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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrAtlas.h" | 8 #include "GrAtlas.h" |
9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
10 #include "GrLayerCache.h" | 10 #include "GrLayerCache.h" |
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35 static bool Equals(const GrCachedLayer& layer, const PictureLayerKey& key) { | 35 static bool Equals(const GrCachedLayer& layer, const PictureLayerKey& key) { |
36 return layer.pictureID() == key.pictureID() && layer.layerID() == key.la
yerID(); | 36 return layer.pictureID() == key.pictureID() && layer.layerID() == key.la
yerID(); |
37 } | 37 } |
38 | 38 |
39 private: | 39 private: |
40 uint32_t fPictureID; | 40 uint32_t fPictureID; |
41 int fLayerID; | 41 int fLayerID; |
42 }; | 42 }; |
43 | 43 |
44 GrLayerCache::GrLayerCache(GrContext* context) | 44 GrLayerCache::GrLayerCache(GrContext* context) |
45 : fContext(context) { | 45 : fContext(context) |
46 this->initAtlas(); | 46 , fLayerPool(16) { // TODO: may need to increase this later |
47 } | 47 } |
48 | 48 |
49 GrLayerCache::~GrLayerCache() { | 49 GrLayerCache::~GrLayerCache() { |
50 } | 50 } |
51 | 51 |
52 void GrLayerCache::initAtlas() { | 52 void GrLayerCache::init() { |
53 static const int kAtlasTextureWidth = 1024; | 53 static const int kAtlasTextureWidth = 1024; |
54 static const int kAtlasTextureHeight = 1024; | 54 static const int kAtlasTextureHeight = 1024; |
55 | 55 |
56 SkASSERT(NULL == fAtlas.get()); | 56 SkASSERT(NULL == fAtlas.get()); |
57 | 57 |
58 // The layer cache only gets 1 plot | 58 // The layer cache only gets 1 plot |
59 SkISize textureSize = SkISize::Make(kAtlasTextureWidth, kAtlasTextureHeight)
; | 59 SkISize textureSize = SkISize::Make(kAtlasTextureWidth, kAtlasTextureHeight)
; |
60 fAtlas.reset(SkNEW_ARGS(GrAtlas, (fContext->getGpu(), kSkia8888_GrPixelConfi
g, | 60 fAtlas.reset(SkNEW_ARGS(GrAtlas, (fContext->getGpu(), kSkia8888_GrPixelConfi
g, |
61 kRenderTarget_GrTextureFlagBit, | |
62 textureSize, 1, 1, false))); | 61 textureSize, 1, 1, false))); |
63 } | 62 } |
64 | 63 |
65 void GrLayerCache::freeAll() { | 64 void GrLayerCache::freeAll() { |
66 SkTDArray<GrCachedLayer*>& layerArray = fLayerHash.getArray(); | |
67 for (int i = 0; i < fLayerHash.count(); ++i) { | |
68 this->unlock(layerArray[i]); | |
69 } | |
70 | |
71 fLayerHash.deleteAll(); | 65 fLayerHash.deleteAll(); |
72 | |
73 // The atlas only lets go of its texture when the atlas is deleted. | |
74 fAtlas.free(); | 66 fAtlas.free(); |
75 // GrLayerCache always assumes an atlas exists so recreate it. The atlas | |
76 // lazily allocates a replacement texture so reallocating a new | |
77 // atlas here won't disrupt a GrContext::contextDestroyed or freeGpuResource
s. | |
78 // TODO: Make GrLayerCache lazily allocate the atlas manager? | |
79 this->initAtlas(); | |
80 } | 67 } |
81 | 68 |
82 GrCachedLayer* GrLayerCache::createLayer(const SkPicture* picture, int layerID)
{ | 69 GrCachedLayer* GrLayerCache::createLayer(const SkPicture* picture, int layerID)
{ |
| 70 GrCachedLayer* layer = fLayerPool.alloc(); |
| 71 |
83 SkASSERT(picture->uniqueID() != SK_InvalidGenID); | 72 SkASSERT(picture->uniqueID() != SK_InvalidGenID); |
84 | 73 layer->init(picture->uniqueID(), layerID); |
85 GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (picture->uniqueID(), layer
ID)); | |
86 fLayerHash.insert(PictureLayerKey(picture->uniqueID(), layerID), layer); | 74 fLayerHash.insert(PictureLayerKey(picture->uniqueID(), layerID), layer); |
87 return layer; | 75 return layer; |
88 } | 76 } |
89 | 77 |
90 GrCachedLayer* GrLayerCache::findLayer(const SkPicture* picture, int layerID) { | 78 GrCachedLayer* GrLayerCache::findLayer(const SkPicture* picture, int layerID) { |
91 SkASSERT(picture->uniqueID() != SK_InvalidGenID); | 79 SkASSERT(picture->uniqueID() != SK_InvalidGenID); |
92 return fLayerHash.find(PictureLayerKey(picture->uniqueID(), layerID)); | 80 return fLayerHash.find(PictureLayerKey(picture->uniqueID(), layerID)); |
93 } | 81 } |
94 | 82 |
