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Side by Side Diff: bench/nanobench.cpp

Issue 359473004: draft gpu support in nanobench (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix debug Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 // TODO: clean up before submitting
9 #ifndef GR_GL_NO_ERROR
10 #define GR_GL_NO_ERROR 0
11 #endif
12
13 #include <ctype.h>
14
8 #include "Benchmark.h" 15 #include "Benchmark.h"
9 #include "CrashHandler.h" 16 #include "CrashHandler.h"
10 #include "Stats.h" 17 #include "Stats.h"
11 #include "Timer.h" 18 #include "Timer.h"
12 19
13 #include "SkCanvas.h" 20 #include "SkCanvas.h"
14 #include "SkCommandLineFlags.h" 21 #include "SkCommandLineFlags.h"
15 #include "SkForceLinking.h" 22 #include "SkForceLinking.h"
16 #include "SkGraphics.h" 23 #include "SkGraphics.h"
17 #include "SkString.h" 24 #include "SkString.h"
18 #include "SkSurface.h" 25 #include "SkSurface.h"
19 26
27 #if SK_SUPPORT_GPU
28 #include "GrContextFactory.h"
29 GrContextFactory gGrFactory;
30 static const GrContextFactory::GLContextType kNative = GrContextFactory::kNa tive_GLContextType
31 , kNVPR = GrContextFactory::kNV PR_GLContextType
32 , kDebug = GrContextFactory::kDe bug_GLContextType
33 , kNull = GrContextFactory::kNu ll_GLContextType
34 #if SK_ANGLE
35 , kANGLE = GrContextFactory::kAN GLE_GLContextType
36 #endif
37 ;
38 #endif
39
20 __SK_FORCE_IMAGE_DECODER_LINKING; 40 __SK_FORCE_IMAGE_DECODER_LINKING;
21 41
22 DEFINE_int32(samples, 10, "Number of samples to measure for each bench."); 42 DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
23 DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead."); 43 DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead.");
24 DEFINE_double(overheadGoal, 0.0001, 44 DEFINE_double(overheadGoal, 0.0001,
25 "Loop until timer overhead is at most this fraction of our measurm ents."); 45 "Loop until timer overhead is at most this fraction of our measurm ents.");
26 DEFINE_string(match, "", "The usual filters on file names of benchmarks to measu re."); 46 DEFINE_string(match, "", "The usual filters on file names of benchmarks to measu re.");
27 DEFINE_bool2(quiet, q, false, "Print only bench name and minimum sample."); 47 DEFINE_bool2(quiet, q, false, "Print only bench name and minimum sample.");
28 DEFINE_bool2(verbose, v, false, "Print all samples."); 48 DEFINE_bool2(verbose, v, false, "Print all samples.");
29 DEFINE_string(config, "8888 nonrendering", 49 DEFINE_string(config, "nonrendering 8888 gpu", "Configs to measure. Options: "
30 "Configs to measure. Options: 565 8888 nonrendering"); 50 "565 8888 gpu nonrendering debug nullgpu msaa4 msaa16 nvprmsaa4 nv prmsaa16 angle");
51 DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU.");
52 DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU allow s to lag.");
31 53
32 // TODO: GPU benches
33 54
34 static SkString humanize(double ms) { 55 static SkString humanize(double ms) {
35 if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3); 56 if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3);
36 if (ms < 1e-3) return SkStringPrintf("%.3gns", ms*1e6); 57 if (ms < 1e-3) return SkStringPrintf("%.3gns", ms*1e6);
37 if (ms < 1) return SkStringPrintf("%.3gµs", ms*1e3); 58 if (ms < 1) return SkStringPrintf("%.3gµs", ms*1e3);
38 return SkStringPrintf("%.3gms", ms); 59 return SkStringPrintf("%.3gms", ms);
39 } 60 }
40 61
62 static double time(int loops, Benchmark* bench, SkCanvas* canvas, SkGLContextHel per* gl) {
63 WallTimer timer;
64 timer.start();
65 if (bench) {
66 bench->draw(loops, canvas);
67 }
68 if (canvas) {
69 canvas->flush();
70 }
71 #if SK_SUPPORT_GPU
72 if (gl) {
73 SK_GL(*gl, Flush());
74 gl->swapBuffers();
75 }
76 #endif
77 timer.end();
78 return timer.fWall;
79 }
80
41 static double estimate_timer_overhead() { 81 static double estimate_timer_overhead() {
42 double overhead = 0; 82 double overhead = 0;
43 WallTimer timer;
44 for (int i = 0; i < FLAGS_overheadLoops; i++) { 83 for (int i = 0; i < FLAGS_overheadLoops; i++) {
45 timer.start(); 84 overhead += time(1, NULL, NULL, NULL);
46 timer.end();
47 overhead += timer.fWall;
48 } 85 }
49 return overhead / FLAGS_overheadLoops; 86 return overhead / FLAGS_overheadLoops;
50 } 87 }
51 88
52 static void safe_flush(SkCanvas* canvas) { 89 static int cpu_bench(const double overhead, Benchmark* bench, SkCanvas* canvas, double* samples) {
53 if (canvas) { 90 // First figure out approximately how many loops of bench it takes to make o verhead negligible.
