OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 3 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
4 * Copyright (C) 2013 Google, Inc. All rights reserved. | 4 * Copyright (C) 2013 Google, Inc. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
11 * 2. Redistributions in binary form must reproduce the above copyright | 11 * 2. Redistributions in binary form must reproduce the above copyright |
12 * notice, this list of conditions and the following disclaimer in the | 12 * notice, this list of conditions and the following disclaimer in the |
13 * documentation and/or other materials provided with the distribution. | 13 * documentation and/or other materials provided with the distribution. |
14 * | 14 * |
15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 */ | 26 */ |
27 | |
28 #include "config.h" | 27 #include "config.h" |
29 #include "platform/graphics/Pattern.h" | 28 #include "platform/graphics/Pattern.h" |
30 | 29 |
30 #include "platform/graphics/BitmapPattern.h" | |
31 #include "platform/graphics/StaticBitmapPattern.h" | |
32 #include "platform/graphics/skia/SkiaUtils.h" | |
33 #include "third_party/skia/include/core/SkCanvas.h" | |
34 #include "third_party/skia/include/core/SkImage.h" | |
31 #include <v8.h> | 35 #include <v8.h> |
32 #include "SkCanvas.h" | |
33 #include "SkColorShader.h" | |
34 #include "platform/graphics/skia/SkiaUtils.h" | |
35 | |
36 | 36 |
37 namespace blink { | 37 namespace blink { |
38 | 38 |
39 Pattern::Pattern(PassRefPtr<Image> image, bool repeatX, bool repeatY) | 39 PassRefPtr<Pattern> Pattern::create(PassRefPtr<Image> tileImage, bool repeatX, b ool repeatY) |
40 : m_repeatX(repeatX) | |
41 , m_repeatY(repeatY) | |
42 , m_externalMemoryAllocated(0) | |
43 { | 40 { |
44 if (image) { | 41 if (tileImage->image()) |
45 m_tileImage = image->nativeImageForCurrentFrame(); | 42 return StaticBitmapPattern::create(tileImage, repeatX, repeatY); |
46 } | 43 |
44 return BitmapPattern::create(tileImage, repeatX, repeatY); | |
47 } | 45 } |
48 | 46 |
49 Pattern::~Pattern() | 47 Pattern::~Pattern() |
50 { | 48 { |
51 if (m_externalMemoryAllocated) | 49 adjustExternalMemoryAllocated(-m_externalMemoryAllocated); |
52 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(-m_exte rnalMemoryAllocated); | |
53 } | |
54 | |
55 SkShader* Pattern::shader() | |
56 { | |
57 if (m_pattern) | |
58 return m_pattern.get(); | |
59 | |
60 SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformatio n); | |
61 | |
62 // If we don't have a bitmap, return a transparent shader. | |
63 if (!m_tileImage) | |
64 m_pattern = adoptRef(new SkColorShader(SK_ColorTRANSPARENT)); | |
65 else if (m_repeatX && m_repeatY) | |
66 m_pattern = adoptRef(SkShader::CreateBitmapShader(m_tileImage->bitmap(), SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); | |
67 else { | |
68 // Skia does not have a "draw the tile only once" option. Clamp_TileMode | |
69 // repeats the last line of the image after drawing one tile. To avoid | |
70 // filling the space with arbitrary pixels, this workaround forces the | |
71 // image to have a line of transparent pixels on the "repeated" edge(s), | |
72 // thus causing extra space to be transparent filled. | |
73 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; | |
74 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; | |
75 int expandW = m_repeatX ? 0 : 1; | |
76 int expandH = m_repeatY ? 0 : 1; | |
77 | |
78 // Create a transparent bitmap 1 pixel wider and/or taller than the | |
79 // original, then copy the orignal into it. | |
80 // FIXME: Is there a better way to pad (not scale) an image in skia? | |
81 SkImageInfo info = m_tileImage->bitmap().info(); | |
82 info.fWidth += expandW; | |
83 info.fHeight += expandH; | |
84 // we explicitly require non-opaquness, since we are going to add a tran sparent strip. | |
85 info.fAlphaType = kPremul_SkAlphaType; | |
86 | |
87 SkBitmap bm2; | |
88 bm2.allocPixels(info); | |
89 bm2.eraseARGB(0x00, 0x00, 0x00, 0x00); | |
90 SkCanvas canvas(bm2); | |
91 canvas.drawBitmap(m_tileImage->bitmap(), 0, 0); | |
92 bm2.setImmutable(); | |
