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Unified Diff: Source/platform/graphics/Image.h

Issue 358893002: Use newImageSnapshot() to get an image from a Canvas (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Bitmap caching for Shaders/Patterns from StaticBitmapImage/SkImage Created 6 years, 4 months ago
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Index: Source/platform/graphics/Image.h
diff --git a/Source/platform/graphics/Image.h b/Source/platform/graphics/Image.h
index 78528f358ff144b848d3579a5c2d50c4edd289f1..691ac4f006520d99bb4cbfe74e1edfa469ef5e53 100644
--- a/Source/platform/graphics/Image.h
+++ b/Source/platform/graphics/Image.h
@@ -41,6 +41,8 @@
#include "wtf/RetainPtr.h"
#include "wtf/text/WTFString.h"
+class SkImage;
+
namespace blink {
class FloatPoint;
@@ -69,6 +71,8 @@ public:
virtual bool isBitmapImage() const { return false; }
virtual bool currentFrameKnownToBeOpaque() = 0;
+ virtual PassRefPtr<SkImage> image();
+
// Derived classes should override this if they can assure that the current
// image frame contains only resources from its own security origin.
virtual bool currentFrameHasSingleSecurityOrigin() const { return false; }

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