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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector.h" | 5 #include "ash/wm/overview/window_selector.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/accessibility_delegate.h" | 9 #include "ash/accessibility_delegate.h" |
| 10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
| 11 #include "ash/metrics/user_metrics_recorder.h" | 11 #include "ash/metrics/user_metrics_recorder.h" |
| 12 #include "ash/root_window_controller.h" | 12 #include "ash/root_window_controller.h" |
| 13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
| 14 #include "ash/shell_window_ids.h" | 14 #include "ash/shell_window_ids.h" |
| 15 #include "ash/switchable_windows.h" | 15 #include "ash/switchable_windows.h" |
| 16 #include "ash/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 17 #include "ash/wm/overview/window_grid.h" | 17 #include "ash/wm/overview/window_grid.h" |
| 18 #include "ash/wm/overview/window_selector_delegate.h" | 18 #include "ash/wm/overview/window_selector_delegate.h" |
| 19 #include "ash/wm/overview/window_selector_item.h" | 19 #include "ash/wm/overview/window_selector_item.h" |
| 20 #include "ash/wm/window_state.h" | 20 #include "ash/wm/window_state.h" |
| 21 #include "base/auto_reset.h" | 21 #include "base/auto_reset.h" |
| 22 #include "base/metrics/histogram.h" | 22 #include "base/metrics/histogram.h" |
| 23 #include "ui/aura/client/focus_client.h" | 23 #include "ui/aura/client/focus_client.h" |
| 24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
| 25 #include "ui/aura/window_event_dispatcher.h" | 25 #include "ui/aura/window_event_dispatcher.h" |
| 26 #include "ui/aura/window_observer.h" | 26 #include "ui/aura/window_observer.h" |
| 27 #include "ui/compositor/scoped_layer_animation_settings.h" | 27 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 28 #include "ui/events/event.h" | 28 #include "ui/events/event.h" |
| 29 #include "ui/gfx/screen.h" | 29 #include "ui/gfx/screen.h" |
| 30 #include "ui/views/border.h" | |
| 31 #include "ui/views/controls/textfield/textfield.h" | |
| 30 #include "ui/wm/core/window_util.h" | 32 #include "ui/wm/core/window_util.h" |
| 31 #include "ui/wm/public/activation_client.h" | 33 #include "ui/wm/public/activation_client.h" |
| 32 | 34 |
| 33 namespace ash { | 35 namespace ash { |
| 34 | 36 |
| 35 namespace { | 37 namespace { |
| 36 | 38 |
| 37 // A comparator for locating a grid with a given root window. | 39 // A comparator for locating a grid with a given root window. |
| 38 struct RootWindowGridComparator | 40 struct RootWindowGridComparator |
| 39 : public std::unary_function<WindowGrid*, bool> { | 41 : public std::unary_function<WindowGrid*, bool> { |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 80 void UpdateShelfVisibility() { | 82 void UpdateShelfVisibility() { |
| 81 Shell::RootWindowControllerList root_window_controllers = | 83 Shell::RootWindowControllerList root_window_controllers = |
| 82 Shell::GetInstance()->GetAllRootWindowControllers(); | 84 Shell::GetInstance()->GetAllRootWindowControllers(); |
| 83 for (Shell::RootWindowControllerList::iterator iter = | 85 for (Shell::RootWindowControllerList::iterator iter = |
| 84 root_window_controllers.begin(); | 86 root_window_controllers.begin(); |
| 85 iter != root_window_controllers.end(); ++iter) { | 87 iter != root_window_controllers.end(); ++iter) { |
| 86 (*iter)->UpdateShelfVisibility(); | 88 (*iter)->UpdateShelfVisibility(); |
| 87 } | 89 } |
| 88 } | 90 } |
| 89 | 91 |
| 92 views::Widget* CreateTextFilter(views::TextfieldController* controller, | |
|
tdanderson
2014/06/25 15:48:23
Add some documentation on line 91 for this method.
