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Side by Side Diff: Source/platform/graphics/BitmapPattern.h

Issue 358893002: Use newImageSnapshot() to get an image from a Canvas (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Bitmap caching for Shaders/Patterns from StaticBitmapImage/SkImage Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef BitmapPattern_h
6 #define BitmapPattern_h
7
8 #include "platform/graphics/Pattern.h"
9
10 namespace blink {
11
12 class BitmapPattern : public BitmapBackedPattern {
13 public:
14 static PassRefPtr<BitmapPattern> create(PassRefPtr<Image> tileImage, bool re peatX, bool repeatY)
15 {
16 return adoptRef(new BitmapPattern(tileImage, repeatX, repeatY));
17 }
18
19 virtual ~BitmapPattern() { }
20
21 virtual PassRefPtr<SkShader> createShader(SkShader::ShaderLocation preferred Location) OVERRIDE;
22
23 protected:
24 virtual SkImageInfo getBitmapInfo() OVERRIDE;
25 virtual void drawBitmapToCanvas(SkCanvas&, SkPaint&) OVERRIDE;
26
27 private:
28 BitmapPattern(PassRefPtr<Image>, bool repeatX, bool repeatY);
29
30 RefPtr<NativeImageSkia> m_tileImage;
31 };
32
33 } // namespace
34
35 #endif
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