93 m_pattern = adoptRef(SkShader::CreateBitmapShader(bm2, tileModeX, tileMo deY, &localMatrix)); | |
94 | |
95 // Clamp to int, since that's what the adjust function takes. | |
96 m_externalMemoryAllocated = static_cast<int>(std::min(static_cast<size_t >(INT_MAX), bm2.getSafeSize())); | |
97 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(m_exter nalMemoryAllocated); | |
98 } | |
99 return m_pattern.get(); | |
100 } | 50 } |
101 | 51 |
102 void Pattern::setPatternSpaceTransform(const AffineTransform& patternSpaceTransf ormation) | 52 void Pattern::setPatternSpaceTransform(const AffineTransform& patternSpaceTransf ormation) |
103 { | 53 { |
104 m_patternSpaceTransformation = patternSpaceTransformation; | 54 m_patternSpaceTransformation = patternSpaceTransformation; |
105 if (m_pattern) | 55 if (m_pattern) |
106 m_pattern.clear(); | 56 m_pattern.clear(); |
107 } | 57 } |
108 | 58 |
59 SkShader* Pattern::shader(SkShader::ShaderLocation preferredLocation) | |
60 { | |
61 if (!m_pattern) { | |
62 m_pattern = createShader(preferredLocation); | |
63 } | |
64 | |
65 return m_pattern.get(); | |
109 } | 66 } |
67 | |
68 void Pattern::adjustExternalMemoryAllocated(int64_t delta) | |
69 { | |
70 delta = std::max(-m_externalMemoryAllocated, delta); | |
71 | |
72 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(delta); | |
73 | |
74 m_externalMemoryAllocated += delta; | |
75 } | |
76 | |
77 BitmapBackedPattern::BitmapBackedPattern(bool repeatX, bool repeatY, int64_t ext ernalMemoryAllocated) : Pattern(repeatX, repeatY, externalMemoryAllocated) { } | |
78 | |
79 BitmapBackedPattern::~BitmapBackedPattern() { } | |
80 | |
81 PassRefPtr<SkShader> BitmapBackedPattern::createShader(SkShader::ShaderLocation preferredLocation) | |
Justin Novosad
2014/08/05 17:31:26
unused argument should be commented-out
Rémi Piotaix
2014/08/06 18:09:14
Done.
| |
82 { | |
83 // Skia does not have a "draw the tile only once" option. Clamp_TileMode | |
84 // repeats the last line of the image after drawing one tile. To avoid | |
85 // filling the space with arbitrary pixels, this workaround forces the | |
86 // image to have a line of transparent pixels on the "repeated" edge(s), | |
87 // thus causing extra space to be transparent filled. | |
88 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkSh ader::kClamp_TileMode; | |
89 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkSh ader::kClamp_TileMode; | |
90 int expandW = m_repeatX ? 0 : 1; | |
91 int expandH = m_repeatY ? 0 : 1; | |
92 | |
93 // Create a transparent bitmap 1 pixel wider and/or taller than the | |
94 // original, then copy the orignal into it. | |
95 // FIXME: Is there a better way to pad (not scale) an image in skia? | |
96 SkImageInfo info = this->getBitmapInfo(); | |
97 info.fWidth = info.width() + expandW; | |
98 info.fHeight = info.height() + expandH; | |
99 // we explicitly require non-opaquness, since we are going to add a transpar ent strip. | |
100 info.fAlphaType = kPremul_SkAlphaType; | |
101 | |
102 SkBitmap bm2; | |
103 bm2.allocPixels(info); | |
104 SkCanvas canvas(bm2); | |
105 | |
106 SkPaint paint; | |
107 paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref(); | |
Justin Novosad
2014/08/05 17:31:26
You should use the version of setXfermode that tak
Rémi Piotaix
2014/08/06 18:09:14
Done.
| |
108 | |
109 this->drawBitmapToCanvas(canvas, paint); | |
110 | |
111 paint.setARGB(0x00, 0x00, 0x00, 0x00); | |
112 paint.setStyle(SkPaint::kFill_Style); | |
113 | |
114 if (!m_repeatX) | |
115 canvas.drawRect(SkRect::MakeXYWH(info.width() - 1, 0, 1, info.height()), paint); | |
116 | |
117 if (!m_repeatY) | |
118 canvas.drawRect(SkRect::MakeXYWH(0, info.height()-1, info.width(), 1), p aint); | |
119 | |
120 bm2.setImmutable(); | |
121 | |
122 // Clamp to int, since that's what the adjust function takes. | |
123 adjustExternalMemoryAllocated(bm2.getSafeSize()); | |
124 | |
125 SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformatio n); | |
126 | |
127 return adoptRef(SkShader::CreateBitmapShader(bm2, tileModeX, tileModeY, &loc alMatrix)); | |
128 } | |
129 | |
130 } | |
OLD | NEW |