| Index: src/platform/semaphore.h
|
| diff --git a/src/platform/semaphore.h b/src/platform/semaphore.h
|
| deleted file mode 100644
|
| index 028af924f46c644b90595196aa4bc7ea9579b3a0..0000000000000000000000000000000000000000
|
| --- a/src/platform/semaphore.h
|
| +++ /dev/null
|
| @@ -1,103 +0,0 @@
|
| -// Copyright 2013 the V8 project authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef V8_PLATFORM_SEMAPHORE_H_
|
| -#define V8_PLATFORM_SEMAPHORE_H_
|
| -
|
| -#include "src/base/lazy-instance.h"
|
| -#if V8_OS_WIN
|
| -#include "src/base/win32-headers.h"
|
| -#endif
|
| -
|
| -#if V8_OS_MACOSX
|
| -#include <mach/semaphore.h> // NOLINT
|
| -#elif V8_OS_POSIX
|
| -#include <semaphore.h> // NOLINT
|
| -#endif
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -
|
| -// Forward declarations.
|
| -class TimeDelta;
|
| -
|
| -// ----------------------------------------------------------------------------
|
| -// Semaphore
|
| -//
|
| -// A semaphore object is a synchronization object that maintains a count. The
|
| -// count is decremented each time a thread completes a wait for the semaphore
|
| -// object and incremented each time a thread signals the semaphore. When the
|
| -// count reaches zero, threads waiting for the semaphore blocks until the
|
| -// count becomes non-zero.
|
| -
|
| -class Semaphore V8_FINAL {
|
| - public:
|
| - explicit Semaphore(int count);
|
| - ~Semaphore();
|
| -
|
| - // Increments the semaphore counter.
|
| - void Signal();
|
| -
|
| - // Suspends the calling thread until the semaphore counter is non zero
|
| - // and then decrements the semaphore counter.
|
| - void Wait();
|
| -
|
| - // Suspends the calling thread until the counter is non zero or the timeout
|
| - // time has passed. If timeout happens the return value is false and the
|
| - // counter is unchanged. Otherwise the semaphore counter is decremented and
|
| - // true is returned.
|
| - bool WaitFor(const TimeDelta& rel_time) V8_WARN_UNUSED_RESULT;
|
| -
|
| -#if V8_OS_MACOSX
|
| - typedef semaphore_t NativeHandle;
|
| -#elif V8_OS_POSIX
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| - typedef sem_t NativeHandle;
|
| -#elif V8_OS_WIN
|
| - typedef HANDLE NativeHandle;
|
| -#endif
|
| -
|
| - NativeHandle& native_handle() {
|
| - return native_handle_;
|
| - }
|
| - const NativeHandle& native_handle() const {
|
| - return native_handle_;
|
| - }
|
| -
|
| - private:
|
| - NativeHandle native_handle_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(Semaphore);
|
| -};
|
| -
|
| -
|
| -// POD Semaphore initialized lazily (i.e. the first time Pointer() is called).
|
| -// Usage:
|
| -// // The following semaphore starts at 0.
|
| -// static LazySemaphore<0>::type my_semaphore = LAZY_SEMAPHORE_INITIALIZER;
|
| -//
|
| -// void my_function() {
|
| -// // Do something with my_semaphore.Pointer().
|
| -// }
|
| -//
|
| -
|
| -template <int N>
|
| -struct CreateSemaphoreTrait {
|
| - static Semaphore* Create() {
|
| - return new Semaphore(N);
|
| - }
|
| -};
|
| -
|
| -template <int N>
|
| -struct LazySemaphore {
|
| - typedef typename v8::base::LazyDynamicInstance<
|
| - Semaphore,
|
| - CreateSemaphoreTrait<N>,
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| - v8::base::ThreadSafeInitOnceTrait>::type type;
|
| -};
|
| -
|
| -#define LAZY_SEMAPHORE_INITIALIZER LAZY_DYNAMIC_INSTANCE_INITIALIZER
|
| -
|
| -} } // namespace v8::internal
|
| -
|
| -#endif // V8_PLATFORM_SEMAPHORE_H_
|
|
|