95 GrCachedLayer* GrLayerCache::findLayerOrCreate(const SkPicture* picture, int lay
erID) { | 83 GrCachedLayer* GrLayerCache::findLayerOrCreate(const SkPicture* picture, int lay
erID) { |
96 SkASSERT(picture->uniqueID() != SK_InvalidGenID); | 84 SkASSERT(picture->uniqueID() != SK_InvalidGenID); |
97 GrCachedLayer* layer = fLayerHash.find(PictureLayerKey(picture->uniqueID(),
layerID)); | 85 GrCachedLayer* layer = fLayerHash.find(PictureLayerKey(picture->uniqueID(),
layerID)); |
98 if (NULL == layer) { | 86 if (NULL == layer) { |
99 layer = this->createLayer(picture, layerID); | 87 layer = this->createLayer(picture, layerID); |
100 } | 88 } |
101 | 89 |
102 return layer; | 90 return layer; |
103 } | 91 } |
104 | 92 |
105 bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc) { | 93 bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc) { |
| 94 SkASSERT(NULL == layer->getTexture()); |
106 | 95 |
107 if (NULL != layer->texture()) { | 96 // This just uses scratch textures and doesn't cache the texture. |
108 // This layer is already locked | |
109 #ifdef SK_DEBUG | |
110 if (!layer->rect().isEmpty()) { | |
111 // It claims to be atlased | |
112 SkASSERT(layer->rect().width() == desc.fWidth); | |
113 SkASSERT(layer->rect().height() == desc.fHeight); | |
114 } | |
115 #endif | |
116 return true; | |
117 } | |
118 | |
119 #if USE_ATLAS | |
120 SkIPoint16 loc; | |
121 GrPlot* plot = fAtlas->addToAtlas(&fPlotUsage, desc.fWidth, desc.fHeight, NU
LL, &loc); | |
122 if (NULL != plot) { | |
123 GrIRect16 bounds = GrIRect16::MakeXYWH(loc.fX, loc.fY, | |
124 SkToS16(desc.fWidth), SkToS16(des
c.fHeight)); | |
125 layer->setTexture(fAtlas->getTexture(), bounds); | |
126 return false; | |
127 } | |
128 #endif | |
129 | |
130 // This path always uses a new scratch texture and (thus) doesn't cache anyt
hing. | |
131 // This can yield a lot of re-rendering | 97 // This can yield a lot of re-rendering |
132 layer->setTexture(fContext->lockAndRefScratchTexture(desc, GrContext::kAppro
x_ScratchTexMatch), | 98 layer->setTexture(fContext->lockAndRefScratchTexture(desc, GrContext::kAppro
x_ScratchTexMatch)); |
133 GrIRect16::MakeEmpty()); | |
134 return false; | 99 return false; |
135 } | 100 } |
136 | 101 |
137 void GrLayerCache::unlock(GrCachedLayer* layer) { | 102 void GrLayerCache::unlock(GrCachedLayer* layer) { |
138 if (NULL == layer || NULL == layer->texture()) { | 103 if (NULL == layer || NULL == layer->getTexture()) { |
139 return; | 104 return; |
140 } | 105 } |
141 | 106 |
142 // The atlas doesn't currently use a scratch texture (and we would have | 107 fContext->unlockScratchTexture(layer->getTexture()); |
143 // to free up space differently anyways) | 108 layer->setTexture(NULL); |
144 // TODO: unlock atlas space when a recycling rectanizer is available | |
145 if (layer->texture() != fAtlas->getTexture()) { | |
146 fContext->unlockScratchTexture(layer->texture()); | |
147 layer->setTexture(NULL, GrIRect16::MakeEmpty()); | |
148 } | |
149 } | 109 } |
150 | |
151 void GrLayerCache::purge(const SkPicture* picture) { | |
152 // This is somewhat of an abuse of GrTHashTable. We need to find all the | |
153 // layers associated with 'picture' but the usual hash calls only look for | |
154 // exact key matches. This code peeks into the hash table's innards to | |
155 // find all the 'picture'-related layers. | |
156 // TODO: use a different data structure for the layer hash? | |
157 SkTDArray<GrCachedLayer*> toBeRemoved; | |
158 | |
159 const SkTDArray<GrCachedLayer*>& layerArray = fLayerHash.getArray(); | |
160 for (int i = 0; i < fLayerHash.count(); ++i) { | |
161 if (picture->uniqueID() == layerArray[i]->pictureID()) { | |
162 *toBeRemoved.append() = layerArray[i]; | |
163 } | |
164 } | |
165 | |
166 for (int i = 0; i < toBeRemoved.count(); ++i) { | |
167 this->unlock(toBeRemoved[i]); | |
168 | |
169 PictureLayerKey key(picture->uniqueID(), toBeRemoved[i]->layerID()); | |
170 fLayerHash.remove(key, toBeRemoved[i]); | |
171 } | |
172 } | |
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