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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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981 LayoutUnit logicalTop = firstLineBox()->logicalTopVisualOverflow(firstRootBo
x.lineTop()); | 981 LayoutUnit logicalTop = firstLineBox()->logicalTopVisualOverflow(firstRootBo
x.lineTop()); |
982 LayoutUnit logicalWidth = logicalRightSide - logicalLeftSide; | 982 LayoutUnit logicalWidth = logicalRightSide - logicalLeftSide; |
983 LayoutUnit logicalHeight = lastLineBox()->logicalBottomVisualOverflow(lastRo
otBox.lineBottom()) - logicalTop; | 983 LayoutUnit logicalHeight = lastLineBox()->logicalBottomVisualOverflow(lastRo
otBox.lineBottom()) - logicalTop; |
984 | 984 |
985 LayoutRect rect(logicalLeftSide, logicalTop, logicalWidth, logicalHeight); | 985 LayoutRect rect(logicalLeftSide, logicalTop, logicalWidth, logicalHeight); |
986 if (!style()->isHorizontalWritingMode()) | 986 if (!style()->isHorizontalWritingMode()) |
987 rect = rect.transposedRect(); | 987 rect = rect.transposedRect(); |
988 return rect; | 988 return rect; |
989 } | 989 } |
990 | 990 |
991 LayoutRect RenderInline::clippedOverflowRectForPaintInvalidation(const RenderLay
erModelObject* paintInvalidationContainer) const | 991 LayoutRect RenderInline::clippedOverflowRectForPaintInvalidation(const RenderLay
erModelObject* paintInvalidationContainer, const InvalidationTreeWalkState* inva
lidationTreeWalkState) const |
992 { | 992 { |
993 ASSERT(!view() || !view()->layoutStateCachedOffsetsEnabled()); | |
994 | |
995 if (!firstLineBoxIncludingCulling() && !continuation()) | 993 if (!firstLineBoxIncludingCulling() && !continuation()) |
996 return LayoutRect(); | 994 return LayoutRect(); |
997 | 995 |
998 LayoutRect repaintRect(linesVisualOverflowBoundingBox()); | 996 LayoutRect repaintRect(linesVisualOverflowBoundingBox()); |
999 bool hitRepaintContainer = false; | 997 bool hitRepaintContainer = false; |
1000 | 998 |
1001 // We need to add in the in-flow position offsets of any inlines (including
us) up to our | 999 // We need to add in the in-flow position offsets of any inlines (including
us) up to our |
1002 // containing block. | 1000 // containing block. |
1003 RenderBlock* cb = containingBlock(); | 1001 RenderBlock* cb = containingBlock(); |
1004 for (const RenderObject* inlineFlow = this; inlineFlow && inlineFlow->isRend
erInline() && inlineFlow != cb; | 1002 for (const RenderObject* inlineFlow = this; inlineFlow && inlineFlow->isRend
erInline() && inlineFlow != cb; |
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1016 | 1014 |
1017 if (hitRepaintContainer || !cb) | 1015 if (hitRepaintContainer || !cb) |
1018 return repaintRect; | 1016 return repaintRect; |
1019 | 1017 |
1020 if (cb->hasColumns()) | 1018 if (cb->hasColumns()) |
1021 cb->adjustRectForColumns(repaintRect); | 1019 cb->adjustRectForColumns(repaintRect); |
1022 | 1020 |
1023 if (cb->hasOverflowClip()) | 1021 if (cb->hasOverflowClip()) |
1024 cb->applyCachedClipAndScrollOffsetForRepaint(repaintRect); | 1022 cb->applyCachedClipAndScrollOffsetForRepaint(repaintRect); |
1025 | 1023 |
1026 cb->mapRectToPaintInvalidationBacking(paintInvalidationContainer, repaintRec
t); | 1024 cb->mapRectToPaintInvalidationBacking(paintInvalidationContainer, repaintRec
t, invalidationTreeWalkState); |
1027 | 1025 |
1028 if (outlineSize) { | 1026 if (outlineSize) { |
1029 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()
) { | 1027 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()
) { |
1030 if (!curr->isText()) | 1028 if (!curr->isText()) |
1031 repaintRect.unite(curr->rectWithOutlineForPaintInvalidation(pain
tInvalidationContainer, outlineSize)); | 1029 repaintRect.unite(curr->rectWithOutlineForPaintInvalidation(pain
tInvalidationContainer, outlineSize)); |
1032 } | 1030 } |
1033 | 1031 |
