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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights
reserved. |
3 * | 3 * |
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
5 * | 5 * |
6 * Other contributors: | 6 * Other contributors: |
7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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551 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { | 551 for (RenderLayer* curr = parent(); curr; curr = curr->parent()) { |
552 if (curr->renderer()->hasColumns()) { | 552 if (curr->renderer()->hasColumns()) { |
553 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c
urr->renderBox()); | 553 m_isPaginated = checkContainingBlockChainForPagination(renderer(), c
urr->renderBox()); |
554 return; | 554 return; |
555 } | 555 } |
556 if (curr->stackingNode() == ancestorStackingContextNode) | 556 if (curr->stackingNode() == ancestorStackingContextNode) |
557 return; | 557 return; |
558 } | 558 } |
559 } | 559 } |
560 | 560 |
561 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje
ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer) | 561 LayoutPoint RenderLayer::positionFromPaintInvalidationContainer(const RenderObje
ct* renderObject, const RenderLayerModelObject* paintInvalidationContainer, cons
t PaintInvalidationState* paintInvalidationState) |
562 { | 562 { |
563 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro
upedMapping()) | 563 if (!paintInvalidationContainer || !paintInvalidationContainer->layer()->gro
upedMapping()) |
564 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer); | 564 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer, paintInvalidationState); |
565 | 565 |
566 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la
yer()->enclosingTransformedAncestor()->renderer(); | 566 RenderLayerModelObject* transformedAncestor = paintInvalidationContainer->la
yer()->enclosingTransformedAncestor()->renderer(); |
567 if (!transformedAncestor) | 567 if (!transformedAncestor) |
568 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer); | 568 return renderObject->positionFromPaintInvalidationContainer(paintInvalid
ationContainer, paintInvalidationState); |
569 | 569 |
570 // If the transformedAncestor is actually the RenderView, we might get | 570 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra
nsformedAncestor, paintInvalidationState); |
571 // confused and think that we can use LayoutState. Ideally, we'd made | |
572 // LayoutState work for all composited layers as well, but until then | |
573 // we need to disable LayoutState for squashed layers. | |
574 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); | |
575 | |
576 LayoutPoint point = renderObject->positionFromPaintInvalidationContainer(tra
nsformedAncestor); | |
577 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi
ngOffsetFromTransformedAncestor()); | 571 point.moveBy(-paintInvalidationContainer->layer()->groupedMapping()->squashi
ngOffsetFromTransformedAncestor()); |
578 return point; | 572 return point; |
579 } | 573 } |
580 | 574 |
581 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect) | 575 void RenderLayer::mapRectToPaintBackingCoordinates(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect& rect) |
582 { | 576 { |
583 | |
584 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); | 577 RenderLayer* paintInvalidationLayer = paintInvalidationContainer->layer(); |
585 if (!paintInvalidationLayer->groupedMapping()) { | 578 if (!paintInvalidationLayer->groupedMapping()) { |
586 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse
tInCompositingLayer()); | 579 rect.move(paintInvalidationLayer->compositedLayerMapping()->contentOffse
tInCompositingLayer()); |
587 return; | 580 return; |
588 } | 581 } |
589 | 582 |
590 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos
ingTransformedAncestor()->renderer(); | 583 RenderLayerModelObject* transformedAncestor = paintInvalidationLayer->enclos
ingTransformedAncestor()->renderer(); |
591 if (!transformedAncestor) | 584 if (!transformedAncestor) |
592 return; | 585 return; |
593 | 586 |
594 // If the transformedAncestor is actually the RenderView, we might get | |
595 // confused and think that we can use LayoutState. Ideally, we'd made | |
596 // LayoutState work for all composited layers as well, but until then | |
597 // we need to disable LayoutState for squashed layers. | |
598 ForceHorriblySlowRectMapping slowRectMapping(*transformedAncestor); | |
599 | |
600 // |repaintContainer| may have a local 2D transform on it, so take that into
