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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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724 #define GR_GL_FRAMEBUFFER 0x8D40 | 724 #define GR_GL_FRAMEBUFFER 0x8D40 |
725 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 | 725 #define GR_GL_READ_FRAMEBUFFER 0x8CA8 |
726 #define GR_GL_DRAW_FRAMEBUFFER 0x8CA9 | 726 #define GR_GL_DRAW_FRAMEBUFFER 0x8CA9 |
727 | 727 |
728 #define GR_GL_RENDERBUFFER 0x8D41 | 728 #define GR_GL_RENDERBUFFER 0x8D41 |
729 | 729 |
730 #define GR_GL_RGBA4 0x8056 | 730 #define GR_GL_RGBA4 0x8056 |
731 #define GR_GL_RGB5_A1 0x8057 | 731 #define GR_GL_RGB5_A1 0x8057 |
732 #define GR_GL_RGB565 0x8D62 | 732 #define GR_GL_RGB565 0x8D62 |
733 #define GR_GL_RGBA8 0x8058 | 733 #define GR_GL_RGBA8 0x8058 |
| 734 #define GR_GL_RGBA32F 0x8814 |
734 #define GR_GL_RGB8 0x8051 | 735 #define GR_GL_RGB8 0x8051 |
735 #define GR_GL_BGRA8 0x93A1 | 736 #define GR_GL_BGRA8 0x93A1 |
736 #define GR_GL_SRGB 0x8C40 | 737 #define GR_GL_SRGB 0x8C40 |
737 #define GR_GL_SRGB8 0x8C41 | 738 #define GR_GL_SRGB8 0x8C41 |
738 #define GR_GL_SRGB_ALPHA 0x8C42 | 739 #define GR_GL_SRGB_ALPHA 0x8C42 |
739 #define GR_GL_SRGB8_ALPHA8 0x8C43 | 740 #define GR_GL_SRGB8_ALPHA8 0x8C43 |
740 #define GR_GL_DEPTH_COMPONENT16 0x81A5 | 741 #define GR_GL_DEPTH_COMPONENT16 0x81A5 |
741 #define GR_GL_STENCIL_INDEX 0x1901 | 742 #define GR_GL_STENCIL_INDEX 0x1901 |
742 #define GR_GL_STENCIL_INDEX4 0x8D47 | 743 #define GR_GL_STENCIL_INDEX4 0x8D47 |
743 #define GR_GL_STENCIL_INDEX8 0x8D48 | 744 #define GR_GL_STENCIL_INDEX8 0x8D48 |
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893 #define GR_GL_BEVEL 0x90A6 | 894 #define GR_GL_BEVEL 0x90A6 |
894 #define GR_GL_MITER_REVERT 0x90A7 | 895 #define GR_GL_MITER_REVERT 0x90A7 |
895 #define GR_GL_MITER_TRUNCATE 0x90A8 | 896 #define GR_GL_MITER_TRUNCATE 0x90A8 |
896 | 897 |
897 // NV_path_rendering extension to ARB_program_interface_query: | 898 // NV_path_rendering extension to ARB_program_interface_query: |
898 // .. corresponds to the set of active input variables used by the fragment | 899 // .. corresponds to the set of active input variables used by the fragment |
899 // shader stage of <program> (if a fragment stage exists). | 900 // shader stage of <program> (if a fragment stage exists). |
900 #define GR_GL_FRAGMENT_INPUT 0x936D | 901 #define GR_GL_FRAGMENT_INPUT 0x936D |
901 | 902 |
902 #endif | 903 #endif |
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