Index: Source/core/rendering/svg/RenderSVGInline.h |
diff --git a/Source/core/rendering/svg/RenderSVGInline.h b/Source/core/rendering/svg/RenderSVGInline.h |
index 1c09c5666f660b60bfdc187865c9594b69256fb0..78fdff83acb8be7e2b48eed68fe58f87510fc3e7 100644 |
--- a/Source/core/rendering/svg/RenderSVGInline.h |
+++ b/Source/core/rendering/svg/RenderSVGInline.h |
@@ -45,9 +45,9 @@ public: |
virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL; |
virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL; |
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE FINAL; |
- virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL; |
- virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL; |
+ virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL; |
+ virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, bool fixed = false, const PaintInvalidationState* = 0) const OVERRIDE FINAL; |
+ virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL; |
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; |
virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL; |