1034 if (continuation() && !continuation()->isInline() && continuation()->par
ent()) | 1032 if (continuation() && !continuation()->isInline() && continuation()->par
ent()) |
1035 repaintRect.unite(continuation()->rectWithOutlineForPaintInvalidatio
n(paintInvalidationContainer, outlineSize)); | 1033 repaintRect.unite(continuation()->rectWithOutlineForPaintInvalidatio
n(paintInvalidationContainer, outlineSize)); |
1036 } | 1034 } |
1037 | 1035 |
1038 return repaintRect; | 1036 return repaintRect; |
1039 } | 1037 } |
1040 | 1038 |
1041 LayoutRect RenderInline::rectWithOutlineForPaintInvalidation(const RenderLayerMo
delObject* paintInvalidationContainer, LayoutUnit outlineWidth) const | 1039 LayoutRect RenderInline::rectWithOutlineForPaintInvalidation(const RenderLayerMo
delObject* paintInvalidationContainer, LayoutUnit outlineWidth, const Invalidati
onTreeWalkState* invalidationTreeWalkState) const |
1042 { | 1040 { |
1043 LayoutRect r(RenderBoxModelObject::rectWithOutlineForPaintInvalidation(paint
InvalidationContainer, outlineWidth)); | 1041 LayoutRect r(RenderBoxModelObject::rectWithOutlineForPaintInvalidation(paint
InvalidationContainer, outlineWidth, invalidationTreeWalkState)); |
1044 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) { | 1042 for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) { |
1045 if (!curr->isText()) | 1043 if (!curr->isText()) |
1046 r.unite(curr->rectWithOutlineForPaintInvalidation(paintInvalidationC
ontainer, outlineWidth)); | 1044 r.unite(curr->rectWithOutlineForPaintInvalidation(paintInvalidationC
ontainer, outlineWidth, invalidationTreeWalkState)); |
1047 } | 1045 } |
1048 return r; | 1046 return r; |
1049 } | 1047 } |
1050 | 1048 |
1051 void RenderInline::mapRectToPaintInvalidationBacking(const RenderLayerModelObjec
t* paintInvalidationContainer, LayoutRect& rect, bool fixed) const | 1049 void RenderInline::mapRectToPaintInvalidationBacking(const RenderLayerModelObjec
t* paintInvalidationContainer, LayoutRect& rect, bool fixed, const InvalidationT
reeWalkState* invalidationTreeWalkState) const |
1052 { | 1050 { |
1053 if (RenderView* v = view()) { | 1051 if (invalidationTreeWalkState && invalidationTreeWalkState->canMapToContaine
r(paintInvalidationContainer)) { |
1054 // LayoutState is only valid for root-relative repainting | 1052 if (style()->hasInFlowPosition() && layer()) |
1055 if (v->canMapUsingLayoutStateForContainer(paintInvalidationContainer)) { | 1053 rect.move(layer()->offsetForInFlowPosition()); |
1056 LayoutState* layoutState = v->layoutState(); | 1054 rect.move(invalidationTreeWalkState->paintOffset()); |
1057 if (style()->hasInFlowPosition() && layer()) | 1055 if (invalidationTreeWalkState->isClipped()) |
1058 rect.move(layer()->offsetForInFlowPosition()); | 1056 rect.intersect(invalidationTreeWalkState->clipRect()); |
1059 rect.move(layoutState->paintOffset()); | 1057 return; |
1060 if (layoutState->isClipped()) | |
1061 rect.intersect(layoutState->clipRect()); | |
1062 return; | |
1063 } | |
1064 } | 1058 } |
1065 | 1059 |
1066 if (paintInvalidationContainer == this) | 1060 if (paintInvalidationContainer == this) |
1067 return; | 1061 return; |
1068 | 1062 |
1069 bool containerSkipped; | 1063 bool containerSkipped; |
1070 RenderObject* o = container(paintInvalidationContainer, &containerSkipped); | 1064 RenderObject* o = container(paintInvalidationContainer, &containerSkipped); |
1071 if (!o) | 1065 if (!o) |
1072 return; | 1066 return; |
1073 | 1067 |
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1101 return; | 1095 return; |
1102 } | 1096 } |
1103 | 1097 |
1104 if (containerSkipped) { | 1098 if (containerSkipped) { |
1105 // If the paintInvalidationContainer is below o, then we need to map the
rect into paintInvalidationContainer's coordinates. | 1099 // If the paintInvalidationContainer is below o, then we need to map the