Nina
2014/06/26 15:20:17
Done.
| |
| 93 aura::Window* root_window) { | |
| 94 views::Widget* widget = new views::Widget; | |
| 95 views::Widget::InitParams params; | |
| 96 params.type = views::Widget::InitParams::TYPE_WINDOW_FRAMELESS; | |
| 97 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | |
| 98 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | |
| 99 params.parent = | |
| 100 Shell::GetContainer(root_window, ash::kShellWindowId_OverlayContainer); | |
| 101 params.accept_events = true; | |
| 102 params.bounds = gfx::Rect(root_window->bounds().width() / 4, 0, | |
| 103 root_window->bounds().width() / 2, 0); | |
| 104 widget->Init(params); | |
| 105 views::Textfield* textfield = new views::Textfield; | |
| 106 textfield->set_controller(controller); | |
| 107 textfield->SetBackgroundColor(SK_ColorTRANSPARENT); | |
| 108 textfield->SetBorder(views::Border::NullBorder()); | |
| 109 textfield->SetTextColor(SK_ColorWHITE); | |
| 110 textfield->DisplayShadow(true); | |
| 111 widget->SetContentsView(textfield); | |
| 112 widget->Show(); | |
| 113 textfield->RequestFocus(); | |
| 114 | |
| 115 return widget; | |
| 116 } | |
| 117 | |
| 90 } // namespace | 118 } // namespace |
| 91 | 119 |
| 92 WindowSelector::WindowSelector(const WindowList& windows, | 120 WindowSelector::WindowSelector(const WindowList& windows, |
| 93 WindowSelectorDelegate* delegate) | 121 WindowSelectorDelegate* delegate) |
| 94 : delegate_(delegate), | 122 : delegate_(delegate), |
| 95 restore_focus_window_(aura::client::GetFocusClient( | 123 restore_focus_window_(aura::client::GetFocusClient( |
| 96 Shell::GetPrimaryRootWindow())->GetFocusedWindow()), | 124 Shell::GetPrimaryRootWindow())->GetFocusedWindow()), |
| 97 ignore_activations_(false), | 125 ignore_activations_(false), |
| 98 selected_grid_index_(0), | 126 selected_grid_index_(0), |
| 99 overview_start_time_(base::Time::Now()), | 127 overview_start_time_(base::Time::Now()), |
| 100 num_key_presses_(0), | 128 num_key_presses_(0), |
| 101 num_items_(0) { | 129 num_items_(0), |
| 130 showing_selection_widget_(false) { | |
| 102 DCHECK(delegate_); | 131 DCHECK(delegate_); |
| 103 Shell* shell = Shell::GetInstance(); | 132 Shell* shell = Shell::GetInstance(); |
| 104 shell->OnOverviewModeStarting(); | 133 shell->OnOverviewModeStarting(); |
| 105 | 134 |
| 106 if (restore_focus_window_) | 135 if (restore_focus_window_) |
| 107 restore_focus_window_->AddObserver(this); | 136 restore_focus_window_->AddObserver(this); |
| 108 | 137 |
| 109 const aura::Window::Windows root_windows = Shell::GetAllRootWindows(); | 138 const aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
| 110 for (aura::Window::Windows::const_iterator iter = root_windows.begin(); | 139 for (aura::Window::Windows::const_iterator iter = root_windows.begin(); |
| 111 iter != root_windows.end(); iter++) { | 140 iter != root_windows.end(); iter++) { |
| 112 // Observed switchable containers for newly created windows on all root | 141 // Observed switchable containers for newly created windows on all root |
| 113 // windows. | 142 // windows. |
| 114 for (size_t i = 0; i < kSwitchableWindowContainerIdsLength; ++i) { | 143 for (size_t i = 0; i < kSwitchableWindowContainerIdsLength; ++i) { |
