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Unified Diff: chrome/browser/chromeos/accessibility/touch_exploration_controller_browsertest.cc

Issue 359453003: Added accurate TouchToMouseMode testing to SplitTap (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebased Created 6 years, 5 months ago
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Index: chrome/browser/chromeos/accessibility/touch_exploration_controller_browsertest.cc
diff --git a/chrome/browser/chromeos/accessibility/touch_exploration_controller_browsertest.cc b/chrome/browser/chromeos/accessibility/touch_exploration_controller_browsertest.cc
index 2eaf3c7105c762b390caecab60893a86efd665c8..1a2a8097bb2089ac5dbcc94495b2c1f2b6bc46e4 100644
--- a/chrome/browser/chromeos/accessibility/touch_exploration_controller_browsertest.cc
+++ b/chrome/browser/chromeos/accessibility/touch_exploration_controller_browsertest.cc
@@ -14,6 +14,7 @@
#include "chrome/test/base/in_process_browser_test.h"
#include "chrome/test/base/ui_test_utils.h"
#include "content/public/test/browser_test_utils.h"
+#include "ui/aura/client/cursor_client.h"
#include "ui/aura/test/event_generator.h"
#include "ui/aura/window_tree_host.h"
#include "ui/compositor/compositor.h"
@@ -33,6 +34,27 @@ class TouchExplorationTest : public InProcessBrowserTest {
virtual ~TouchExplorationTest() {}
protected:
+ virtual void SetUpOnMainThread() OVERRIDE {
+ // The RenderView for WebContents is created as a result of the
+ // navigation to the New Tab page which is done as part of the test
+ // SetUp. The creation involves sending a resize message to the renderer
+ // process. Here we wait for the resize ack to be received, because
+ // currently WindowEventDispatcher has code to hold touch and mouse
+ // move events until resize is complete (crbug.com/384342) which
+ // interferes with this test.
+ content::WebContents* web_contents =
+ browser()->tab_strip_model()->GetActiveWebContents();
+ content::WaitForResizeComplete(web_contents);
+ root_window_ = ash::Shell::GetInstance()->GetPrimaryRootWindow();
+ event_handler_.reset(new ui::test::TestEventHandler());
+ root_window_->AddPreTargetHandler(event_handler_.get());
+ }
+
+ virtual void CleanUpOnMainThread() OVERRIDE {
+ SwitchTouchExplorationMode(false);
+ root_window_->RemovePreTargetHandler(event_handler_.get());
+ }
+
void SwitchTouchExplorationMode(bool on) {
ash::AccessibilityDelegate* ad =
ash::Shell::GetInstance()->accessibility_delegate();
@@ -47,6 +69,8 @@ class TouchExplorationTest : public InProcessBrowserTest {
ui::GestureDetector::Config gesture_detector_config_;
base::SimpleTestTickClock* simulated_clock_;
+ aura::Window* root_window_;
+ scoped_ptr<ui::test::TestEventHandler> event_handler_;
private:
DISALLOW_COPY_AND_ASSIGN(TouchExplorationTest);
@@ -56,73 +80,110 @@ private:
// get rewritten when the touch exploration mode is on, and aren't affected
// after the touch exploration mode is turned off.
IN_PROC_BROWSER_TEST_F(TouchExplorationTest, ToggleOnOff) {
- // The RenderView for WebContents is created as a result of the navigation
- // to the New Tab page which is done as part of the test SetUp. The creation
- // involves sending a resize message to the renderer process. Here we wait
- // for the resize ack to be received, because currently WindowEventDispatcher
- // has code to hold touch and mouse move events until resize is complete
- // (crbug.com/384342) which interferes with this test.
- content::WebContents* web_contents =
- browser()->tab_strip_model()->GetActiveWebContents();
- content::WaitForResizeComplete(web_contents);
- aura::Window* root_window = ash::Shell::GetInstance()->GetPrimaryRootWindow();
- scoped_ptr<ui::test::TestEventHandler>
- event_handler(new ui::test::TestEventHandler());
- root_window->AddPreTargetHandler(event_handler.get());
SwitchTouchExplorationMode(true);
- aura::test::EventGenerator generator(root_window);
+ aura::test::EventGenerator generator(root_window_);
base::TimeDelta initial_time = Now();
ui::TouchEvent initial_press(
ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time);
- float delta_time =
- (initial_press.location() - gfx::Point(109,209)).Length() /
- gesture_detector_config_.minimum_swipe_velocity;
- ui::TouchEvent touch_move(
- ui::ET_TOUCH_MOVED,
- gfx::Point(109, 209),
- 1,
- initial_time + base::TimeDelta::FromSecondsD(delta_time));
-
generator.Dispatch(&initial_press);
// Since the touch exploration controller doesn't know if the user is
// double-tapping or not, touch exploration is only initiated if the
- // user moves more than 8 pixels away from the initial location (the "slop"),
- // or after 300 ms has elapsed if the finger does not move fast enough.
- generator.Dispatch(&touch_move);
+ // 300 ms has elapsed and the finger does not move fast enough to begin
+ // gestures. Here, the touch move event is not important as a move, but
+ // a way to create time advancement.