rect into paintInvalidationContainer's coordinates. |
1106 LayoutSize containerOffset = paintInvalidationContainer->offsetFromAnces
torContainer(o); | 1100 LayoutSize containerOffset = paintInvalidationContainer->offsetFromAnces
torContainer(o); |
1107 rect.move(-containerOffset); | 1101 rect.move(-containerOffset); |
1108 return; | 1102 return; |
1109 } | 1103 } |
1110 | 1104 |
1111 o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, fixed
); | 1105 o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, fixed
, invalidationTreeWalkState); |
1112 } | 1106 } |
1113 | 1107 |
1114 LayoutSize RenderInline::offsetFromContainer(const RenderObject* container, cons
t LayoutPoint& point, bool* offsetDependsOnPoint) const | 1108 LayoutSize RenderInline::offsetFromContainer(const RenderObject* container, cons
t LayoutPoint& point, bool* offsetDependsOnPoint) const |
1115 { | 1109 { |
1116 ASSERT(container == this->container()); | 1110 ASSERT(container == this->container()); |
1117 | 1111 |
1118 LayoutSize offset; | 1112 LayoutSize offset; |
1119 if (isRelPositioned()) | 1113 if (isRelPositioned()) |
1120 offset += offsetForInFlowPosition(); | 1114 offset += offsetForInFlowPosition(); |
1121 | 1115 |
1122 offset += container->columnOffset(point); | 1116 offset += container->columnOffset(point); |
1123 | 1117 |
1124 if (container->hasOverflowClip()) | 1118 if (container->hasOverflowClip()) |
1125 offset -= toRenderBox(container)->scrolledContentOffset(); | 1119 offset -= toRenderBox(container)->scrolledContentOffset(); |
1126 | 1120 |
1127 if (offsetDependsOnPoint) { | 1121 if (offsetDependsOnPoint) { |
1128 *offsetDependsOnPoint = container->hasColumns() | 1122 *offsetDependsOnPoint = container->hasColumns() |
1129 || (container->isBox() && container->style()->isFlippedBlocksWriting
Mode()) | 1123 || (container->isBox() && container->style()->isFlippedBlocksWriting
Mode()) |
1130 || container->isRenderFlowThread(); | 1124 || container->isRenderFlowThread(); |
1131 } | 1125 } |
1132 | 1126 |
1133 return offset; | 1127 return offset; |
1134 } | 1128 } |
1135 | 1129 |
1136 void RenderInline::mapLocalToContainer(const RenderLayerModelObject* repaintCont
ainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed)
const | 1130 void RenderInline::mapLocalToContainer(const RenderLayerModelObject* repaintCont
ainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed,
const InvalidationTreeWalkState* invalidationTreeWalkState) const |
1137 { | 1131 { |
1138 if (repaintContainer == this) | 1132 if (repaintContainer == this) |
1139 return; | 1133 return; |
1140 | 1134 |
1141 if (RenderView *v = view()) { | 1135 if (invalidationTreeWalkState && invalidationTreeWalkState->canMapToContaine
r(repaintContainer)) { |
1142 if (v->canMapUsingLayoutStateForContainer(repaintContainer)) { | 1136 LayoutSize offset = invalidationTreeWalkState->paintOffset(); |
1143 LayoutState* layoutState = v->layoutState(); | 1137 if (style()->hasInFlowPosition() && layer()) |
1144 LayoutSize offset = layoutState->paintOffset(); | 1138 offset += layer()->offsetForInFlowPosition(); |
1145 if (style()->hasInFlowPosition() && layer()) | 1139 transformState.move(offset); |
1146 offset += layer()->offsetForInFlowPosition(); | 1140 return; |
1147 transformState.move(offset); | |
1148 return; | |
1149 } | |
1150 } | 1141 } |
1151 | 1142 |
1152 bool containerSkipped; | 1143 bool containerSkipped; |
1153 RenderObject* o = container(repaintContainer, &containerSkipped); | 1144 RenderObject* o = container(repaintContainer, &containerSkipped); |
1154 if (!o) | 1145 if (!o) |
1155 return; | 1146 return; |
1156 | 1147 |
1157 if (mode & ApplyContainerFlip && o->isBox()) { | 1148 if (mode & ApplyContainerFlip && o->isBox()) { |
1158 if (o->style()->isFlippedBlocksWritingMode()) { | 1149 if (o->style()->isFlippedBlocksWritingMode()) { |