54 canvas->flush(); 91 double bench_plus_overhead;
55 } 92 do {
56 } 93 bench_plus_overhead = time(1, bench, canvas, NULL);
94 } while (bench_plus_overhead < overhead); // Shouldn't normally happen.
57 95
58 static int guess_loops(double overhead, Benchmark* bench, SkCanvas* canvas) { 96 // Later we'll just start and stop the timer once but loop N times.
59 WallTimer timer;
60
61 // Measure timer overhead and bench time together.
62 do {
63 timer.start();
64 bench->draw(1, canvas);
65 safe_flush(canvas);
66 timer.end();
67 } while (timer.fWall < overhead); // Shouldn't normally happen.
68
69 // Later we'll just start and stop the timer once, but loop N times.
70 // We'll pick N to make timer overhead negligible: 97 // We'll pick N to make timer overhead negligible:
71 // 98 //
72 // Timer Overhead 99 // overhead
73 // ------------------------------- < FLAGS_overheadGoal 100 // ------------------------- < FLAGS_overheadGoal
74 // Timer Overhead + N * Bench Time 101 // overhead + N * Bench Time
75 // 102 //
76 // where timer.fWallTimer Overhead + Bench Time. 103 // where bench_plus_overheadoverhead + Bench Time.
77 // 104 //
78 // Doing some math, we get: 105 // Doing some math, we get:
79 // 106 //
80 // (Timer Overhead / FLAGS_overheadGoal) - Timer Overhead 107 // (overhead / FLAGS_overheadGoal) - overhead
81 // ----------------------------------------------------- < N 108 // ------------------------------------------ < N
82 // (timer.fWall - Timer Overhead) 109 // bench_plus_overhead - overhead)
83 // 110 //
84 // Luckily, this also works well in practice. :) 111 // Luckily, this also works well in practice. :)
85 const double numer = overhead / FLAGS_overheadGoal - overhead; 112 const double numer = overhead / FLAGS_overheadGoal - overhead;
86 const double denom = timer.fWall - overhead; 113 const double denom = bench_plus_overhead - overhead;
87 return (int)ceil(numer / denom); 114 const int loops = ceil(numer / denom);
115
116 for (int i = 0; i < FLAGS_samples; i++) {
117 samples[i] = time(loops, bench, canvas, NULL) / loops;
118 }
119 return loops;
88 } 120 }
89 121
90 static bool push_config_if_enabled(const char* config, SkTDArray<const char*>* c onfigs) { 122 #if SK_SUPPORT_GPU
91 if (FLAGS_config.contains(config)) { 123 static int gpu_bench(const double overhead, Benchmark* bench, SkCanvas* canvas, double* samples) {
92 configs->push(config); 124 SkGLContextHelper* gl = gGrFactory.getGLContext(GrContextFactory::kNative_GL ContextType);
bsalomon 2014/07/01 13:23:49 The GL context type here needs to match that of th
mtklein 2014/07/01 14:02:43 Oh, duh. Done.
93 return true; 125 SK_GL(*gl, Finish);
126
127 // First, figure out how many loops it'll take to get up to FLAGS_gpuMs.
128 int loops = 1;
129 double elapsed = 0;
130 do {
131 loops *= 2;
132 // TODO: explain
133 for (int i = 0; i < FLAGS_gpuFrameLag; i++) {
134 elapsed = time(loops, bench, canvas, gl);
135 }
136 } while (elapsed < FLAGS_gpuMs);
137
138 // We've overshot at least a little. Scale back linearly.
139 loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
140
141 // TODO: explain
142 SK_GL(*gl, Finish);
143
144 // TODO: explain
145 for (int i = 0; i < FLAGS_gpuFrameLag; i++) {
146 time(loops, bench, canvas, gl);
94 } 147 }
95 return false; 148
149 for (int i = 0; i < FLAGS_samples; i++) {
150 samples[i] = time(loops, bench, canvas, gl) / loops;
151 }
152 return loops;
153 }
154 #endif
155
156 static SkString to_lower(const char* str) {
157 SkString lower(str);
158 for (size_t i = 0; i < lower.size(); i++) {
159 lower[i] = tolower(lower[i]);
160 }
161 return lower;
96 } 162 }
97 163
98 static void create_surfaces(Benchmark* bench, 164 struct Target {
99 SkTDArray<SkSurface*>* surfaces, 165 SkAutoTDelete<SkSurface> surface;
100 SkTDArray<const char*>* configs) { 166 const char* config;
167 Benchmark::Backend backend;
168 };
101 169
102 if (bench->isSuitableFor(Benchmark::kNonRendering_Backend) 170 // If bench is enabled for backend/config, returns a Target* for them, otherwise NULL.