| 115 aura::Window* container = Shell::GetContainer(*iter, | 144 aura::Window* container = Shell::GetContainer(*iter, |
| 116 kSwitchableWindowContainerIds[i]); | 145 kSwitchableWindowContainerIds[i]); |
| 117 container->AddObserver(this); | 146 container->AddObserver(this); |
| 118 observed_windows_.insert(container); | 147 observed_windows_.insert(container); |
| 119 } | 148 } |
| 120 scoped_ptr<WindowGrid> grid(new WindowGrid(*iter, windows, this)); | 149 scoped_ptr<WindowGrid> grid(new WindowGrid(*iter, windows, this)); |
| 121 if (grid->empty()) | 150 if (grid->empty()) |
| 122 continue; | 151 continue; |
| 123 num_items_ += grid->size(); | 152 num_items_ += grid->size(); |
| 124 grid_list_.push_back(grid.release()); | 153 grid_list_.push_back(grid.release()); |
| 125 } | 154 } |
| 126 | 155 |
| 127 DCHECK(!grid_list_.empty()); | 156 DCHECK(!grid_list_.empty()); |
| 128 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.Items", num_items_); | 157 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.Items", num_items_); |
| 129 | 158 |
| 159 text_filter_widget_.reset( | |
| 160 CreateTextFilter(this, Shell::GetPrimaryRootWindow())); | |
| 161 | |
| 130 shell->activation_client()->AddObserver(this); | 162 shell->activation_client()->AddObserver(this); |
| 131 | 163 |
| 132 // Remove focus from active window before entering overview. | |
| 133 aura::client::GetFocusClient( | |
| 134 Shell::GetPrimaryRootWindow())->FocusWindow(NULL); | |
| 135 | |
| 136 shell->PrependPreTargetHandler(this); | |
| 137 shell->GetScreen()->AddObserver(this); | 164 shell->GetScreen()->AddObserver(this); |
| 138 shell->metrics()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW); | 165 shell->metrics()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW); |
| 139 HideAndTrackNonOverviewWindows(); | 166 HideAndTrackNonOverviewWindows(); |
| 140 // Send an a11y alert. | 167 // Send an a11y alert. |
| 141 shell->accessibility_delegate()->TriggerAccessibilityAlert( | 168 shell->accessibility_delegate()->TriggerAccessibilityAlert( |
| 142 A11Y_ALERT_WINDOW_OVERVIEW_MODE_ENTERED); | 169 A11Y_ALERT_WINDOW_OVERVIEW_MODE_ENTERED); |
| 143 | 170 |
| 144 UpdateShelfVisibility(); | 171 UpdateShelfVisibility(); |
| 145 } | 172 } |
| 146 | 173 |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 161 ui::ScopedLayerAnimationSettings settings( | 188 ui::ScopedLayerAnimationSettings settings( |
| 162 (*iter)->layer()->GetAnimator()); | 189 (*iter)->layer()->GetAnimator()); |
| 163 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( | 190 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
| 164 ScopedTransformOverviewWindow::kTransitionMilliseconds)); | 191 ScopedTransformOverviewWindow::kTransitionMilliseconds)); |
| 165 settings.SetPreemptionStrategy( | 192 settings.SetPreemptionStrategy( |
| 166 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 193 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 167 (*iter)->layer()->SetOpacity(1); | 194 (*iter)->layer()->SetOpacity(1); |
| 168 (*iter)->Show(); | 195 (*iter)->Show(); |
| 169 } | 196 } |
| 170 | 197 |
| 171 shell->RemovePreTargetHandler(this); | |
| 172 shell->GetScreen()->RemoveObserver(this); | 198 shell->GetScreen()->RemoveObserver(this); |
