Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef Canvas2DImageBufferSurface_h | 31 #ifndef Canvas2DImageBufferSurface_h |
| 32 #define Canvas2DImageBufferSurface_h | 32 #define Canvas2DImageBufferSurface_h |
| 33 | 33 |
| 34 #include "Image.h" | |
|
Justin Novosad
2014/07/29 14:56:52
Avoid unnecessary dependency in header -> use forw
Rémi Piotaix
2014/07/29 17:18:22
Done.
| |
| 34 #include "platform/graphics/Canvas2DLayerBridge.h" | 35 #include "platform/graphics/Canvas2DLayerBridge.h" |
| 35 #include "platform/graphics/ImageBufferSurface.h" | 36 #include "platform/graphics/ImageBufferSurface.h" |
| 36 | 37 |
| 37 namespace blink { | 38 namespace blink { |
| 38 | 39 |
| 39 // This shim necessary because ImageBufferSurfaces are not allowed to be RefCoun ted | 40 // This shim necessary because ImageBufferSurfaces are not allowed to be RefCoun ted |
| 40 class Canvas2DImageBufferSurface FINAL : public ImageBufferSurface { | 41 class Canvas2DImageBufferSurface FINAL : public ImageBufferSurface { |
| 41 public: | 42 public: |
| 42 Canvas2DImageBufferSurface(const IntSize& size, OpacityMode opacityMode = No nOpaque, int msaaSampleCount = 1) | 43 Canvas2DImageBufferSurface(const IntSize& size, OpacityMode opacityMode = No nOpaque, int msaaSampleCount = 1) |
| 43 : ImageBufferSurface(size, opacityMode) | 44 : ImageBufferSurface(size, opacityMode) |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 57 virtual void willReadback() OVERRIDE { m_layerBridge->willReadback(); } | 58 virtual void willReadback() OVERRIDE { m_layerBridge->willReadback(); } |
| 58 virtual SkCanvas* canvas() const OVERRIDE { return m_layerBridge->canvas(); } | 59 virtual SkCanvas* canvas() const OVERRIDE { return m_layerBridge->canvas(); } |
| 59 virtual bool isValid() const OVERRIDE { return m_layerBridge && m_layerBridg e->checkSurfaceValid(); } | 60 virtual bool isValid() const OVERRIDE { return m_layerBridge && m_layerBridg e->checkSurfaceValid(); } |
| 60 virtual bool restore() OVERRIDE { return m_layerBridge->restoreSurface(); } | 61 virtual bool restore() OVERRIDE { return m_layerBridge->restoreSurface(); } |
| 61 virtual blink::WebLayer* layer() const OVERRIDE { return m_layerBridge->laye r(); } | 62 virtual blink::WebLayer* layer() const OVERRIDE { return m_layerBridge->laye r(); } |
| 62 virtual Platform3DObject getBackingTexture() const OVERRIDE { return m_layer Bridge->getBackingTexture(); } | 63 virtual Platform3DObject getBackingTexture() const OVERRIDE { return m_layer Bridge->getBackingTexture(); } |
| 63 virtual bool isAccelerated() const OVERRIDE { return m_layerBridge->isAccele rated(); } | 64 virtual bool isAccelerated() const OVERRIDE { return m_layerBridge->isAccele rated(); } |
| 64 virtual void setIsHidden(bool hidden) OVERRIDE { m_layerBridge->setIsHidden( hidden); } | 65 virtual void setIsHidden(bool hidden) OVERRIDE { m_layerBridge->setIsHidden( hidden); } |
| 65 virtual void setImageBuffer(ImageBuffer* imageBuffer) OVERRIDE { m_layerBrid ge->setImageBuffer(imageBuffer); } | 66 virtual void setImageBuffer(ImageBuffer* imageBuffer) OVERRIDE { m_layerBrid ge->setImageBuffer(imageBuffer); } |
| 66 | 67 |
| 68 virtual PassRefPtr<SkImage> newImageSnapshot() const OVERRIDE { return m_lay erBridge->newImageSnapshot(); } | |
|
Justin Novosad
2014/07/29 14:56:52
You will have to move implementation to .cpp if Im
Rémi Piotaix
2014/07/29 17:18:22
Canvas2DLayerBridge already include SkImage
| |
| 67 private: | 69 private: |
| 68 RefPtr<Canvas2DLayerBridge> m_layerBridge; | 70 RefPtr<Canvas2DLayerBridge> m_layerBridge; |
| 69 }; | 71 }; |
| 70 | 72 |
| 71 } | 73 } |
| 72 | 74 |
| 73 #endif | 75 #endif |
| OLD | NEW |