Index: Source/core/rendering/RenderBlockFlow.cpp |
diff --git a/Source/core/rendering/RenderBlockFlow.cpp b/Source/core/rendering/RenderBlockFlow.cpp |
index 601e798dfc88fa3d61c70ce487e112bc7085dec1..05aff0f51446d875de311165d82115c55016471e 100644 |
--- a/Source/core/rendering/RenderBlockFlow.cpp |
+++ b/Source/core/rendering/RenderBlockFlow.cpp |
@@ -1901,9 +1901,6 @@ void RenderBlockFlow::invalidatePaintForOverhangingFloats(bool paintAllDescendan |
if (!hasOverhangingFloats()) |
return; |
- // FIXME: Avoid disabling LayoutState. At the very least, don't disable it for floats originating |
- // in this block. Better yet would be to push extra state for the containers of other floats. |
- ForceHorriblySlowRectMapping slowRectMapping(*this); |
const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
FloatingObjectSetIterator end = floatingObjectSet.end(); |
for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++it) { |