103 && push_config_if_enabled("nonrendering", configs)) { 171 static Target* is_enabled(Benchmark* bench, Benchmark::Backend backend, const ch ar* config) {
104 surfaces->push(NULL); 172 if (!bench->isSuitableFor(backend)) {
173 return NULL;
105 } 174 }
106 175
107 if (bench->isSuitableFor(Benchmark::kRaster_Backend)) { 176 for (int i = 0; i < FLAGS_config.count(); i++) {
108 const int w = bench->getSize().fX, 177 if (to_lower(FLAGS_config[i]).equals(config)) {
109 h = bench->getSize().fY; 178 Target* target = new Target;
179 target->config = config;
180 target->backend = backend;
181 return target;
182 }
183 }
184 return NULL;
185 }
110 186
111 if (push_config_if_enabled("8888", configs)) { 187 // Append all targets that are suitable for bench.
112 const SkImageInfo info = { w, h, kN32_SkColorType, kPremul_SkAlphaTy pe }; 188 static void create_targets(Benchmark* bench, SkTDArray<Target*>* targets) {
113 surfaces->push(SkSurface::NewRaster(info)); 189 const int w = bench->getSize().fX,
190 h = bench->getSize().fY;
191 const SkImageInfo _8888 = { w, h, kN32_SkColorType, kPremul_SkAlphaType },
192 _565 = { w, h, kRGB_565_SkColorType, kOpaque_SkAlphaType };
193
194 #define TARGET(config, backend, code) \
195 if (Target* t = is_enabled(bench, Benchmark::backend, #config)) { \
196 t->surface.reset(code); \
197 targets->push(t); \
114 } 198 }
115 199
116 if (push_config_if_enabled("565", configs)) { 200 TARGET(nonrendering, kNonRendering_Backend, NULL);
117 const SkImageInfo info = { w, h, kRGB_565_SkColorType, kOpaque_SkAlp haType }; 201 TARGET(8888, kRaster_Backend, SkSurface::NewRaster(_8888));
118 surfaces->push(SkSurface::NewRaster(info)); 202 TARGET(565, kRaster_Backend, SkSurface::NewRaster(_565));
119 } 203
120 } 204 #if SK_SUPPORT_GPU
205 TARGET(gpu, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.get(k Native), _8888, 0));
206 TARGET(msaa4, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.get(k Native), _8888, 4));
207 TARGET(msaa16, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.get(k Native), _8888, 16));
208
209 TARGET(nvprmsaa4, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.g et(kNVPR), _8888, 4));
210 TARGET(nvprmsaa16, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.g et(kNVPR), _8888, 16));
211
212 TARGET(debug, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.get( kDebug), _8888, 0));
213 TARGET(nullgpu, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.get( kNull), _8888, 0));
214 #endif
215
216 #if SK_ANGLE
217 TARGET(angle, kGPU_Backend, SkSurface::NewRenderTarget(gGrFactory.get(kA NGLE), _8888, 0));
218 #endif
219
220 #undef TARGET
121 } 221 }
122 222
123 int tool_main(int argc, char** argv); 223 int tool_main(int argc, char** argv);
124 int tool_main(int argc, char** argv) { 224 int tool_main(int argc, char** argv) {
125 SetupCrashHandler(); 225 SetupCrashHandler();
126 SkAutoGraphics ag; 226 SkAutoGraphics ag;
127 SkCommandLineFlags::Parse(argc, argv); 227 SkCommandLineFlags::Parse(argc, argv);
128 228
129 const double overhead = estimate_timer_overhead(); 229 const double overhead = estimate_timer_overhead();
230 SkAutoTMalloc<double> samples(FLAGS_samples);
231
232 // TODO: display add median, use it in --quiet mode
130 233
131 if (FLAGS_verbose) { 234 if (FLAGS_verbose) {
132 // No header. 235 // No header.
