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Side by Side Diff: ui/views/layout/box_layout.cc

Issue 360213002: Add Flex to views::BoxLayout. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: address comment Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/layout/box_layout.h" 5 #include "ui/views/layout/box_layout.h"
6 6
7 #include "ui/gfx/rect.h" 7 #include "ui/gfx/rect.h"
8 #include "ui/views/view.h" 8 #include "ui/views/view.h"
9 9
10 namespace views { 10 namespace views {
11 11
12 BoxLayout::BoxLayout(BoxLayout::Orientation orientation, 12 BoxLayout::BoxLayout(BoxLayout::Orientation orientation,
13 int inside_border_horizontal_spacing, 13 int inside_border_horizontal_spacing,
14 int inside_border_vertical_spacing, 14 int inside_border_vertical_spacing,
15 int between_child_spacing) 15 int between_child_spacing)
16 : orientation_(orientation), 16 : orientation_(orientation),
17 inside_border_insets_(inside_border_vertical_spacing, 17 inside_border_insets_(inside_border_vertical_spacing,
18 inside_border_horizontal_spacing, 18 inside_border_horizontal_spacing,
19 inside_border_vertical_spacing, 19 inside_border_vertical_spacing,
20 inside_border_horizontal_spacing), 20 inside_border_horizontal_spacing),
21 between_child_spacing_(between_child_spacing), 21 between_child_spacing_(between_child_spacing),
22 main_axis_alignment_(MAIN_AXIS_ALIGNMENT_START), 22 main_axis_alignment_(MAIN_AXIS_ALIGNMENT_START),
23 cross_axis_alignment_(CROSS_AXIS_ALIGNMENT_STRETCH) { 23 cross_axis_alignment_(CROSS_AXIS_ALIGNMENT_STRETCH),
24 default_flex_(0) {
24 } 25 }
25 26
26 BoxLayout::~BoxLayout() { 27 BoxLayout::~BoxLayout() {
27 } 28 }
28 29
30 void BoxLayout::SetFlexForViewAt(int index, int flex_weight) {
31 DCHECK(index >= 0);
sky 2014/07/18 15:54:00 DCHECK_GE for all these.
calamity 2014/07/22 05:35:14 Done.
32 DCHECK(flex_weight >= 0);
33 flex_map_[index] = flex_weight;
34 }
35
36 void BoxLayout::ClearFlexForViewAt(int index) {
37 DCHECK(index >= 0);
38 flex_map_.erase(index);
39 }
40
41 void BoxLayout::SetDefaultFlex(int default_flex) {
42 DCHECK(default_flex >= 0);
43 default_flex_ = default_flex;
44 }
45
29 void BoxLayout::Layout(View* host) { 46 void BoxLayout::Layout(View* host) {
30 gfx::Rect child_area(host->GetLocalBounds()); 47 gfx::Rect child_area(host->GetLocalBounds());
31 child_area.Inset(host->GetInsets()); 48 child_area.Inset(host->GetInsets());
32 child_area.Inset(inside_border_insets_); 49 child_area.Inset(inside_border_insets_);
33 50
34 int padding = 0; 51 int total_main_axis_size = 0;
sky 2014/07/18 15:54:00 This code needs some comments as to what each of t
calamity 2014/07/22 05:35:14 Done.
35 if (main_axis_alignment_ != MAIN_AXIS_ALIGNMENT_START) { 52 int num_visible = 0;
36 int total_main_axis_size = 0; 53 int flex_sum = 0;
37 int num_visible = 0; 54 for (int i = 0; i < host->child_count(); ++i) {
38 for (int i = 0; i < host->child_count(); ++i) { 55 View* child = host->child_at(i);
39 View* child = host->child_at(i); 56 if (!child->visible())
40 if (!child->visible()) 57 continue;
41 continue; 58 total_main_axis_size +=
42 total_main_axis_size += MainAxisSizeForView(child, child_area.width()) + 59 MainAxisSizeForView(child, child_area.width()) + between_child_spacing_;
43 between_child_spacing_; 60 ++num_visible;
44 ++num_visible; 61 flex_sum += GetFlexForViewAt(i);
45 } 62 }
46 63
47 if (num_visible) { 64 if (!num_visible)
48 total_main_axis_size -= between_child_spacing_; 65 return;
49 int free_space = MainAxisSize(child_area) - total_main_axis_size; 66
50 int position = MainAxisPosition(child_area); 67 total_main_axis_size -= between_child_spacing_;
51 int size = MainAxisSize(child_area); 68 // Free space can be negative indicating that the views want to overflow.