| 173 | 199 |
| 174 size_t remaining_items = 0; | 200 size_t remaining_items = 0; |
| 175 for (ScopedVector<WindowGrid>::iterator iter = grid_list_.begin(); | 201 for (ScopedVector<WindowGrid>::iterator iter = grid_list_.begin(); |
| 176 iter != grid_list_.end(); iter++) { | 202 iter != grid_list_.end(); iter++) { |
| 177 remaining_items += (*iter)->size(); | 203 remaining_items += (*iter)->size(); |
| 178 } | 204 } |
| 179 | 205 |
| 180 DCHECK(num_items_ >= remaining_items); | 206 DCHECK(num_items_ >= remaining_items); |
| 181 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.OverviewClosedItems", | 207 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.OverviewClosedItems", |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 200 ScopedVector<WindowGrid>::iterator iter = | 226 ScopedVector<WindowGrid>::iterator iter = |
| 201 std::find(grid_list_.begin(), grid_list_.end(), grid); | 227 std::find(grid_list_.begin(), grid_list_.end(), grid); |
| 202 DCHECK(iter != grid_list_.end()); | 228 DCHECK(iter != grid_list_.end()); |
| 203 grid_list_.erase(iter); | 229 grid_list_.erase(iter); |
| 204 // TODO(nsatragno): Use the previous index for more than two displays. | 230 // TODO(nsatragno): Use the previous index for more than two displays. |
| 205 selected_grid_index_ = 0; | 231 selected_grid_index_ = 0; |
| 206 if (grid_list_.empty()) | 232 if (grid_list_.empty()) |
| 207 CancelSelection(); | 233 CancelSelection(); |
| 208 } | 234 } |
| 209 | 235 |
| 210 void WindowSelector::OnKeyEvent(ui::KeyEvent* event) { | 236 bool WindowSelector::HandleKeyEvent(views::Textfield* sender, |
| 211 if (event->type() != ui::ET_KEY_PRESSED) | 237 const ui::KeyEvent& key_event) { |
| 212 return; | 238 if (key_event.type() != ui::ET_KEY_PRESSED) |
| 239 return false; | |
| 213 | 240 |
| 214 switch (event->key_code()) { | 241 switch (key_event.key_code()) { |
| 215 case ui::VKEY_ESCAPE: | 242 case ui::VKEY_ESCAPE: |
| 216 CancelSelection(); | 243 CancelSelection(); |
| 217 break; | 244 break; |
| 218 case ui::VKEY_UP: | 245 case ui::VKEY_UP: |
| 219 num_key_presses_++; | 246 num_key_presses_++; |
| 220 Move(WindowSelector::UP); | 247 Move(WindowSelector::UP); |
| 221 break; | 248 break; |
| 222 case ui::VKEY_DOWN: | 249 case ui::VKEY_DOWN: |
| 223 num_key_presses_++; | 250 num_key_presses_++; |
| 224 Move(WindowSelector::DOWN); | 251 Move(WindowSelector::DOWN); |
| 225 break; | 252 break; |
| 226 case ui::VKEY_RIGHT: | 253 case ui::VKEY_RIGHT: |
| 227 num_key_presses_++; | 254 num_key_presses_++; |
| 228 Move(WindowSelector::RIGHT); | 255 Move(WindowSelector::RIGHT); |
| 229 break; | 256 break; |
| 230 case ui::VKEY_LEFT: | 257 case ui::VKEY_LEFT: |
| 231 num_key_presses_++; | 258 num_key_presses_++; |
| 232 Move(WindowSelector::LEFT); | 259 Move(WindowSelector::LEFT); |
| 233 break; | 260 break; |
| 234 case ui::VKEY_RETURN: | 261 case ui::VKEY_RETURN: |
| 235 // Ignore if no item is selected. | 262 // Ignore if no item is selected. |
| 236 if (!grid_list_[selected_grid_index_]->is_selecting()) | 263 if (!grid_list_[selected_grid_index_]->is_selecting()) |
| 237 return; | 264 return true; |
|
tdanderson
2014/06/25 15:48:23
Should this be return false?