133 } else if (FLAGS_quiet) { 236 } else if (FLAGS_quiet) {
134 SkDebugf("min\tbench\tconfig\n"); 237 SkDebugf("min\tbench\tconfig\n");
135 } else { 238 } else {
136 SkDebugf("loops\tmin\tmean\tmax\tstddev\tbench\tconfig\n"); 239 SkDebugf("loops\tmin\tmean\tmax\tstddev\tconfig\tbench\n");
137 } 240 }
138 241
139 for (const BenchRegistry* r = BenchRegistry::Head(); r != NULL; r = r->next( )) { 242 for (const BenchRegistry* r = BenchRegistry::Head(); r != NULL; r = r->next( )) {
140 SkAutoTDelete<Benchmark> bench(r->factory()(NULL)); 243 SkAutoTDelete<Benchmark> bench(r->factory()(NULL));
141 if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) { 244 if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) {
142 continue; 245 continue;
143 } 246 }
144 247
145 SkTDArray<SkSurface*> surfaces; 248 SkTDArray<Target*> targets;
146 SkTDArray<const char*> configs; 249 create_targets(bench.get(), &targets);
147 create_surfaces(bench.get(), &surfaces, &configs);
148 250
149 bench->preDraw(); 251 bench->preDraw();
150 for (int j = 0; j < surfaces.count(); j++) { 252 for (int j = 0; j < targets.count(); j++) {
151 SkCanvas* canvas = surfaces[j] ? surfaces[j]->getCanvas() : NULL; 253 SkCanvas* canvas = targets[j]->surface.get() ? targets[j]->surface-> getCanvas() : NULL;
152 const char* config = configs[j]; 254 const char* config = targets[j]->config;
255 Benchmark::Backend backend = targets[j]->backend;
153 256
154 bench->draw(1, canvas); // Just paranoid warmup. 257 const int loops =
155 safe_flush(canvas); 258 #if SK_SUPPORT_GPU
156 const int loops = guess_loops(overhead, bench.get(), canvas); 259 backend == Benchmark::kGPU_Backend
157 260 ? gpu_bench(overhead, bench.get(), canvas, samples.g et())
158 SkAutoTMalloc<double> samples(FLAGS_samples); 261 :
159 WallTimer timer; 262 #endif
160 for (int i = 0; i < FLAGS_samples; i++) { 263 cpu_bench(overhead, bench.get(), canvas, samples.ge t());
161 timer.start();
162 bench->draw(loops, canvas);
163 safe_flush(canvas);
164 timer.end();
165 samples[i] = timer.fWall / loops;
166 }
167
168 Stats stats(samples.get(), FLAGS_samples); 264 Stats stats(samples.get(), FLAGS_samples);
169 265
170 if (FLAGS_verbose) { 266 if (FLAGS_verbose) {
171 for (int i = 0; i < FLAGS_samples; i++) { 267 for (int i = 0; i < FLAGS_samples; i++) {
172 SkDebugf("%s ", humanize(samples[i]).c_str()); 268 SkDebugf("%s ", humanize(samples[i]).c_str());
173 } 269 }
174 SkDebugf("%s\n", bench->getName()); 270 SkDebugf("%s\n", bench->getName());
175 } else if (FLAGS_quiet) { 271 } else if (FLAGS_quiet) {
176 if (configs.count() == 1) { 272 if (targets.count() == 1) {
177 config = ""; // Only print the config if we run the same ben ch on more than one. 273 config = ""; // Only print the config if we run the same ben ch on more than one.
178 } 274 }
179 SkDebugf("%s\t%s\t%s\n", humanize(stats.min).c_str(), bench->get Name(), config); 275 SkDebugf("%s\t%s\t%s\n", humanize(stats.min).c_str(), bench->get Name(), config);
180 } else { 276 } else {
181 const double stddev_percent = 100 * sqrt(stats.var) / stats.mean ; 277 const double stddev_percent = 100 * sqrt(stats.var) / stats.mean ;
182 SkDebugf("%d\t%s\t%s\t%s\t%.0f%%\t%s\t%s\n" 278 SkDebugf("%d\t%s\t%s\t%s\t%.0f%%\t%s\t%s\n"
183 , loops 279 , loops
184 , humanize(stats.min).c_str() 280 , humanize(stats.min).c_str()
185 , humanize(stats.mean).c_str() 281 , humanize(stats.mean).c_str()
186 , humanize(stats.max).c_str() 282 , humanize(stats.max).c_str()
187 , stddev_percent 283 , stddev_percent
284 , config
188 , bench->getName() 285 , bench->getName()
189 , config
190 ); 286 );
191 } 287 }
192 } 288 }
193 surfaces.deleteAll(); 289 targets.deleteAll();
194 } 290 }
195 291
196 return 0; 292 return 0;
197 } 293 }
198 294
199 #if !defined SK_BUILD_FOR_IOS 295 #if !defined SK_BUILD_FOR_IOS
200 int main(int argc, char * const argv[]) { 296 int main(int argc, char * const argv[]) {
201 return tool_main(argc, (char**) argv); 297 return tool_main(argc, (char**) argv);
202 } 298 }
203 #endif 299 #endif
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