69 int main_free_space = MainAxisSize(child_area) - total_main_axis_size;
70 {
71 int position = MainAxisPosition(child_area);
72 int size = MainAxisSize(child_area);
73 if (!flex_sum) {
52 switch (main_axis_alignment_) { 74 switch (main_axis_alignment_) {
53 case MAIN_AXIS_ALIGNMENT_FILL: 75 case MAIN_AXIS_ALIGNMENT_START:
54 padding = std::max(free_space / num_visible, 0);
55 break; 76 break;
56 case MAIN_AXIS_ALIGNMENT_CENTER: 77 case MAIN_AXIS_ALIGNMENT_CENTER:
57 position += free_space / 2; 78 position += main_free_space / 2;
58 size = total_main_axis_size; 79 size = total_main_axis_size;
59 break; 80 break;
60 case MAIN_AXIS_ALIGNMENT_END: 81 case MAIN_AXIS_ALIGNMENT_END:
61 position += free_space; 82 position += main_free_space;
62 size = total_main_axis_size; 83 size = total_main_axis_size;
63 break; 84 break;
64 default: 85 default:
65 NOTREACHED(); 86 NOTREACHED();
66 break; 87 break;
67 } 88 }
68 gfx::Rect new_child_area(child_area);
69 SetMainAxisPosition(position, &new_child_area);
70 SetMainAxisSize(size, &new_child_area);
71 child_area.Intersect(new_child_area);
72 } 89 }
90 gfx::Rect new_child_area(child_area);
91 SetMainAxisPosition(position, &new_child_area);
92 SetMainAxisSize(size, &new_child_area);
93 child_area.Intersect(new_child_area);
73 } 94 }
74 95
75 int main_position = MainAxisPosition(child_area); 96 int main_position = MainAxisPosition(child_area);
97 int total_padding = 0;
98 int current_flex = 0;
76 for (int i = 0; i < host->child_count(); ++i) { 99 for (int i = 0; i < host->child_count(); ++i) {
77 View* child = host->child_at(i); 100 View* child = host->child_at(i);
78 if (child->visible()) { 101 if (!child->visible())
79 gfx::Rect bounds(child_area); 102 continue;
80 SetMainAxisPosition(main_position, &bounds); 103
81 if (cross_axis_alignment_ != CROSS_AXIS_ALIGNMENT_STRETCH) { 104 gfx::Rect bounds(child_area);
82 int free_space = CrossAxisSize(bounds) - CrossAxisSizeForView(child); 105 SetMainAxisPosition(main_position, &bounds);
83 int position = CrossAxisPosition(bounds); 106 if (cross_axis_alignment_ != CROSS_AXIS_ALIGNMENT_STRETCH) {
84 if (cross_axis_alignment_ == CROSS_AXIS_ALIGNMENT_CENTER) { 107 int free_space = CrossAxisSize(bounds) - CrossAxisSizeForView(child);
85 position += free_space / 2; 108 int position = CrossAxisPosition(bounds);
86 } else if (cross_axis_alignment_ == CROSS_AXIS_ALIGNMENT_END) { 109 if (cross_axis_alignment_ == CROSS_AXIS_ALIGNMENT_CENTER) {
87 position += free_space; 110 position += free_space / 2;
88 } 111 } else if (cross_axis_alignment_ == CROSS_AXIS_ALIGNMENT_END) {
89 SetCrossAxisPosition(position, &bounds); 112 position += free_space;
90 SetCrossAxisSize(CrossAxisSizeForView(child), &bounds);
91 } 113 }
92 int child_main_axis_size = MainAxisSizeForView(child, child_area.width()); 114 SetCrossAxisPosition(position, &bounds);
93 SetMainAxisSize(child_main_axis_size + padding, &bounds); 115 SetCrossAxisSize(CrossAxisSizeForView(child), &bounds);
94 if (MainAxisSize(bounds) > 0) 116 }
95 main_position += MainAxisSize(bounds) + between_child_spacing_;
96 117
97 // Clamp child view bounds to |child_area|. 118 int current_padding = 0;
98 bounds.Intersect(child_area); 119 if (GetFlexForViewAt(i) > 0) {
99 child->SetBoundsRect(bounds); 120 current_flex += GetFlexForViewAt(i);
121 int quot = (main_free_space * current_flex) / flex_sum;
122 int rem = (main_free_space * current_flex) % flex_sum;
123 current_padding = quot - total_padding;
124 // Use the current remainder to round to the nearest pixel.
