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Unified Diff: src/gpu/SkGpuDevice.cpp

Issue 359953002: Revert of Begin atlasing (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 6 months ago
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Index: src/gpu/SkGpuDevice.cpp
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 511de8f7d03f7b3953ea3f69a6d087fd9cfbfa76..d34170cba110160aa42446bbfaa9d319c965923b 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1837,7 +1837,7 @@
}
void SkGpuDevice::EXPERIMENTAL_purge(const SkPicture* picture) {
- fContext->getLayerCache()->purge(picture);
+
}
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture) {
@@ -1963,68 +1963,28 @@
// TODO: need to deal with sample count
bool needsRendering = !fContext->getLayerCache()->lock(layer, desc);
- if (NULL == layer->texture()) {
+ if (NULL == layer->getTexture()) {
continue;
}
layerInfo->fBM = SkNEW(SkBitmap); // fBM is allocated so ReplacementInfo can be POD
- wrap_texture(layer->texture(),
- layer->rect().isEmpty() ? desc.fWidth : layer->texture()->width(),
- layer->rect().isEmpty() ? desc.fHeight : layer->texture()->height(),
- layerInfo->fBM);
+ wrap_texture(layer->getTexture(), desc.fWidth, desc.fHeight, layerInfo->fBM);
SkASSERT(info.fPaint);
layerInfo->fPaint = info.fPaint;
- if (layer->rect().isEmpty()) {
- layerInfo->fSrcRect = SkIRect::MakeWH(desc.fWidth, desc.fHeight);
- } else {
- layerInfo->fSrcRect = SkIRect::MakeXYWH(layer->rect().fLeft,
- layer->rect().fTop,
- layer->rect().width(),
- layer->rect().height());
- }
-
if (needsRendering) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
- layer->texture()->asRenderTarget(),
- SkSurface::kStandard_TextRenderMode,
- SkSurface::kDontClear_RenderTargetFlag));
+ layer->getTexture()->asRenderTarget()));
SkCanvas* canvas = surface->getCanvas();
- if (!layer->rect().isEmpty()) {
- // Add a rect clip to make sure the rendering doesn't
- // extend beyond the boundaries of the atlased sub-rect
- SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
- SkIntToScalar(layer->rect().fTop),
- SkIntToScalar(layer->rect().width()),
- SkIntToScalar(layer->rect().height()));
- canvas->clipRect(bound);
- // Since 'clear' doesn't respect the clip we need to draw a rect
- // TODO: ensure none of the atlased layers contain a clear call!
- SkPaint paint;
- paint.setColor(SK_ColorTRANSPARENT);
- canvas->drawRect(bound, paint);
- } else {
- canvas->clear(SK_ColorTRANSPARENT);
- }
-
canvas->setMatrix(info.fCTM);
-
- if (!layer->rect().isEmpty()) {
- // info.fCTM maps the layer's top/left to the origin.
- // Since this layer is atlased the top/left corner needs
- // to be offset to some arbitrary location in the backing
- // texture.
- canvas->translate(SkIntToScalar(layer->rect().fLeft),
- SkIntToScalar(layer->rect().fTop));
- }
+ canvas->clear(SK_ColorTRANSPARENT);
picture->fPlayback->setDrawLimits(info.fSaveLayerOpID, info.fRestoreOpID);
picture->fPlayback->draw(*canvas, NULL);
picture->fPlayback->setDrawLimits(0, 0);
-
canvas->flush();
}
}
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