1159 IntPoint centerPoint = roundedIntPoint(transformState.mappedPoint())
; | 1150 IntPoint centerPoint = roundedIntPoint(transformState.mappedPoint())
; |
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1173 transformState.move(containerOffset.width(), containerOffset.height(), p
reserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransfo
rm); | 1164 transformState.move(containerOffset.width(), containerOffset.height(), p
reserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransfo
rm); |
1174 | 1165 |
1175 if (containerSkipped) { | 1166 if (containerSkipped) { |
1176 // There can't be a transform between repaintContainer and o, because tr
ansforms create containers, so it should be safe | 1167 // There can't be a transform between repaintContainer and o, because tr
ansforms create containers, so it should be safe |
1177 // to just subtract the delta between the repaintContainer and o. | 1168 // to just subtract the delta between the repaintContainer and o. |
1178 LayoutSize containerOffset = repaintContainer->offsetFromAncestorContain
er(o); | 1169 LayoutSize containerOffset = repaintContainer->offsetFromAncestorContain
er(o); |
1179 transformState.move(-containerOffset.width(), -containerOffset.height(),
preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTrans
form); | 1170 transformState.move(-containerOffset.width(), -containerOffset.height(),
preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTrans
form); |
1180 return; | 1171 return; |
1181 } | 1172 } |
1182 | 1173 |
1183 o->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed); | 1174 o->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed, inv
alidationTreeWalkState); |
1184 } | 1175 } |
1185 | 1176 |
1186 void RenderInline::updateDragState(bool dragOn) | 1177 void RenderInline::updateDragState(bool dragOn) |
1187 { | 1178 { |
1188 RenderBoxModelObject::updateDragState(dragOn); | 1179 RenderBoxModelObject::updateDragState(dragOn); |
1189 if (continuation()) | 1180 if (continuation()) |
1190 continuation()->updateDragState(dragOn); | 1181 continuation()->updateDragState(dragOn); |
1191 } | 1182 } |
1192 | 1183 |
1193 void RenderInline::childBecameNonInline(RenderObject* child) | 1184 void RenderInline::childBecameNonInline(RenderObject* child) |
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1561 if (!container) | 1552 if (!container) |
1562 container = this; | 1553 container = this; |
1563 | 1554 |
1564 FloatPoint absPos = container->localToAbsolute(); | 1555 FloatPoint absPos = container->localToAbsolute(); |
1565 region.bounds.setX(absPos.x() + region.bounds.x()); | 1556 region.bounds.setX(absPos.x() + region.bounds.x()); |
1566 region.bounds.setY(absPos.y() + region.bounds.y()); | 1557 region.bounds.setY(absPos.y() + region.bounds.y()); |
1567 | 1558 |
1568 regions.append(region); | 1559 regions.append(region); |
1569 } | 1560 } |
1570 | 1561 |
1571 void RenderInline::invalidateTreeAfterLayout(const RenderLayerModelObject& paint
InvalidationContainer) | 1562 void RenderInline::invalidateTreeAfterLayout(const InvalidationTreeWalkState& in
validationTreeWalkState) |
1572 { | 1563 { |
1573 LayoutState state(*this); | 1564 bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer
(); |
1574 RenderObject::invalidateTreeAfterLayout(paintInvalidationContainer); | 1565 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustComposi
tedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this
: &invalidationTreeWalkState.paintInvalidationContainer()); |
| 1566 InvalidationTreeWalkState childInvalidationTreeWalkState(invalidationTreeWal
kState, *this, newPaintInvalidationContainer); |
| 1567 RenderObject::invalidateTreeAfterLayout(invalidationTreeWalkState); |
1575 } | 1568 } |
1576 | 1569 |
1577 } // namespace WebCore | 1570 } // namespace WebCore |
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