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1 /* | 1 /* |
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
6 * | 6 * |
7 * Other contributors: | 7 * Other contributors: |
8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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332 bool clipsCompositingDescendantsWithBorderRadius() const; | 332 bool clipsCompositingDescendantsWithBorderRadius() const; |
333 | 333 |
334 RenderLayer* scrollParent() const | 334 RenderLayer* scrollParent() const |
335 { | 335 { |
336 return const_cast<RenderLayer*>(compositingInputs().scrollParent); | 336 return const_cast<RenderLayer*>(compositingInputs().scrollParent); |
337 } | 337 } |
338 | 338 |
339 // Computes the position of the given render object in the space of |paintIn
validationContainer|. | 339 // Computes the position of the given render object in the space of |paintIn
validationContainer|. |
340 // FIXME: invert the logic to have paint invalidation containers take care o
f painting objects into them, rather than the reverse. | 340 // FIXME: invert the logic to have paint invalidation containers take care o
f painting objects into them, rather than the reverse. |
341 // This will allow us to clean up this static method messiness. | 341 // This will allow us to clean up this static method messiness. |
342 static LayoutPoint positionFromPaintInvalidationContainer(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer); | 342 static LayoutPoint positionFromPaintInvalidationContainer(const RenderObject
*, const RenderLayerModelObject* paintInvalidationContainer, const InvalidationT
reeWalkState* = 0); |
343 | 343 |
344 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p
aintInvalidationContainer, LayoutRect&); | 344 static void mapRectToPaintBackingCoordinates(const RenderLayerModelObject* p
aintInvalidationContainer, LayoutRect&); |
345 | 345 |
346 // Adjusts the given rect (in the coordinate space of the RenderObject) to t
he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. | 346 // Adjusts the given rect (in the coordinate space of the RenderObject) to t
he coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
347 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren
derLayerModelObject* paintInvalidationContainer, LayoutRect&); | 347 static void mapRectToPaintInvalidationBacking(const RenderObject*, const Ren
derLayerModelObject* paintInvalidationContainer, LayoutRect&, const Invalidation
TreeWalkState* = 0); |
348 | 348 |
349 // Computes the bounding paint invalidation rect for |renderObject|, in the
coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. | 349 // Computes the bounding paint invalidation rect for |renderObject|, in the
coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. |
350 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re
nderLayer* paintInvalidationContainer); | 350 static LayoutRect computePaintInvalidationRect(const RenderObject*, const Re
nderLayer* paintInvalidationContainer, const InvalidationTreeWalkState* = 0); |
351 | 351 |
352 bool paintsWithTransparency(PaintBehavior paintBehavior) const | 352 bool paintsWithTransparency(PaintBehavior paintBehavior) const |
353 { | 353 { |
354 return isTransparent() && ((paintBehavior & PaintBehaviorFlattenComposit
ingLayers) || compositingState() != PaintsIntoOwnBacking); | 354 return isTransparent() && ((paintBehavior & PaintBehaviorFlattenComposit
ingLayers) || compositingState() != PaintsIntoOwnBacking); |
355 } | 355 } |
356 | 356 |
357 bool paintsWithTransform(PaintBehavior) const; | 357 bool paintsWithTransform(PaintBehavior) const; |
358 | 358 |
359 // Returns true if background phase is painted opaque in the given rect. | 359 // Returns true if background phase is painted opaque in the given rect. |
360 // The query rect is given in local coordinates. | 360 // The query rect is given in local coordinates. |
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714 | 714 |
715 } // namespace WebCore | 715 } // namespace WebCore |
716 | 716 |
717 #ifndef NDEBUG | 717 #ifndef NDEBUG |
718 // Outside the WebCore namespace for ease of invocation from gdb. | 718 // Outside the WebCore namespace for ease of invocation from gdb. |
719 void showLayerTree(const WebCore::RenderLayer*); | 719 void showLayerTree(const WebCore::RenderLayer*); |
720 void showLayerTree(const WebCore::RenderObject*); | 720 void showLayerTree(const WebCore::RenderObject*); |
721 #endif | 721 #endif |
722 | 722 |
723 #endif // RenderLayer_h | 723 #endif // RenderLayer_h |
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