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Unified Diff: Source/platform/graphics/BitmapPattern.h

Issue 358893002: Use newImageSnapshot() to get an image from a Canvas (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Bitmap caching for Shaders/Patterns from StaticBitmapImage/SkImage Created 6 years, 4 months ago
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Index: Source/platform/graphics/BitmapPattern.h
diff --git a/Source/platform/graphics/BitmapPattern.h b/Source/platform/graphics/BitmapPattern.h
new file mode 100644
index 0000000000000000000000000000000000000000..ffa954ef9f42042ef1069699966679011da2e164
--- /dev/null
+++ b/Source/platform/graphics/BitmapPattern.h
@@ -0,0 +1,35 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BitmapPattern_h
+#define BitmapPattern_h
+
+#include "platform/graphics/Pattern.h"
+
+namespace blink {
+
+class BitmapPattern : public BitmapBackedPattern {
+public:
+ static PassRefPtr<BitmapPattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY)
+ {
+ return adoptRef(new BitmapPattern(tileImage, repeatX, repeatY));
+ }
+
+ virtual ~BitmapPattern() { }
+
+ virtual PassRefPtr<SkShader> createShader(SkShader::ShaderLocation preferredLocation) OVERRIDE;
+
+protected:
+ virtual SkImageInfo getBitmapInfo() OVERRIDE;
+ virtual void drawBitmapToCanvas(SkCanvas&, SkPaint&) OVERRIDE;
+
+private:
+ BitmapPattern(PassRefPtr<Image>, bool repeatX, bool repeatY);
+
+ RefPtr<NativeImageSkia> m_tileImage;
+};
+
+} // namespace
+
+#endif

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