| Index: Source/bindings/core/v8/ScriptPromisePropertyBase.h
|
| diff --git a/Source/bindings/core/v8/ScriptPromisePropertyBase.h b/Source/bindings/core/v8/ScriptPromisePropertyBase.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2cecbdc05819ffc5871dc8193b6d368393ad60e4
|
| --- /dev/null
|
| +++ b/Source/bindings/core/v8/ScriptPromisePropertyBase.h
|
| @@ -0,0 +1,70 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ScriptPromisePropertyBase_h
|
| +#define ScriptPromisePropertyBase_h
|
| +
|
| +#include "bindings/core/v8/ScopedPersistent.h"
|
| +#include "bindings/core/v8/ScriptPromise.h"
|
| +#include "bindings/core/v8/ScriptPromiseProperties.h"
|
| +#include "core/dom/ContextLifecycleObserver.h"
|
| +#include "wtf/RefCounted.h"
|
| +#include <v8.h>
|
| +
|
| +namespace WebCore {
|
| +
|
| +class ExecutionContext;
|
| +
|
| +class ScriptPromisePropertyBase : public ContextLifecycleObserver, public RefCounted<ScriptPromisePropertyBase> {
|
| +public:
|
| + virtual ~ScriptPromisePropertyBase();
|
| +
|
| + enum Name {
|
| +#define P(Name) Name
|
| + SCRIPT_PROMISE_PROPERTIES(P)
|
| +#undef P
|
| + };
|
| +
|
| + enum State {
|
| + Pending,
|
| + Resolved,
|
| + Rejected,
|
| + };
|
| + State state() const { return m_state; }
|
| +
|
| + ScriptPromise promise(DOMWrapperWorld&);
|
| +
|
| +protected:
|
| + ScriptPromisePropertyBase(ExecutionContext*, Name);
|
| +
|
| + void resolveOrReject(State targetState);
|
| +
|
| + // ScriptPromiseProperty overrides these to wrap the holder,
|
| + // rejected value and resolved value. The
|
| + // ScriptPromisePropertyBase caller will enter the V8Context for
|
| + // the property's execution context and the world it is
|
| + // creating/settling promises in; the implementation should use
|
| + // this context.
|
| + virtual v8::Handle<v8::Object> holder(v8::Handle<v8::Object> creationContext, v8::Isolate*) = 0;
|
| + virtual v8::Handle<v8::Value> resolvedValue(v8::Handle<v8::Object> creationContext, v8::Isolate*) = 0;
|
| + virtual v8::Handle<v8::Value> rejectedValue(v8::Handle<v8::Object> creationContext, v8::Isolate*) = 0;
|
| +
|
| +private:
|
| + void resolveOrRejectInternal(v8::Handle<v8::Promise::Resolver>);
|
| +
|
| + v8::Handle<v8::String> promiseName();
|
| + v8::Handle<v8::String> resolverName();
|
| +
|
| + v8::Isolate* m_isolate;
|
| + Name m_name;
|
| + State m_state;
|
| +
|
| + // FIXME: When isolated worlds are supported replace this with a
|
| + // set of wrappers.
|
| + ScopedPersistent<v8::Object> m_mainWorldWrapper;
|
| +};
|
| +
|
| +} // namespace WebCore
|
| +
|
| +#endif // ScriptPromisePropertyBase_h
|
|
|