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Side by Side Diff: gles/gles2_interface.h

Issue 3599002: wm: Add two pass rendering to OpenGL|ES backend. (Closed) Base URL: ssh://git@gitrw.chromium.org:9222/window_manager.git
Patch Set: final. Created 10 years, 2 months ago
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1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WINDOW_MANAGER_GLES2_INTERFACE_H_ 5 #ifndef WINDOW_MANAGER_GLES2_INTERFACE_H_
6 #define WINDOW_MANAGER_GLES2_INTERFACE_H_ 6 #define WINDOW_MANAGER_GLES2_INTERFACE_H_
7 7
8 #include <EGL/egl.h> 8 #include <EGL/egl.h>
9 #include <EGL/eglext.h> 9 #include <EGL/eglext.h>
10 10
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66 virtual void Clear(GLbitfield mask) = 0; 66 virtual void Clear(GLbitfield mask) = 0;
67 virtual void ClearColor(GLclampf red, GLclampf green, GLclampf blue, 67 virtual void ClearColor(GLclampf red, GLclampf green, GLclampf blue,
68 GLclampf alpha) = 0; 68 GLclampf alpha) = 0;
69 virtual void CompileShader(GLuint shader) = 0; 69 virtual void CompileShader(GLuint shader) = 0;
70 virtual GLuint CreateProgram() = 0; 70 virtual GLuint CreateProgram() = 0;
71 virtual GLuint CreateShader(GLenum type) = 0; 71 virtual GLuint CreateShader(GLenum type) = 0;
72 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) = 0; 72 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) = 0;
73 virtual void DeleteProgram(GLuint program) = 0; 73 virtual void DeleteProgram(GLuint program) = 0;
74 virtual void DeleteShader(GLuint shader) = 0; 74 virtual void DeleteShader(GLuint shader) = 0;
75 virtual void DeleteTextures(GLsizei n, const GLuint* textures) = 0; 75 virtual void DeleteTextures(GLsizei n, const GLuint* textures) = 0;
76 virtual void DepthMask(GLboolean flag) = 0;
76 virtual void Disable(GLenum cap) = 0; 77 virtual void Disable(GLenum cap) = 0;
77 virtual void DisableVertexAttribArray(GLuint index) = 0; 78 virtual void DisableVertexAttribArray(GLuint index) = 0;
78 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0; 79 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0;
79 virtual void Enable(GLenum cap) = 0; 80 virtual void Enable(GLenum cap) = 0;
80 virtual void EnableVertexAttribArray(GLuint index) = 0; 81 virtual void EnableVertexAttribArray(GLuint index) = 0;
81 virtual void GenBuffers(GLsizei n, GLuint* buffers) = 0; 82 virtual void GenBuffers(GLsizei n, GLuint* buffers) = 0;
82 virtual void GenTextures(GLsizei n, GLuint* textures) = 0; 83 virtual void GenTextures(GLsizei n, GLuint* textures) = 0;
83 virtual int GetAttribLocation(GLuint program, const char* name) = 0; 84 virtual int GetAttribLocation(GLuint program, const char* name) = 0;
84 virtual GLenum GetError() = 0; 85 virtual GLenum GetError() = 0;
85 virtual void GetIntegerv(GLenum pname, GLint* params) = 0; 86 virtual void GetIntegerv(GLenum pname, GLint* params) = 0;
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144 virtual void EGLImageTargetRenderbufferStorageOES(GLenum target, 145 virtual void EGLImageTargetRenderbufferStorageOES(GLenum target,
145 GLeglImageOES image) = 0; 146 GLeglImageOES image) = 0;
146 147
147 private: 148 private:
148 DISALLOW_COPY_AND_ASSIGN(Gles2Interface); 149 DISALLOW_COPY_AND_ASSIGN(Gles2Interface);
149 }; 150 };
150 151
151 } // namespace window_manager 152 } // namespace window_manager
152 153
153 #endif 154 #endif
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