Index: Source/core/rendering/svg/RenderSVGRoot.h |
diff --git a/Source/core/rendering/svg/RenderSVGRoot.h b/Source/core/rendering/svg/RenderSVGRoot.h |
index bceebdf784ef0ab5e5d67188458da32f4f431715..a5ab4e05be3b0e3554bb996f06817195295e5af8 100644 |
--- a/Source/core/rendering/svg/RenderSVGRoot.h |
+++ b/Source/core/rendering/svg/RenderSVGRoot.h |
@@ -99,10 +99,10 @@ private: |
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE; |
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE; |
- virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed) const OVERRIDE; |
+ virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const InvalidationTreeWalkState* = 0) const OVERRIDE; |
+ virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed, const InvalidationTreeWalkState* = 0) const OVERRIDE; |
- virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; |
+ virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const InvalidationTreeWalkState* = 0) const OVERRIDE; |
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; |
virtual bool canBeSelectionLeaf() const OVERRIDE { return false; } |