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Side by Side Diff: ui/views/layout/box_layout.h

Issue 360213002: Add Flex to views::BoxLayout. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_LAYOUT_BOX_LAYOUT_H_ 5 #ifndef UI_VIEWS_LAYOUT_BOX_LAYOUT_H_
6 #define UI_VIEWS_LAYOUT_BOX_LAYOUT_H_ 6 #define UI_VIEWS_LAYOUT_BOX_LAYOUT_H_
7 7
8 #include <map>
9
8 #include "base/basictypes.h" 10 #include "base/basictypes.h"
9 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
10 #include "ui/gfx/insets.h" 12 #include "ui/gfx/insets.h"
11 #include "ui/views/layout/layout_manager.h" 13 #include "ui/views/layout/layout_manager.h"
12 14
13 namespace gfx { 15 namespace gfx {
14 class Rect; 16 class Rect;
15 class Size; 17 class Size;
16 } 18 }
17 19
(...skipping 13 matching lines...) Expand all
31 kVertical, 33 kVertical,
32 }; 34 };
33 35
34 // This specifies where along the main axis the children should be laid out. 36 // This specifies where along the main axis the children should be laid out.
35 // e.g. a horizontal layout of MAIN_AXIS_ALIGNMENT_END will result in the 37 // e.g. a horizontal layout of MAIN_AXIS_ALIGNMENT_END will result in the
36 // child views being right-aligned. 38 // child views being right-aligned.
37 enum MainAxisAlignment { 39 enum MainAxisAlignment {
38 MAIN_AXIS_ALIGNMENT_START, 40 MAIN_AXIS_ALIGNMENT_START,
39 MAIN_AXIS_ALIGNMENT_CENTER, 41 MAIN_AXIS_ALIGNMENT_CENTER,
40 MAIN_AXIS_ALIGNMENT_END, 42 MAIN_AXIS_ALIGNMENT_END,
41
42 // This distributes extra space among the child views. This increases the
43 // size of child views along the main axis rather than the space between
44 // them.
45 MAIN_AXIS_ALIGNMENT_FILL,
46 // TODO(calamity): Add MAIN_AXIS_ALIGNMENT_JUSTIFY which spreads blank space 43 // TODO(calamity): Add MAIN_AXIS_ALIGNMENT_JUSTIFY which spreads blank space
47 // in-between the child views. 44 // in-between the child views.
48 }; 45 };
49 46
50 // This specifies where along the cross axis the children should be laid out. 47 // This specifies where along the cross axis the children should be laid out.
51 // e.g. a horizontal layout of CROSS_AXIS_ALIGNMENT_END will result in the 48 // e.g. a horizontal layout of CROSS_AXIS_ALIGNMENT_END will result in the
52 // child views being bottom-aligned. 49 // child views being bottom-aligned.
53 enum CrossAxisAlignment { 50 enum CrossAxisAlignment {
54 // This causes the child view to stretch to fit the host in the cross axis. 51 // This causes the child view to stretch to fit the host in the cross axis.
55 CROSS_AXIS_ALIGNMENT_STRETCH, 52 CROSS_AXIS_ALIGNMENT_STRETCH,
(...skipping 17 matching lines...) Expand all
73 } 70 }
74 71
75 void set_cross_axis_alignment(CrossAxisAlignment cross_axis_alignment) { 72 void set_cross_axis_alignment(CrossAxisAlignment cross_axis_alignment) {
76 cross_axis_alignment_ = cross_axis_alignment; 73 cross_axis_alignment_ = cross_axis_alignment;
77 } 74 }
78 75
79 void set_inside_border_insets(const gfx::Insets& insets) { 76 void set_inside_border_insets(const gfx::Insets& insets) {
80 inside_border_insets_ = insets; 77 inside_border_insets_ = insets;
81 } 78 }
82 79
80 // Sets the flex weight for the given |view|. Using the preferred size as
81 // the basis, free space along the main axis is distributed to views in the
82 // ratio of their flex weights. Similarly, if the views will overflow the
83 // parent, space is subtracted in these ratios.
