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Side by Side Diff: Source/core/rendering/InvalidationTreeWalkState.cpp

Issue 360833002: Divorce PaintInvalidationState from LayoutState (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: ToT-Ed again :) Created 6 years, 5 months ago
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1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/rendering/InvalidationTreeWalkState.h"
33
34 #include "core/rendering/RenderInline.h"
35 #include "core/rendering/RenderLayer.h"
36 #include "core/rendering/RenderView.h"
37 #include "core/rendering/svg/RenderSVGModelObject.h"
38 #include "platform/Partitions.h"
39
40 namespace WebCore {
41
42 InvalidationTreeWalkState::InvalidationTreeWalkState(RenderObject& renderer)
43 : m_clipped(false)
44 , m_cachedOffsetsEnabled(true)
45 , m_paintInvalidationContainer(*renderer.containerForPaintInvalidation())
46 , m_renderer(renderer)
47 {
48 bool establishesPaintInvalidationContainer = &m_renderer == &m_paintInvalida tionContainer;
49 if (!establishesPaintInvalidationContainer) {
50 if (!renderer.supportsLayoutStateCachedOffsets()) {
51 m_cachedOffsetsEnabled = false;
52 return;
53 }
54 bool invalidationContainerSkipped;
55 RenderObject* container = renderer.container(&m_paintInvalidationContain er, &invalidationContainerSkipped);
56 if (container && !invalidationContainerSkipped) {
57 // m_diabled = true;
dsinclair 2014/07/02 18:48:24 remove
58 FloatPoint point = container->localToContainerPoint(FloatPoint(), &m _paintInvalidationContainer);
59 if (container->isTableRow())
60 point = FloatPoint(point.x() - toRenderBox(container)->x().toFlo at(), point.y() - toRenderBox(container)->y().toFloat());
61 m_paintOffset = LayoutSize(point.x(), point.y());
62
63 applyClipIfNeeded(*container);
64 }
65 } else {
66 applyClipIfNeeded(m_renderer);
67 }
68 }
69
70 InvalidationTreeWalkState::InvalidationTreeWalkState(const InvalidationTreeWalkS tate& next, RenderSVGModelObject& renderer, const RenderLayerModelObject& paintI nvalidationContainer)
71 : m_clipped(next.m_clipped)
72 , m_cachedOffsetsEnabled(next.m_cachedOffsetsEnabled)
73 , m_paintInvalidationContainer(paintInvalidationContainer)
74 , m_renderer(renderer)
75 {
76 // FIXME: SVG could probably benefit from a stack-based optimization like ht ml does.
dsinclair 2014/07/02 18:48:24 bug?
77 ASSERT(!m_cachedOffsetsEnabled);
78 }
79
80 InvalidationTreeWalkState::InvalidationTreeWalkState(const InvalidationTreeWalkS tate& next, RenderInline& renderer, const RenderLayerModelObject& paintInvalidat ionContainer)
81 : m_clipped(next.m_clipped)
82 , m_cachedOffsetsEnabled(true)
83 , m_paintInvalidationContainer(paintInvalidationContainer)
84 , m_renderer(renderer)
85 {
86 bool establishesPaintInvalidationContainer = &m_renderer == &m_paintInvalida tionContainer;
87 if (!establishesPaintInvalidationContainer) {
88 if (!renderer.supportsLayoutStateCachedOffsets() || !next.m_cachedOffset sEnabled) {
89 m_cachedOffsetsEnabled = false;
90 } else if (m_cachedOffsetsEnabled) {
91 m_paintOffset = next.m_paintOffset;
92 // Handle relative positioned inline.
93 if (renderer.style()->hasInFlowPosition() && renderer.layer())
94 m_paintOffset += renderer.layer()->offsetForInFlowPosition();
95
96 // RenderInline can't be out-of-flow positioned.
97 }
98 }
99
100 // The following can't apply to RenderInline so we just propagate them.
101 m_clipped = next.m_clipped;
102 m_clipRect = next.m_clipRect;
103 }
104
105 InvalidationTreeWalkState::InvalidationTreeWalkState(const InvalidationTreeWalkS tate& next, RenderBox& renderer, const RenderLayerModelObject& paintInvalidation Container)
106 : m_clipped(false)
107 , m_cachedOffsetsEnabled(true)
108 , m_paintInvalidationContainer(paintInvalidationContainer)
109 , m_renderer(renderer)
110 {
111 ASSERT(&m_paintInvalidationContainer == renderer.containerForPaintInvalidati on() || !next.m_cachedOffsetsEnabled);
112 bool establishesPaintInvalidationContainer = &m_renderer == &m_paintInvalida tionContainer;
113 bool fixed = m_renderer.isOutOfFlowPositioned() && m_renderer.style()->posit ion() == FixedPosition;
114
115 if (!establishesPaintInvalidationContainer) {
116 if (!renderer.supportsLayoutStateCachedOffsets() || !next.m_cachedOffset sEnabled) {
117 m_cachedOffsetsEnabled = false;
118 } else {
119 LayoutSize offset = m_renderer.isTableRow() ? LayoutSize() : rendere r.locationOffset();
120 if (fixed) {
121 // FIXME: This doesn't work correctly with transforms.
122 FloatPoint fixedOffset = m_renderer.view()->localToAbsolute(Floa tPoint(), IsFixed);
123 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()) + o ffset;
124 } else {
125 m_paintOffset = next.m_paintOffset + offset;
126 }
127
128 if (m_renderer.isOutOfFlowPositioned() && !fixed) {
129 if (RenderObject* container = m_renderer.container()) {
130 if (container->style()->hasInFlowPosition() && container->is RenderInline())
131 m_paintOffset += toRenderInline(container)->offsetForInF lowPositionedInline(renderer);
132 }
133 }
134
135 if (m_renderer.style()->hasInFlowPosition() && renderer.hasLayer())
136 m_paintOffset += renderer.layer()->offsetForInFlowPosition();
137 }
138 }
139
140 m_clipped = !fixed && next.m_clipped;
141 if (m_clipped)
142 m_clipRect = next.m_clipRect;
143
144 applyClipIfNeeded(renderer);
145
146 // FIXME: <http://bugs.webkit.org/show_bug.cgi?id=13443> Apply control clip if present.
147 }
148
149 void InvalidationTreeWalkState::applyClipIfNeeded(const RenderObject& renderer)
150 {
151 if (renderer.hasOverflowClip()) {
dsinclair 2014/07/02 18:48:24 if (!renderer.hasOverflowClip()) return;
152 const RenderBox* box = toRenderBox(&renderer);
153 LayoutRect clipRect(toPoint(m_paintOffset), box->cachedSizeForOverflowCl ip());
154 if (m_clipped) {
155 m_clipRect.intersect(clipRect);
156 } else {
157 m_clipRect = clipRect;
158 m_clipped = true;
159 }
160 m_paintOffset -= box->scrolledContentOffset();
161 }
162 }
163
164 } // namespace WebCore
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