Nina
2014/06/26 15:20:17
I don't think we want the user to be able to write
| |
| 238 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.ArrowKeyPresses", | 265 UMA_HISTOGRAM_COUNTS_100("Ash.WindowSelector.ArrowKeyPresses", |
| 239 num_key_presses_); | 266 num_key_presses_); |
| 240 UMA_HISTOGRAM_CUSTOM_COUNTS( | 267 UMA_HISTOGRAM_CUSTOM_COUNTS( |
| 241 "Ash.WindowSelector.KeyPressesOverItemsRatio", | 268 "Ash.WindowSelector.KeyPressesOverItemsRatio", |
| 242 (num_key_presses_ * 100) / num_items_, 1, 300, 30); | 269 (num_key_presses_ * 100) / num_items_, 1, 300, 30); |
| 243 Shell::GetInstance()->metrics()->RecordUserMetricsAction( | 270 Shell::GetInstance()->metrics()->RecordUserMetricsAction( |
| 244 UMA_WINDOW_OVERVIEW_ENTER_KEY); | 271 UMA_WINDOW_OVERVIEW_ENTER_KEY); |
| 245 wm::GetWindowState(grid_list_[selected_grid_index_]-> | 272 wm::GetWindowState(grid_list_[selected_grid_index_]-> |
| 246 SelectedWindow()->SelectionWindow())->Activate(); | 273 SelectedWindow()->SelectionWindow())->Activate(); |
| 247 break; | 274 break; |
| 248 default: | 275 default: |
| 249 // Not a key we are interested in. | 276 // Not a key we are interested in, allow the textfield to handle it. |
| 250 return; | 277 return false; |
| 251 } | 278 } |
| 252 event->StopPropagation(); | 279 return true; |
| 253 } | 280 } |
| 254 | 281 |
| 255 void WindowSelector::OnDisplayAdded(const gfx::Display& display) { | 282 void WindowSelector::OnDisplayAdded(const gfx::Display& display) { |
| 256 } | 283 } |
| 257 | 284 |
| 258 void WindowSelector::OnDisplayRemoved(const gfx::Display& display) { | 285 void WindowSelector::OnDisplayRemoved(const gfx::Display& display) { |
| 259 // TODO(nsatragno): Keep window selection active on remaining displays. | 286 // TODO(nsatragno): Keep window selection active on remaining displays. |
| 260 CancelSelection(); | 287 CancelSelection(); |
| 261 } | 288 } |
| 262 | 289 |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 283 | 310 |
| 284 void WindowSelector::OnWindowDestroying(aura::Window* window) { | 311 void WindowSelector::OnWindowDestroying(aura::Window* window) { |
| 285 window->RemoveObserver(this); | 312 window->RemoveObserver(this); |
| 286 observed_windows_.erase(window); | 313 observed_windows_.erase(window); |
| 287 if (window == restore_focus_window_) | 314 if (window == restore_focus_window_) |
| 288 restore_focus_window_ = NULL; | 315 restore_focus_window_ = NULL; |
| 289 } | 316 } |
| 290 | 317 |
| 291 void WindowSelector::OnWindowActivated(aura::Window* gained_active, | 318 void WindowSelector::OnWindowActivated(aura::Window* gained_active, |
| 292 aura::Window* lost_active) { | 319 aura::Window* lost_active) { |
| 293 if (ignore_activations_ || !gained_active) | 320 if (ignore_activations_ || !gained_active || |
|
tdanderson
2014/06/25 15:48:23
Use three lines.
Nina
2014/06/26 15:20:17
Done.
| |
| 321 gained_active == text_filter_widget_->GetNativeWindow()) { | |
| 294 return; | 322 return; |
| 323 } | |
| 295 | 324 |
| 296 ScopedVector<WindowGrid>::iterator grid = | 325 ScopedVector<WindowGrid>::iterator grid = |
| 297 std::find_if(grid_list_.begin(), grid_list_.end(), | 326 std::find_if(grid_list_.begin(), grid_list_.end(), |
| 298 RootWindowGridComparator(gained_active->GetRootWindow())); | 327 RootWindowGridComparator(gained_active->GetRootWindow())); |
| 299 if (grid == grid_list_.end()) | 328 if (grid == grid_list_.end()) |
| 300 return; | 329 return; |
| 301 const std::vector<WindowSelectorItem*> windows = (*grid)->window_list(); | 330 const std::vector<WindowSelectorItem*> windows = (*grid)->window_list(); |
| 302 | 331 |
| 303 ScopedVector<WindowSelectorItem>::const_iterator iter = std::find_if( | 332 ScopedVector<WindowSelectorItem>::const_iterator iter = std::find_if( |
| 304 windows.begin(), windows.end(), | 333 windows.begin(), windows.end(), |
| 305 WindowSelectorItemTargetComparator(gained_active)); | 334 WindowSelectorItemTargetComparator(gained_active)); |
