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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
| 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
| 7 | 7 |
| 8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
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| 76 // label is read. | 76 // label is read. |
| 77 void SendFocusAlert() const; | 77 void SendFocusAlert() const; |
| 78 | 78 |
| 79 const gfx::Rect& bounds() const { return bounds_; } | 79 const gfx::Rect& bounds() const { return bounds_; } |
| 80 const gfx::Rect& target_bounds() const { return target_bounds_; } | 80 const gfx::Rect& target_bounds() const { return target_bounds_; } |
| 81 | 81 |
| 82 // views::ButtonListener: | 82 // views::ButtonListener: |
| 83 virtual void ButtonPressed(views::Button* sender, | 83 virtual void ButtonPressed(views::Button* sender, |
| 84 const ui::Event& event) OVERRIDE; | 84 const ui::Event& event) OVERRIDE; |
| 85 | 85 |
| 86 // Sets if the item is dimmed in the overview. Changing the value will also | |
| 87 // change the visibility of the transform windows. | |
| 88 void SetDimmed(bool dimmed); | |
| 89 bool dimmed() const { return dimmed_; } | |
| 90 | |
| 86 protected: | 91 protected: |
| 87 // Sets the bounds of this selector's items to |target_bounds| in | 92 // Sets the bounds of this selector's items to |target_bounds| in |
| 88 // |root_window|. If |animate| the windows are animated from their current | 93 // |root_window|. If |animate| the windows are animated from their current |
| 89 // location. | 94 // location. |
| 90 virtual void SetItemBounds(aura::Window* root_window, | 95 virtual void SetItemBounds(aura::Window* root_window, |
| 91 const gfx::Rect& target_bounds, | 96 const gfx::Rect& target_bounds, |
| 92 bool animate) = 0; | 97 bool animate) = 0; |
| 93 | 98 |
| 99 // Changes the visibility of the item. | |
| 100 virtual void ChangeItemVisibility(bool visible) = 0; | |
|
flackr
2014/06/26 17:33:08
nit: Items aren't becoming invisible, just not ful
Nina
2014/06/27 15:20:39
Done.
| |
| 101 | |
| 94 // Sets the bounds used by the selector item's windows. | 102 // Sets the bounds used by the selector item's windows. |
| 95 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } | 103 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } |
| 96 | 104 |
| 105 // True if the item is being shown in the overview, false if it's being | |
| 106 // filtered. | |
| 107 bool dimmed_; | |
| 108 | |
| 97 private: | 109 private: |
| 98 friend class WindowSelectorTest; | 110 friend class WindowSelectorTest; |
| 99 | 111 |
| 100 // Creates |close_button_| if it does not exist and updates the bounds based | 112 // Creates |close_button_| if it does not exist and updates the bounds based |
| 101 // on GetCloseButtonTargetBounds() | 113 // on GetCloseButtonTargetBounds() |
| 102 void UpdateCloseButtonBounds(aura::Window* root_window, bool animate); | 114 void UpdateCloseButtonBounds(aura::Window* root_window, bool animate); |
| 103 | 115 |
| 104 // Creates a label to display under the window selector item. | 116 // Creates a label to display under the window selector item. |
| 105 void UpdateWindowLabels(const gfx::Rect& target_bounds, | 117 void UpdateWindowLabels(const gfx::Rect& target_bounds, |
| 106 aura::Window* root_window, | 118 aura::Window* root_window, |
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| 130 // Transparent window on top of the real windows in the overview that | 142 // Transparent window on top of the real windows in the overview that |
| 131 // activates them on click or tap. | 143 // activates them on click or tap. |
| 132 scoped_ptr<TransparentActivateWindowButton> activate_window_button_; | 144 scoped_ptr<TransparentActivateWindowButton> activate_window_button_; |
| 133 | 145 |
| 134 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); | 146 DISALLOW_COPY_AND_ASSIGN(WindowSelectorItem); |
| 135 }; | 147 }; |
| 136 | 148 |
| 137 } // namespace ash | 149 } // namespace ash |
| 138 | 150 |
| 139 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ | 151 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_ITEM_H_ |
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