84 //
85 // A flex of 0 means this view is not resized. Flex values must not be
86 // negative.
87 void SetFlexForView(const View* view, int flex);
88
89 // Clears the flex for the given |view|, causing it to use the default
90 // flex.
91 void ClearFlexForView(const View* view);
92
93 // Sets the flex for views to use when none is specified.
94 void SetDefaultFlex(int default_flex);
95
83 // Overridden from views::LayoutManager: 96 // Overridden from views::LayoutManager:
97 virtual void Installed(View* host) OVERRIDE;
98 virtual void Uninstalled(View* host) OVERRIDE;
99 virtual void ViewRemoved(View* host, View* view) OVERRIDE;
84 virtual void Layout(View* host) OVERRIDE; 100 virtual void Layout(View* host) OVERRIDE;
85 virtual gfx::Size GetPreferredSize(const View* host) const OVERRIDE; 101 virtual gfx::Size GetPreferredSize(const View* host) const OVERRIDE;
86 virtual int GetPreferredHeightForWidth(const View* host, 102 virtual int GetPreferredHeightForWidth(const View* host,
87 int width) const OVERRIDE; 103 int width) const OVERRIDE;
88 104
89 private: 105 private:
106 // Returns the flex for the specified |view|.
107 int GetFlexForView(const View* view) const;
108
90 // Returns the size and position along the main axis of |rect|. 109 // Returns the size and position along the main axis of |rect|.
91 int MainAxisSize(const gfx::Rect& rect) const; 110 int MainAxisSize(const gfx::Rect& rect) const;
92 int MainAxisPosition(const gfx::Rect& rect) const; 111 int MainAxisPosition(const gfx::Rect& rect) const;
93 112
94 // Sets the size and position along the main axis of |rect|. 113 // Sets the size and position along the main axis of |rect|.
95 void SetMainAxisSize(int size, gfx::Rect* rect) const; 114 void SetMainAxisSize(int size, gfx::Rect* rect) const;
96 void SetMainAxisPosition(int position, gfx::Rect* rect) const; 115 void SetMainAxisPosition(int position, gfx::Rect* rect) const;
97 116
98 // Returns the size and position along the cross axis of |rect|. 117 // Returns the size and position along the cross axis of |rect|.
99 int CrossAxisSize(const gfx::Rect& rect) const; 118 int CrossAxisSize(const gfx::Rect& rect) const;
(...skipping 27 matching lines...) Expand all
127 const int between_child_spacing_; 146 const int between_child_spacing_;
128 147
129 // The alignment of children in the main axis. This is 148 // The alignment of children in the main axis. This is
130 // MAIN_AXIS_ALIGNMENT_START by default. 149 // MAIN_AXIS_ALIGNMENT_START by default.
131 MainAxisAlignment main_axis_alignment_; 150 MainAxisAlignment main_axis_alignment_;
132 151
133 // The alignment of children in the cross axis. This is 152 // The alignment of children in the cross axis. This is
134 // CROSS_AXIS_ALIGNMENT_STRETCH by default. 153 // CROSS_AXIS_ALIGNMENT_STRETCH by default.
135 CrossAxisAlignment cross_axis_alignment_; 154 CrossAxisAlignment cross_axis_alignment_;
136 155
156 // A map of views to their flex weights.
157 std::map<const View*, int> flex_map_;
158
159 // The flex weight for views if none is set. Defaults to 0.
160 int default_flex_;
161
162 // The view that this BoxLayout is managing the layout for.
163 views::View* host_;
164
137 DISALLOW_IMPLICIT_CONSTRUCTORS(BoxLayout); 165 DISALLOW_IMPLICIT_CONSTRUCTORS(BoxLayout);
138 }; 166 };
139 167
140 } // namespace views 168 } // namespace views
141 169
142 #endif // UI_VIEWS_LAYOUT_BOX_LAYOUT_H_ 170 #endif // UI_VIEWS_LAYOUT_BOX_LAYOUT_H_
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