125 if (std::abs(rem) * 2 >= flex_sum)
126 current_padding += main_free_space > 0 ? 1 : -1;
127 total_padding += current_padding;
100 } 128 }
129
130 int child_main_axis_size = MainAxisSizeForView(child, child_area.width());
131 SetMainAxisSize(child_main_axis_size + current_padding, &bounds);
132 if (MainAxisSize(bounds) > 0 || GetFlexForViewAt(i) > 0)
133 main_position += MainAxisSize(bounds) + between_child_spacing_;
134
135 // Clamp child view bounds to |child_area|.
136 bounds.Intersect(child_area);
137 child->SetBoundsRect(bounds);
101 } 138 }
139
140 // Flex views should have grown/shrunk to consume all free space.
141 if (flex_sum)
142 DCHECK_EQ(total_padding, main_free_space);
102 } 143 }
103 144
104 gfx::Size BoxLayout::GetPreferredSize(const View* host) const { 145 gfx::Size BoxLayout::GetPreferredSize(const View* host) const {
105 // Calculate the child views' preferred width. 146 // Calculate the child views' preferred width.
106 int width = 0; 147 int width = 0;
107 if (orientation_ == kVertical) { 148 if (orientation_ == kVertical) {
108 for (int i = 0; i < host->child_count(); ++i) { 149 for (int i = 0; i < host->child_count(); ++i) {
109 const View* child = host->child_at(i); 150 const View* child = host->child_at(i);
110 if (!child->visible()) 151 if (!child->visible())
111 continue; 152 continue;
112 153
113 width = std::max(width, child->GetPreferredSize().width()); 154 width = std::max(width, child->GetPreferredSize().width());
114 } 155 }
115 } 156 }
116 157
117 return GetPreferredSizeForChildWidth(host, width); 158 return GetPreferredSizeForChildWidth(host, width);
118 } 159 }
119 160
120 int BoxLayout::GetPreferredHeightForWidth(const View* host, int width) const { 161 int BoxLayout::GetPreferredHeightForWidth(const View* host, int width) const {
121 int child_width = width - NonChildSize(host).width(); 162 int child_width = width - NonChildSize(host).width();
122 return GetPreferredSizeForChildWidth(host, child_width).height(); 163 return GetPreferredSizeForChildWidth(host, child_width).height();
123 } 164 }
124 165
166 int BoxLayout::GetFlexForViewAt(int index) {
167 std::map<int, int>::const_iterator it = flex_map_.find(index);
168 if (it == flex_map_.end())
169 return default_flex_;
170
171 return it->second;
172 }
173
125 int BoxLayout::MainAxisSize(const gfx::Rect& rect) const { 174 int BoxLayout::MainAxisSize(const gfx::Rect& rect) const {
126 return orientation_ == kHorizontal ? rect.width() : rect.height(); 175 return orientation_ == kHorizontal ? rect.width() : rect.height();
127 } 176 }
128 177
129 int BoxLayout::MainAxisPosition(const gfx::Rect& rect) const { 178 int BoxLayout::MainAxisPosition(const gfx::Rect& rect) const {
130 return orientation_ == kHorizontal ? rect.x() : rect.y(); 179 return orientation_ == kHorizontal ? rect.x() : rect.y();
131 } 180 }
132 181
133 void BoxLayout::SetMainAxisSize(int size, gfx::Rect* rect) const { 182 void BoxLayout::SetMainAxisSize(int size, gfx::Rect* rect) const {
134 if (orientation_ == kHorizontal) 183 if (orientation_ == kHorizontal)
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
229 child_area_bounds.height() + non_child_size.height()); 278 child_area_bounds.height() + non_child_size.height());
230 } 279 }
231 280
232 gfx::Size BoxLayout::NonChildSize(const View* host) const { 281 gfx::Size BoxLayout::NonChildSize(const View* host) const {
233 gfx::Insets insets(host->GetInsets()); 282 gfx::Insets insets(host->GetInsets());
234 return gfx::Size(insets.width() + inside_border_insets_.width(), 283 return gfx::Size(insets.width() + inside_border_insets_.width(),
235 insets.height() + inside_border_insets_.height()); 284 insets.height() + inside_border_insets_.height());
236 } 285 }
237 286
238 } // namespace views 287 } // namespace views
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