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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
| 6 | 6 |
| 7 #include "base/test/simple_test_tick_clock.h" | 7 #include "base/test/simple_test_tick_clock.h" |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "ui/aura/client/cursor_client.h" | 9 #include "ui/aura/client/cursor_client.h" |
| 10 #include "ui/aura/test/aura_test_base.h" | 10 #include "ui/aura/test/aura_test_base.h" |
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| 564 // Tap and hold at one location, and get a mouse move event in touch explore. | 564 // Tap and hold at one location, and get a mouse move event in touch explore. |
| 565 EnterTouchExplorationModeAtLocation(initial_touch_location); | 565 EnterTouchExplorationModeAtLocation(initial_touch_location); |
| 566 std::vector<ui::LocatedEvent*> events = | 566 std::vector<ui::LocatedEvent*> events = |
| 567 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); | 567 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| 568 ASSERT_EQ(1U, events.size()); | 568 ASSERT_EQ(1U, events.size()); |
| 569 | 569 |
| 570 EXPECT_EQ(initial_touch_location, events[0]->location()); | 570 EXPECT_EQ(initial_touch_location, events[0]->location()); |
| 571 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 571 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
| 572 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 572 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
| 573 ClearCapturedEvents(); | 573 ClearCapturedEvents(); |
| 574 EXPECT_TRUE(IsInTouchToMouseMode()); | |
| 574 | 575 |
| 575 // Now tap and release at a different location. This should result in a | 576 // Now tap and release at a different location. This should result in a |
| 576 // single touch and release at the location of the first (held) tap, | 577 // single touch and release at the location of the first (held) tap, |
| 577 // not at the location of the second tap and release. | 578 // not at the location of the second tap and release. |
| 578 // After the release, there is still a finger in touch explore mode. | 579 // After the release, there is still a finger in touch explore mode. |
| 579 ui::TouchEvent split_tap_press( | 580 ui::TouchEvent split_tap_press( |
| 580 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | 581 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
| 581 generator_->Dispatch(&split_tap_press); | 582 generator_->Dispatch(&split_tap_press); |
| 583 // To simulate the behavior of the real device, we manually disable | |
| 584 // mouse events. To not rely on manually setting the state, this is also | |
| 585 // tested in touch_exploration_controller_browsertest. | |
| 586 cursor_client()->DisableMouseEvents(); | |
| 582 ui::TouchEvent split_tap_release( | 587 ui::TouchEvent split_tap_release( |
| 583 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 588 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
| 584 generator_->Dispatch(&split_tap_release); | 589 generator_->Dispatch(&split_tap_release); |
| 585 EXPECT_FALSE(IsInNoFingersDownState()); | 590 EXPECT_FALSE(IsInNoFingersDownState()); |
| 591 // Releasing the second finger should re-enable mouse events putting us | |
| 592 // back into the touch exploration mode. | |
| 593 EXPECT_TRUE(IsInTouchToMouseMode()); | |
| 586 | 594 |
| 587 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | 595 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| 588 ASSERT_EQ(2U, captured_events.size()); | 596 ASSERT_EQ(2U, captured_events.size()); |
| 589 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 597 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| 590 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | 598 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
| 591 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 599 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
| 592 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | 600 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); |
| 601 ClearCapturedEvents(); | |
| 602 | |
| 603 ui::TouchEvent touch_explore_release( | |
| 604 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | |
| 605 generator_->Dispatch(&touch_explore_release); | |
| 606 AdvanceSimulatedTimePastTapDelay(); | |
| 607 EXPECT_TRUE(IsInNoFingersDownState()); | |
| 593 } | 608 } |
| 594 | 609 |
| 595 // If split tap is started but the touch explore finger is released first, | 610 // If split tap is started but the touch explore finger is released first, |
| 596 // there should still be a touch press and release sent to the location of | 611 // there should still be a touch press and release sent to the location of |
| 597 // the last successful touch exploration. | 612 // the last successful touch exploration. |
| 598 // Both fingers should be released after the click goes through. | 613 // Both fingers should be released after the click goes through. |
| 599 TEST_F(TouchExplorationTest, SplitTapRelease) { | 614 TEST_F(TouchExplorationTest, SplitTapRelease) { |
| 600 SwitchTouchExplorationMode(true); | 615 SwitchTouchExplorationMode(true); |
| 601 | 616 |
| 602 gfx::Point initial_touch_location(11, 12); | 617 gfx::Point initial_touch_location(11, 12); |
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| 656 // not at the location of the second tap and release. | 671 // not at the location of the second tap and release. |
| 657 // After the release, there is still a finger in touch explore mode. | 672 // After the release, there is still a finger in touch explore mode. |
| 658 ui::TouchEvent split_tap_press( | 673 ui::TouchEvent split_tap_press( |
| 659 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | 674 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
| 660 generator_->Dispatch(&split_tap_press); | 675 generator_->Dispatch(&split_tap_press); |
| 661 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | 676 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
| 662 ui::TouchEvent split_tap_release( | 677 ui::TouchEvent split_tap_release( |
| 663 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 678 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
| 664 generator_->Dispatch(&split_tap_release); | 679 generator_->Dispatch(&split_tap_release); |
| 665 EXPECT_FALSE(IsInNoFingersDownState()); | 680 EXPECT_FALSE(IsInNoFingersDownState()); |
| 681 // This is the added line in the test. TODO: Change the way the cursor | |
| 682 // client is set up so this test will fail. | |
|
mfomitchev
2014/07/03 17:31:55
Need to fix the comment. Also make it so the test
evy
2014/07/07 18:53:42
Done.
mfomitchev
2014/07/09 13:26:01
Does it fail without the fix now? I thought you ne
| |
| 683 EXPECT_TRUE(IsInTouchToMouseMode()); | |
| 666 | 684 |
| 667 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); | 685 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| 668 ASSERT_EQ(2U, captured_events.size()); | 686 ASSERT_EQ(2U, captured_events.size()); |
| 669 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 687 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| 670 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | 688 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
| 671 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 689 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
| 672 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 690 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
| 673 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | 691 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); |
| 674 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 692 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
| 675 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | 693 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
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| 942 ClearCapturedEvents(); | 960 ClearCapturedEvents(); |
| 943 | 961 |
| 944 ui::TouchEvent first_touch_release( | 962 ui::TouchEvent first_touch_release( |
| 945 ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); | 963 ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); |
| 946 generator_->Dispatch(&first_touch_release); | 964 generator_->Dispatch(&first_touch_release); |
| 947 ASSERT_EQ(captured_events.size(), 1u); | 965 ASSERT_EQ(captured_events.size(), 1u); |
| 948 EXPECT_TRUE(IsInNoFingersDownState()); | 966 EXPECT_TRUE(IsInNoFingersDownState()); |
| 949 } | 967 } |
| 950 | 968 |
| 951 } // namespace ui | 969 } // namespace ui |
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