+ ui::TouchEvent touch_time_advance(ui::ET_TOUCH_MOVED,
+ gfx::Point(100, 200),
+ 1,
+ initial_time +
+ gesture_detector_config_.double_tap_timeout +
+ base::TimeDelta::FromMilliseconds(1));
+ generator.Dispatch(&touch_time_advance);
// Number of mouse events may be greater than 1 because of ET_MOUSE_ENTERED.
- EXPECT_GT(event_handler->num_mouse_events(), 0);
- EXPECT_EQ(0, event_handler->num_touch_events());
- event_handler->Reset();
+ EXPECT_GT(event_handler_->num_mouse_events(), 0);
+ EXPECT_EQ(0, event_handler_->num_touch_events());
+ event_handler_->Reset();
SwitchTouchExplorationMode(false);
generator.MoveTouchId(gfx::Point(11, 12), 1);
- EXPECT_EQ(0, event_handler->num_mouse_events());
- EXPECT_EQ(1, event_handler->num_touch_events());
- event_handler->Reset();
+ EXPECT_EQ(0, event_handler_->num_mouse_events());
+ EXPECT_EQ(1, event_handler_->num_touch_events());
+ event_handler_->Reset();
SwitchTouchExplorationMode(true);
initial_time = Now();
ui::TouchEvent second_initial_press(
ui::ET_TOUCH_PRESSED, gfx::Point(500, 600), 2, initial_time);
- delta_time =
- (second_initial_press.location() - gfx::Point(509, 609)).Length() /
- gesture_detector_config_.minimum_swipe_velocity;
- ui::TouchEvent second_move(
+ generator.Dispatch(&second_initial_press);
+ ui::TouchEvent second_touch_time_advance(
ui::ET_TOUCH_MOVED,
- gfx::Point(509, 609),
+ gfx::Point(500, 600),
2,
- initial_time + base::TimeDelta::FromSecondsD(delta_time));
+ initial_time + gesture_detector_config_.double_tap_timeout +
+ base::TimeDelta::FromMilliseconds(1));
+ generator.Dispatch(&second_touch_time_advance);
+ EXPECT_GT(event_handler_->num_mouse_events(), 0);
+ EXPECT_EQ(0, event_handler_->num_touch_events());
+}
- generator.Dispatch(&second_initial_press);
- generator.Dispatch(&second_move);
- EXPECT_GT(event_handler->num_mouse_events(), 0);
- EXPECT_EQ(0, event_handler->num_touch_events());
+// This test makes sure that after the user clicks with split tap,
+// they continue to touch exploration mode if the original touch exploration
+// finger is still on the screen.
+IN_PROC_BROWSER_TEST_F(TouchExplorationTest, SplitTapExplore) {
+ SwitchTouchExplorationMode(true);
+ aura::test::EventGenerator generator(root_window_);
+ aura::client::CursorClient* cursor_client =
+ aura::client::GetCursorClient(root_window_);
- SwitchTouchExplorationMode(false);
- root_window->RemovePreTargetHandler(event_handler.get());
+ // Mouse events should show the cursor.
+ generator.MoveMouseTo(gfx::Point(30, 31));
+ EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
+ EXPECT_TRUE(cursor_client->IsCursorVisible());
+
+ // The cursor should be shown immediately after the press, and hidden
+ // after the move.
+ base::TimeDelta initial_time = Now();
+ ui::TouchEvent initial_press(
+ ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time);
+ generator.Dispatch(&initial_press);
+ EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
+ EXPECT_TRUE(cursor_client->IsCursorVisible());
+
+ // Initiate touch explore by waiting for the tap timer timeout. Time is
+ // advanced by sending a move event after the timeout period.
+ ui::TouchEvent touch_time_advance(
+ ui::ET_TOUCH_MOVED,
+ gfx::Point(100, 200),
+ 1,
+ initial_time + gesture_detector_config_.double_tap_timeout +
+ base::TimeDelta::FromMilliseconds(1));
+ generator.Dispatch(&touch_time_advance);
+ EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
+ EXPECT_FALSE(cursor_client->IsCursorVisible());
+ event_handler_->Reset();
+
+ // Press and release with a second finger for split tap. This should send
+ // touch press and release events which should send a click press and release.
+ // Once the press is passed through, mouse events should be disabled.
+ // Mouse events are reenabled after the release.
+ generator.set_current_location(gfx::Point(102, 202));
+ generator.PressTouchId(2);
+ EXPECT_FALSE(cursor_client->IsMouseEventsEnabled());
+ EXPECT_FALSE(cursor_client->IsCursorVisible());
+ generator.ReleaseTouchId(2);
+ EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
+ EXPECT_FALSE(cursor_client->IsCursorVisible());
+ EXPECT_EQ(2, event_handler_->num_touch_events());
+ event_handler_->Reset();
+
+ // Continuing to move the touch exploration finger should send more mouse
+ // events.
+ generator.MoveTouchId(gfx::Point(509, 609), 1);
+ EXPECT_EQ(0, event_handler_->num_touch_events());
+ EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
+ EXPECT_FALSE(cursor_client->IsCursorVisible());
}
} // namespace ui
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