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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
5 * | 5 * |
6 * Other contributors: | 6 * Other contributors: |
7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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550 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { | 550 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { |
551 if (curr->renderer()->hasColumns()) { | 551 if (curr->renderer()->hasColumns()) { |
552 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c urr->renderBox()); | 552 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c urr->renderBox()); |
553 return; | 553 return; |
554 } | 554 } |
555 if (curr->stackingNode() == ancestorStackingContextNode) | 555 if (curr->stackingNode() == ancestorStackingContextNode) |
556 return; | 556 return; |
557 } | 557 } |
558 } | 558 } |
559 | 559 |
560 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer) | 560 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer, cons t InvalidationTreeWalkState* invalidationTreeWalkState) |
561 { | 561 { |
562 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro upedMapping()) | 562 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro upedMapping()) |
563 return renderObject->positionFromPaintInvalidationContainer(paintInvalid ationContainer); | 563 return renderObject->positionFromPaintInvalidationContainer(paintInvalid ationContainer, invalidationTreeWalkState); |
564 | 564 |
565 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la yer()->enclosingTransformedAncestor()->renderer(); | 565 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la yer()->enclosingTransformedAncestor()->renderer(); |
566 if (!transformedAncestor) | 566 if (!transformedAncestor) |
567 return renderObject->positionFromPaintInvalidationContainer(paintInvalid ationContainer); | 567 return renderObject->positionFromPaintInvalidationContainer(paintInvalid ationContainer, invalidationTreeWalkState); |
568 | 568 |
569 // If the transformedAncestor is actually the RenderView, we might get | 569 // If the transformedAncestor is actually the RenderView, we might get |
570 // confused and think that we can use LayoutState. Ideally, we'd made | 570 // confused and think that we can use LayoutState. Ideally, we'd made |
571 // LayoutState work for all composited layers as well, but until then | 571 // LayoutState work for all composited layers as well, but until then |
572 // we need to disable LayoutState for squashed layers. | 572 // we need to disable LayoutState for squashed layers. |
dsinclair
2014/07/02 18:48:24
Comment is out of date.
(We removed a very simila
| |
573 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); | 573 ForceHorriblySlowRectMapping slowRectMapping(invalidationTreeWalkState); |
574 | 574 |
575 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra nsformedAncestor); | 575 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra nsformedAncestor, invalidationTreeWalkState); |
576 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi ngOffsetFromTransformedAncestor()); | 576 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi ngOffsetFromTransformedAncestor()); |
577 return point; | 577 return point; |
578 } | 578 } |
579 | 579 |
580 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect) | 580 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect) |
581 { | 581 { |
582 | |
583 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); | 582 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); |
584 if (!paintInvalidationLayer->groupedMapping()) { | 583 if (!paintInvalidationLayer->groupedMapping()) { |
585 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse tInCompositingLayer()); | 584 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse tInCompositingLayer()); |
586 return; | 585 return; |
587 } | 586 } |
588 | 587 |
589 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos ingTransformedAncestor()->renderer(); | 588 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos ingTransformedAncestor()->renderer(); |
590 if (!transformedAncestor) | 589 if (!transformedAncestor) |
591 return; | 590 return; |
592 | 591 |
593 // If the transformedAncestor is actually the RenderView, we might get | |
594 // confused and think that we can use LayoutState. Ideally, we'd made | |
595 // LayoutState work for all composited layers as well, but until then | |
596 // we need to disable LayoutState for squashed layers. | |
597 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); | |
598 | |
599 // |repaintContainer| may have a local 2D transform on it, so take that into account when mapping into the space of the | 592 // |repaintContainer| may have a local 2D transform on it, so take that into account when mapping into the space of the |
600 // transformed ancestor. | 593 // transformed ancestor. |
601 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect (rect), transformedAncestor).boundingBox()); | 594 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect (rect), transformedAncestor).boundingBox()); |
602 | 595 |
603 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr ansformedAncestor()); | 596 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr ansformedAncestor()); |
604 } | 597 } |
605 | 598 |
606 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect ) | 599 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect , const InvalidationTreeWalkState* invalidationTreeWalkState) |
607 { | 600 { |
608 if (!paintInvalidationContainer->layer()->groupedMapping()) { | 601 if (!paintInvalidationContainer->layer()->groupedMapping()) { |
609 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain er, rect); | 602 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain er, rect, invalidationTreeWalkState); |
610 return; | 603 return; |
611 } | 604 } |
612 | 605 |
613 // This code adjusts the repaint rectangle to be in the space of the transfo rmed ancestor of the grouped (i.e. squashed) | 606 // This code adjusts the repaint rectangle to be in the space of the transfo rmed ancestor of the grouped (i.e. squashed) |
614 // layer. This is because all layers that squash together need to repaint w. r.t. a single container that is | 607 // layer. This is because all layers that squash together need to repaint w. r.t. a single container that is |
615 // an ancestor of all of them, in order to properly take into account any lo cal transforms etc. | 608 // an ancestor of all of them, in order to properly take into account any lo cal transforms etc. |
616 // FIXME: remove this special-case code that works around the repainting cod e structure. | 609 // FIXME: remove this special-case code that works around the repainting cod e structure. |
617 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect); | 610 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, invalidationTreeWalkState); |
618 | 611 |
619 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re ct); | 612 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re ct); |
620 } | 613 } |
621 | 614 |
622 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO bject, const RenderLayer* paintInvalidationContainer) | 615 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO bject, const RenderLayer* paintInvalidationContainer, const InvalidationTreeWalk State* invalidationTreeWalkState) |
623 { | 616 { |
624 if (!paintInvalidationContainer->groupedMapping()) | 617 if (!paintInvalidationContainer->groupedMapping()) |
625 return renderObject->computePaintInvalidationRect(paintInvalidationConta iner->renderer()); | 618 return renderObject->computePaintInvalidationRect(paintInvalidationConta iner->renderer()); |
626 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain tInvalidationContainer->renderer()); | 619 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain tInvalidationContainer->renderer()); |
627 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa intInvalidationContainer->renderer(), rect); | 620 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa intInvalidationContainer->renderer(), rect, invalidationTreeWalkState); |
628 return rect; | 621 return rect; |
629 } | 622 } |
630 | 623 |
631 void RenderLayer::setHasVisibleContent() | 624 void RenderLayer::setHasVisibleContent() |
632 { | 625 { |
633 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { | 626 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { |
634 ASSERT(!parent() || parent()->hasVisibleDescendant()); | 627 ASSERT(!parent() || parent()->hasVisibleDescendant()); |
635 return; | 628 return; |
636 } | 629 } |
637 | 630 |
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3759 } | 3752 } |
3760 } | 3753 } |
3761 | 3754 |
3762 void showLayerTree(const WebCore::RenderObject* renderer) | 3755 void showLayerTree(const WebCore::RenderObject* renderer) |
3763 { | 3756 { |
3764 if (!renderer) | 3757 if (!renderer) |
3765 return; | 3758 return; |
3766 showLayerTree(renderer->enclosingLayer()); | 3759 showLayerTree(renderer->enclosingLayer()); |
3767 } | 3760 } |
3768 #endif | 3761 #endif |
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