OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
Justin Novosad
2014/07/29 14:56:51
Use the new abbreviated header (see http://www.chr
Rémi Piotaix
2014/07/29 17:18:22
Done.
| |
2 // | |
3 // The Chromium Authors can be found at | |
4 // http://src.chromium.org/svn/trunk/src/AUTHORS | |
5 // | |
6 // Redistribution and use in source and binary forms, with or without | |
7 // modification, are permitted provided that the following conditions are | |
8 // met: | |
9 // | |
10 // * Redistributions of source code must retain the above copyright | |
11 // notice, this list of conditions and the following disclaimer. | |
12 // * Redistributions in binary form must reproduce the above | |
13 // copyright notice, this list of conditions and the following disclaimer | |
14 // in the documentation and/or other materials provided with the | |
15 // distribution. | |
16 // * Neither the name of Google Inc. nor the names of its | |
17 // contributors may be used to endorse or promote products derived from | |
18 // this software without specific prior written permission. | |
19 // | |
20 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
21 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
22 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
23 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
24 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
25 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
26 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
27 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
28 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
29 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
30 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
31 | |
32 #include "config.h" | |
33 #include "platform/graphics/BitmapPattern.h" | |
34 | |
35 | |
36 #include "SkCanvas.h" | |
37 #include "SkColorShader.h" | |
38 #include "platform/graphics/skia/SkiaUtils.h" | |
39 #include <v8.h> | |
40 | |
41 namespace WebCore { | |
Justin Novosad
2014/07/29 14:56:51
WebCore -> blink
Rémi Piotaix
2014/07/29 17:18:22
Done.
| |
42 | |
43 BitmapPattern::BitmapPattern(PassRefPtr<Image> image, bool repeatX, bool repeatY ) | |
44 : Pattern(repeatX, repeatY) | |
45 { | |
46 if (image) { | |
47 m_tileImage = image->nativeImageForCurrentFrame(); | |
48 } | |
49 } | |
50 | |
51 PassRefPtr<SkShader> BitmapPattern::createShader() | |
52 { | |
53 SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformatio n); | |
54 | |
55 RefPtr<SkShader> shader; | |
56 | |
57 // If we don't have a bitmap, return a transparent shader. | |
58 if (!m_tileImage) { | |
59 shader = adoptRef(new SkColorShader(SK_ColorTRANSPARENT)); | |
Justin Novosad
2014/07/29 14:56:51
Why not just return nullptr to make calling code a
Rémi Piotaix
2014/07/29 17:18:22
Done.
| |
60 } else if (m_repeatX && m_repeatY) { | |
61 shader = adoptRef(SkShader::CreateBitmapShader(m_tileImage->bitmap(), Sk Shader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); | |
62 } else { | |
63 // Skia does not have a "draw the tile only once" option. Clamp_TileMode | |
64 // repeats the last line of the image after drawing one tile. To avoid | |
65 // filling the space with arbitrary pixels, this workaround forces the | |
66 // image to have a line of transparent pixels on the "repeated" edge(s), | |
67 // thus causing extra space to be transparent filled. | |
68 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; | |
69 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; | |
70 int expandW = m_repeatX ? 0 : 1; | |
71 int expandH = m_repeatY ? 0 : 1; | |
72 | |
73 // Create a transparent bitmap 1 pixel wider and/or taller than the | |
74 // original, then copy the orignal into it. | |
75 // FIXME: Is there a better way to pad (not scale) an image in skia? | |
76 SkImageInfo info = m_tileImage->bitmap().info(); | |
77 info.fWidth += expandW; | |
78 info.fHeight += expandH; | |
79 // we explicitly require non-opaquness, since we are going to add a tran sparent strip. | |
80 info.fAlphaType = kPremul_SkAlphaType; | |
81 | |
82 SkBitmap bm2; | |
83 bm2.allocPixels(info); | |
84 bm2.eraseARGB(0x00, 0x00, 0x00, 0x00); | |
Justin Novosad
2014/07/29 14:56:51
Would be more efficient to clear just the border a
Rémi Piotaix
2014/07/30 18:59:12
Done.
| |
85 SkCanvas canvas(bm2); | |
86 canvas.drawBitmap(m_tileImage->bitmap(), 0, 0); | |
Justin Novosad
2014/07/29 14:56:51
You should set-up an SkPaint that uses the Src xfe
Rémi Piotaix
2014/07/30 18:59:12
Done.
| |
87 bm2.setImmutable(); | |
88 shader = adoptRef(SkShader::CreateBitmapShader(bm2, tileModeX, tileModeY , &localMatrix)); | |
89 | |
90 // Clamp to int, since that's what the adjust function takes. | |
91 m_externalMemoryAllocated = static_cast<int> (std::min(static_cast<size_ t> (INT_MAX), bm2.getSafeSize())); | |
92 v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(m_exter nalMemoryAllocated); | |
Justin Novosad
2014/07/29 14:56:51
The adjustment needs to be a delta between the old
Rémi Piotaix
2014/07/30 18:59:12
Done.
| |
93 } | |
94 return shader; | |
Justin Novosad
2014/07/29 14:56:51
return shader.release();
Rémi Piotaix
2014/07/29 17:18:22
Done.
| |
95 } | |
96 | |
97 } // namespace | |
OLD | NEW |