account when mapping into the space of the | 587 // |repaintContainer| may have a local 2D transform on it, so take that into
account when mapping into the space of the |
601 // transformed ancestor. | 588 // transformed ancestor. |
602 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect
(rect), transformedAncestor).boundingBox()); | 589 rect = LayoutRect(paintInvalidationContainer->localToContainerQuad(FloatRect
(rect), transformedAncestor).boundingBox()); |
603 | 590 |
604 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr
ansformedAncestor()); | 591 rect.moveBy(-paintInvalidationLayer->groupedMapping()->squashingOffsetFromTr
ansformedAncestor()); |
605 } | 592 } |
606 | 593 |
607 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
) | 594 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderOb
ject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect
, const PaintInvalidationState* paintInvalidationState) |
608 { | 595 { |
609 if (!paintInvalidationContainer->layer()->groupedMapping()) { | 596 if (!paintInvalidationContainer->layer()->groupedMapping()) { |
610 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain
er, rect); | 597 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContain
er, rect, paintInvalidationState); |
611 return; | 598 return; |
612 } | 599 } |
613 | 600 |
614 // This code adjusts the repaint rectangle to be in the space of the transfo
rmed ancestor of the grouped (i.e. squashed) | 601 // This code adjusts the repaint rectangle to be in the space of the transfo
rmed ancestor of the grouped (i.e. squashed) |
615 // layer. This is because all layers that squash together need to repaint w.
r.t. a single container that is | 602 // layer. This is because all layers that squash together need to repaint w.
r.t. a single container that is |
616 // an ancestor of all of them, in order to properly take into account any lo
cal transforms etc. | 603 // an ancestor of all of them, in order to properly take into account any lo
cal transforms etc. |
617 // FIXME: remove this special-case code that works around the repainting cod
e structure. | 604 // FIXME: remove this special-case code that works around the repainting cod
e structure. |
618 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect); | 605 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer,
rect, paintInvalidationState); |
619 | 606 |
620 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re
ct); | 607 RenderLayer::mapRectToPaintBackingCoordinates(paintInvalidationContainer, re
ct); |
621 } | 608 } |
622 | 609 |
623 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO
bject, const RenderLayer* paintInvalidationContainer) | 610 LayoutRect RenderLayer::computePaintInvalidationRect(const RenderObject* renderO
bject, const RenderLayer* paintInvalidationContainer, const PaintInvalidationSta
te* paintInvalidationState) |
624 { | 611 { |
625 if (!paintInvalidationContainer->groupedMapping()) | 612 if (!paintInvalidationContainer->groupedMapping()) |
626 return renderObject->computePaintInvalidationRect(paintInvalidationConta
iner->renderer()); | 613 return renderObject->computePaintInvalidationRect(paintInvalidationConta
iner->renderer()); |
627 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain
tInvalidationContainer->renderer()); | 614 LayoutRect rect = renderObject->clippedOverflowRectForPaintInvalidation(pain
tInvalidationContainer->renderer()); |
628 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa
intInvalidationContainer->renderer(), rect); | 615 mapRectToPaintInvalidationBacking(paintInvalidationContainer->renderer(), pa
intInvalidationContainer->renderer(), rect, paintInvalidationState); |
629 return rect; | 616 return rect; |
630 } | 617 } |
631 | 618 |
632 void RenderLayer::setHasVisibleContent() | 619 void RenderLayer::setHasVisibleContent() |
633 { | 620 { |
634 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { | 621 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { |
635 ASSERT(!parent() || parent()->hasVisibleDescendant()); | 622 ASSERT(!parent() || parent()->hasVisibleDescendant()); |
636 return; | 623 return; |
637 } | 624 } |
638 | 625 |
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3838 } | 3825 } |
3839 } | 3826 } |
3840 | 3827 |
3841 void showLayerTree(const WebCore::RenderObject* renderer) | 3828 void showLayerTree(const WebCore::RenderObject* renderer) |
3842 { | 3829 { |
3843 if (!renderer) | 3830 if (!renderer) |
3844 return; | 3831 return; |
3845 showLayerTree(renderer->enclosingLayer()); | 3832 showLayerTree(renderer->enclosingLayer()); |
3846 } | 3833 } |
3847 #endif | 3834 #endif |
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