| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 6 * | 6 * |
| 7 * Other contributors: | 7 * Other contributors: |
| 8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
| 10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
| (...skipping 326 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 337 bool clipsCompositingDescendantsWithBorderRadius() const; | 337 bool clipsCompositingDescendantsWithBorderRadius() const; |
| 338 | 338 |
| 339 RenderLayer* scrollParent() const | 339 RenderLayer* scrollParent() const |
| 340 { | 340 { |
| 341 return const_cast<RenderLayer*>(compositingInputs().scrollParent); | 341 return const_cast<RenderLayer*>(compositingInputs().scrollParent); |
| 342 } | 342 } |
| 343 | 343 |
| 344 // Computes the position of the given render object in the space of |paintIn
validationContainer|. | 344 // Computes the position of the given render object in the space of |paintIn
validationContainer|. |
| 345 // FIXME: invert the logic to have paint invalidation containers take care o
f painting objects into them, rather than the reverse. | 345 // FIXME: invert the logic to have paint invalidation containers take care o
f painting objects into them, rather than the reverse. |
| 346 // This will allow us to clean up this static method messiness. | 346 // This will allow us to clean up this static method messiness. |
| 347 static LayoutPoint positionFromPaintInvalidationContainer(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer); | 347 static LayoutPoint positionFromPaintInvalidationContainer(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer, const InvalidationT
reeWalkState* = 0); |
| 348 | 348 |
| 349 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p
aintInvalidationContainer, LayoutRect&); | 349 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p
aintInvalidationContainer, LayoutRect&); |
| 350 | 350 |
| 351 // Adjusts the given rect (in the coordinate space of the RenderObject) to t
he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. | 351 // Adjusts the given rect (in the coordinate space of the RenderObject) to t
he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
| 352 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren
derLayerModelObject* paintInvalidationContainer, LayoutRect&); | 352 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren
derLayerModelObject* paintInvalidationContainer, LayoutRect&, const Invalidation
TreeWalkState* = 0); |
| 353 | 353 |
| 354 // Computes the bounding paint invalidation rect for |renderObject|, in the
coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. | 354 // Computes the bounding paint invalidation rect for |renderObject|, in the
coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
| 355 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re
nderLayer* paintInvalidationContainer); | 355 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re
nderLayer* paintInvalidationContainer, const InvalidationTreeWalkState* = 0); |
| 356 | 356 |
| 357 bool paintsWithTransparency(PaintBehavior paintBehavior) const | 357 bool paintsWithTransparency(PaintBehavior paintBehavior) const |
| 358 { | 358 { |
| 359 return isTransparent() && ((paintBehavior & PaintBehaviorFlattenComposit
ingLayers) || compositingState() != PaintsIntoOwnBacking); | 359 return isTransparent() && ((paintBehavior & PaintBehaviorFlattenComposit
ingLayers) || compositingState() != PaintsIntoOwnBacking); |
| 360 } | 360 } |
| 361 | 361 |
| 362 bool paintsWithTransform(PaintBehavior) const; | 362 bool paintsWithTransform(PaintBehavior) const; |
| 363 | 363 |
| 364 // Returns true if background phase is painted opaque in the given rect. | 364 // Returns true if background phase is painted opaque in the given rect. |
| 365 // The query rect is given in local coordinates. | 365 // The query rect is given in local coordinates. |
| (...skipping 353 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 719 | 719 |
| 720 } // namespace WebCore | 720 } // namespace WebCore |
| 721 | 721 |
| 722 #ifndef NDEBUG | 722 #ifndef NDEBUG |
| 723 // Outside the WebCore namespace for ease of invocation from gdb. | 723 // Outside the WebCore namespace for ease of invocation from gdb. |
| 724 void showLayerTree(const WebCore::RenderLayer*); | 724 void showLayerTree(const WebCore::RenderLayer*); |
| 725 void showLayerTree(const WebCore::RenderObject*); | 725 void showLayerTree(const WebCore::RenderObject*); |
| 726 #endif | 726 #endif |
| 727 | 727 |
| 728 #endif // RenderLayer_h | 728 #endif // RenderLayer_h |
| OLD | NEW |