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Side by Side Diff: Source/core/rendering/RenderTheme.h

Issue 361173002: [wip] simplify -webkit-appearance adjust step (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: update Created 6 years, 5 months ago
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1 /* 1 /*
2 * This file is part of the theme implementation for form controls in WebCore. 2 * This file is part of the theme implementation for form controls in WebCore.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2012 Apple Computer, Inc. 4 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2012 Apple Computer, Inc.
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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22 22
23 #ifndef RenderTheme_h 23 #ifndef RenderTheme_h
24 #define RenderTheme_h 24 #define RenderTheme_h
25 25
26 #if USE(NEW_THEME) 26 #if USE(NEW_THEME)
27 #include "platform/Theme.h" 27 #include "platform/Theme.h"
28 #else 28 #else
29 #include "platform/ThemeTypes.h" 29 #include "platform/ThemeTypes.h"
30 #endif 30 #endif
31 #include "core/rendering/RenderObject.h" 31 #include "core/rendering/RenderObject.h"
32 #include "core/rendering/style/CachedUAStyle.h"
33 #include "platform/scroll/ScrollTypes.h" 32 #include "platform/scroll/ScrollTypes.h"
34 #include "wtf/PassRefPtr.h" 33 #include "wtf/PassRefPtr.h"
35 #include "wtf/RefCounted.h" 34 #include "wtf/RefCounted.h"
36 #include "wtf/text/WTFString.h" 35 #include "wtf/text/WTFString.h"
37 36
38 namespace blink { 37 namespace blink {
39 38
40 class Element; 39 class Element;
41 class FileList; 40 class FileList;
42 class HTMLInputElement; 41 class HTMLInputElement;
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55 // appropriate platform theme. 54 // appropriate platform theme.
56 static RenderTheme& theme(); 55 static RenderTheme& theme();
57 56
58 static void setSizeIfAuto(RenderStyle*, const IntSize&); 57 static void setSizeIfAuto(RenderStyle*, const IntSize&);
59 58
60 // This method is called whenever style has been computed for an element and the appearance 59 // This method is called whenever style has been computed for an element and the appearance
61 // property has been set to a value other than "none". The theme should map in all of the appropriate 60 // property has been set to a value other than "none". The theme should map in all of the appropriate
62 // metrics and defaults given the contents of the style. This includes soph isticated operations like 61 // metrics and defaults given the contents of the style. This includes soph isticated operations like
63 // selection of control size based off the font, the disabling of appearance when certain other properties like 62 // selection of control size based off the font, the disabling of appearance when certain other properties like
64 // "border" are set, or if the appearance is not supported by the theme. 63 // "border" are set, or if the appearance is not supported by the theme.
65 void adjustStyle(RenderStyle*, Element*, const CachedUAStyle*); 64 void adjustStyle(RenderStyle*, Element*, bool uaStyleHasWebkitAppearance, bo ol valuesUnchangedForWebkitAppearance);
66 65
67 // This method is called to paint the widget as a background of the RenderOb ject. A widget's foreground, e.g., the 66 // This method is called to paint the widget as a background of the RenderOb ject. A widget's foreground, e.g., the
68 // text of a button, is always rendered by the engine itself. The boolean r eturn value indicates 67 // text of a button, is always rendered by the engine itself. The boolean r eturn value indicates
69 // whether the CSS border/background should also be painted. 68 // whether the CSS border/background should also be painted.
70 bool paint(RenderObject*, const PaintInfo&, const IntRect&); 69 bool paint(RenderObject*, const PaintInfo&, const IntRect&);
71 bool paintBorderOnly(RenderObject*, const PaintInfo&, const IntRect&); 70 bool paintBorderOnly(RenderObject*, const PaintInfo&, const IntRect&);
72 bool paintDecorations(RenderObject*, const PaintInfo&, const IntRect&); 71 bool paintDecorations(RenderObject*, const PaintInfo&, const IntRect&);
73 72
74 // The remaining methods should be implemented by the platform-specific port ion of the theme, e.g., 73 // The remaining methods should be implemented by the platform-specific port ion of the theme, e.g.,
75 // RenderThemeMac.cpp for Mac OS X. 74 // RenderThemeMac.cpp for Mac OS X.
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87 virtual int baselinePosition(const RenderObject*) const; 86 virtual int baselinePosition(const RenderObject*) const;
88 87
89 // A method for asking if a control is a container or not. Leaf controls ha ve to have some special behavior (like 88 // A method for asking if a control is a container or not. Leaf controls ha ve to have some special behavior (like
90 // the baseline position API above). 89 // the baseline position API above).
91 bool isControlContainer(ControlPart) const; 90 bool isControlContainer(ControlPart) const;
92 91
93 // A method asking if the control changes its tint when the window has focus or not. 92 // A method asking if the control changes its tint when the window has focus or not.
94 virtual bool controlSupportsTints(const RenderObject*) const { return false; } 93 virtual bool controlSupportsTints(const RenderObject*) const { return false; }
95 94
96 // Whether or not the control has been styled enough by the author to disabl e the native appearance. 95 // Whether or not the control has been styled enough by the author to disabl e the native appearance.
97 virtual bool isControlStyled(const RenderStyle*, const CachedUAStyle*) const ; 96 bool isControlStyled(const RenderStyle*, bool valuesUnchangedForWebkitAppear ance) const;
98 97
99 // A general method asking if any control tinting is supported at all. 98 // A general method asking if any control tinting is supported at all.
100 virtual bool supportsControlTints() const { return false; } 99 virtual bool supportsControlTints() const { return false; }
101 100
102 // Some controls may spill out of their containers (e.g., the check on an OS X checkbox). When these controls repaint, 101 // Some controls may spill out of their containers (e.g., the check on an OS X checkbox). When these controls repaint,
103 // the theme needs to communicate this inflated rect to the engine so that i t can invalidate the whole control. 102 // the theme needs to communicate this inflated rect to the engine so that i t can invalidate the whole control.
104 virtual void adjustRepaintRect(const RenderObject*, IntRect&); 103 virtual void adjustRepaintRect(const RenderObject*, IntRect&);
105 104
106 // This method is called whenever a relevant state changes on a particular t hemed object, e.g., the mouse becomes pressed 105 // This method is called whenever a relevant state changes on a particular t hemed object, e.g., the mouse becomes pressed
107 // or a control becomes disabled. 106 // or a control becomes disabled.
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309 static const RGBA32 defaultCompositionBackgroundColor = 0xFFFFDD55; 308 static const RGBA32 defaultCompositionBackgroundColor = 0xFFFFDD55;
310 309
311 #if USE(NEW_THEME) 310 #if USE(NEW_THEME)
312 Theme* m_platformTheme; // The platform-specific theme. 311 Theme* m_platformTheme; // The platform-specific theme.
313 #endif 312 #endif
314 }; 313 };
315 314
316 } // namespace blink 315 } // namespace blink
317 316
318 #endif // RenderTheme_h 317 #endif // RenderTheme_h
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