptState* scriptState = ScriptState::from(context); |
| + ScriptState::Scope scope(scriptState); |
| + |
| + v8::Handle<v8::Object> wrapper = m_mainWorldWrapper.newLocal(m_isolate); |
| + if (wrapper.IsEmpty()) { |
| + wrapper = holder(context->Global(), m_isolate); |
| + ASSERT(!wrapper.IsEmpty()); |
| + ASSERT(V8HiddenValue::getHiddenValue(m_isolate, wrapper, resolverName()).IsEmpty()); |
| + ASSERT(V8HiddenValue::getHiddenValue(m_isolate, wrapper, promiseName()).IsEmpty()); |
| + m_mainWorldWrapper.set(m_isolate, wrapper); |
| + m_mainWorldWrapper.setWeak(&m_mainWorldWrapper, &clearHandle); |
| + } |
| + ASSERT(wrapper->CreationContext() == context); |
| + |
| + v8::Handle<v8::Promise> promise = V8HiddenValue::getHiddenValue(m_isolate, wrapper, promiseName()).As<v8::Promise>(); |
| + if (!promise.IsEmpty()) { |
| + // Return cached Promise |
| + return ScriptPromise(scriptState, promise); |
| + } |
| + |
| + // Create and cache the Promise |
| + v8::Handle<v8::Promise::Resolver> resolver = v8::Promise::Resolver::New(m_isolate); |
| + promise = resolver->GetPromise(); |
| + V8HiddenValue::setHiddenValue(m_isolate, wrapper, promiseName(), promise); |
| + V8HiddenValue::setHiddenValue(m_isolate, promise, promiseName(), wrapper); |
|
haraken
2014/07/03 02:43:20
Just help me understand: Why do you need the refer
|
| + |
| + switch (m_state) { |
| + case Pending: |
| + // Cache the resolver too |
| + V8HiddenValue::setHiddenValue(m_isolate, wrapper, resolverName(), resolver); |
| + break; |
| + case Resolved: |
| + case Rejected: |
| + resolveOrRejectInternal(resolver); |
| + break; |
| + } |
| + |
| + return ScriptPromise(scriptState, promise); |
| +} |
| + |
| +void ScriptPromisePropertyBase::resolveOrReject(State targetState) |
| +{ |
| + ASSERT(executionContext()); |
| + ASSERT(m_state == Pending); |
| + ASSERT(targetState == Resolved || targetState == Rejected); |
| + |
| + m_state = targetState; |
| + |
| + v8::HandleScope handleScope(m_isolate); |
| + v8::Handle<v8::Object> wrapper = m_mainWorldWrapper.newLocal(m_isolate); |
| + if (wrapper.IsEmpty()) |
| + return; // wrapper has died or was never populated |
| + ScriptState::Scope scope(ScriptState::from(wrapper->CreationContext())); |
| + |
| + v8::Handle<v8::Promise::Resolver> resolver = V8HiddenValue::getHiddenValue(m_isolate, wrapper, resolverName()).As<v8::Promise::Resolver>(); |
| + |
| + V8HiddenValue::deleteHiddenValue(m_isolate, wrapper, resolverName()); |
| + resolveOrRejectInternal(resolver); |
| +} |
| + |
| +void ScriptPromisePropertyBase::resolveOrRejectInternal(v8::Handle<v8::Promise::Resolver> resolver) |
| +{ |
| + switch (m_state) { |
| + case Pending: |
| + ASSERT_NOT_REACHED(); |
| + break; |
| + case Resolved: |
| + resolver->Resolve(resolvedValue(resolver->CreationContext()->Global(), m_isolate)); |
| + break; |
| + case Rejected: |
| + resolver->Reject(rejectedValue(resolver->CreationContext()->Global(), m_isolate)); |
| + break; |
| + } |
| +} |
| + |
| +v8::Handle<v8::String> ScriptPromisePropertyBase::promiseName() |
|
haraken
2014/07/03 02:43:20
I'd move this to V8HiddenValue.cpp.
|
| +{ |
| + switch (m_name) { |
| +#define P(Name) \ |
| + case Name: \ |
| + return V8HiddenValue::Name ## Promise(m_isolate); |
| + |
| + SCRIPT_PROMISE_PROPERTIES(P) |
| + |
| +#undef P |
| + } |
| + ASSERT_NOT_REACHED(); |
| + return v8::Handle<v8::String>(); |
| +} |
| + |
| +v8::Handle<v8::String> ScriptPromisePropertyBase::resolverName() |
| +{ |
| + switch (m_name) { |
| +#define P(Name) \ |
| + case Name: \ |
| + return V8HiddenValue::Name ## Resolver(m_isolate); |
| + |
| + SCRIPT_PROMISE_PROPERTIES(P) |
| + |
| +#undef P |
| + } |
| + ASSERT_NOT_REACHED(); |
| + return v8::Handle<v8::String>(); |
| +} |
| + |
| +} // namespace WebCore |