Index: Source/platform/graphics/BitmapPattern.h |
diff --git a/Source/platform/graphics/BitmapPattern.h b/Source/platform/graphics/BitmapPattern.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ffa954ef9f42042ef1069699966679011da2e164 |
--- /dev/null |
+++ b/Source/platform/graphics/BitmapPattern.h |
@@ -0,0 +1,35 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BitmapPattern_h |
+#define BitmapPattern_h |
+ |
+#include "platform/graphics/Pattern.h" |
+ |
+namespace blink { |
+ |
+class BitmapPattern : public BitmapBackedPattern { |
+public: |
+ static PassRefPtr<BitmapPattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY) |
+ { |
+ return adoptRef(new BitmapPattern(tileImage, repeatX, repeatY)); |
+ } |
+ |
+ virtual ~BitmapPattern() { } |
+ |
+ virtual PassRefPtr<SkShader> createShader(SkShader::ShaderLocation preferredLocation) OVERRIDE; |
+ |
+protected: |
+ virtual SkImageInfo getBitmapInfo() OVERRIDE; |
+ virtual void drawBitmapToCanvas(SkCanvas&, SkPaint&) OVERRIDE; |
+ |
+private: |
+ BitmapPattern(PassRefPtr<Image>, bool repeatX, bool repeatY); |
+ |
+ RefPtr<NativeImageSkia> m_tileImage; |
+}; |
+ |
+} // namespace |
+ |
+#endif |