| 306 | 335 |
| 307 if (iter != windows.end()) | 336 if (iter != windows.end()) |
| 308 (*iter)->RestoreWindowOnExit(gained_active); | 337 (*iter)->RestoreWindowOnExit(gained_active); |
| 309 | 338 |
| 310 // Don't restore focus on exit if a window was just activated. | 339 // Don't restore focus on exit if a window was just activated. |
| 311 ResetFocusRestoreWindow(false); | 340 ResetFocusRestoreWindow(false); |
| 312 CancelSelection(); | 341 CancelSelection(); |
| 313 } | 342 } |
| 314 | 343 |
| 315 void WindowSelector::OnAttemptToReactivateWindow(aura::Window* request_active, | 344 void WindowSelector::OnAttemptToReactivateWindow(aura::Window* request_active, |
| 316 aura::Window* actual_active) { | 345 aura::Window* actual_active) { |
| 317 OnWindowActivated(request_active, actual_active); | 346 OnWindowActivated(request_active, actual_active); |
| 318 } | 347 } |
| 319 | 348 |
| 349 void WindowSelector::ContentsChanged(views::Textfield* sender, | |
| 350 const base::string16& new_contents) { | |
| 351 if (!showing_selection_widget_ || new_contents.empty()) { | |
| 352 ui::ScopedLayerAnimationSettings animation_settings( | |
| 353 text_filter_widget_->GetNativeWindow()->layer()->GetAnimator()); | |
| 354 animation_settings.SetPreemptionStrategy( | |
| 355 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 356 animation_settings.SetTweenType(showing_selection_widget_ ? | |
| 357 gfx::Tween::FAST_OUT_LINEAR_IN : gfx::Tween::LINEAR_OUT_SLOW_IN); | |
| 358 size_t root_window_width = Shell::GetPrimaryRootWindow()->bounds().width(); | |
| 359 text_filter_widget_->SetBounds( | |
| 360 gfx::Rect(root_window_width / 4, 0,root_window_width / 2, | |
| 361 showing_selection_widget_ ? 0 : 50)); | |
| 362 showing_selection_widget_ = !showing_selection_widget_; | |
| 363 } | |
| 364 for (ScopedVector<WindowGrid>::iterator iter = grid_list_.begin(); | |
| 365 iter != grid_list_.end(); iter++) { | |
|
tdanderson
2014/06/25 15:48:23
Align iter with ScopedVector.
Nina
2014/06/26 15:20:17
Done.
| |
| 366 (*iter)->Filter(new_contents); | |
| 367 } | |
| 368 } | |
| 369 | |
| 320 void WindowSelector::PositionWindows(bool animate) { | 370 void WindowSelector::PositionWindows(bool animate) { |
| 321 for (ScopedVector<WindowGrid>::iterator iter = grid_list_.begin(); | 371 for (ScopedVector<WindowGrid>::iterator iter = grid_list_.begin(); |
| 322 iter != grid_list_.end(); iter++) { | 372 iter != grid_list_.end(); iter++) { |
| 323 (*iter)->PositionWindows(animate); | 373 (*iter)->PositionWindows(animate); |
| 324 } | 374 } |
| 325 } | 375 } |
| 326 | 376 |
| 327 void WindowSelector::HideAndTrackNonOverviewWindows() { | 377 void WindowSelector::HideAndTrackNonOverviewWindows() { |
| 328 // Add the windows to hidden_windows first so that if any are destroyed | 378 // Add the windows to hidden_windows first so that if any are destroyed |
| 329 // while hiding them they are tracked. | 379 // while hiding them they are tracked. |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 386 // root window, identify it and call Move() on it to initialize the | 436 // root window, identify it and call Move() on it to initialize the |
| 387 // selection widget. | 437 // selection widget. |
| 388 // TODO(nsatragno): If there are more than two monitors, move between grids | 438 // TODO(nsatragno): If there are more than two monitors, move between grids |
| 389 // in the requested direction. | 439 // in the requested direction. |
| 390 selected_grid_index_ = (selected_grid_index_ + 1) % grid_list_.size(); | 440 selected_grid_index_ = (selected_grid_index_ + 1) % grid_list_.size(); |
| 391 grid_list_[selected_grid_index_]->Move(direction); | 441 grid_list_[selected_grid_index_]->Move(direction); |
| 392 } | 442 } |
| 393 } | 443 } |
| 394 | 444 |
| 395 } // namespace ash | 445 } // namespace ash |
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