Index: src/platform/semaphore.h |
diff --git a/src/platform/semaphore.h b/src/platform/semaphore.h |
deleted file mode 100644 |
index 028af924f46c644b90595196aa4bc7ea9579b3a0..0000000000000000000000000000000000000000 |
--- a/src/platform/semaphore.h |
+++ /dev/null |
@@ -1,103 +0,0 @@ |
-// Copyright 2013 the V8 project authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef V8_PLATFORM_SEMAPHORE_H_ |
-#define V8_PLATFORM_SEMAPHORE_H_ |
- |
-#include "src/base/lazy-instance.h" |
-#if V8_OS_WIN |
-#include "src/base/win32-headers.h" |
-#endif |
- |
-#if V8_OS_MACOSX |
-#include <mach/semaphore.h> // NOLINT |
-#elif V8_OS_POSIX |
-#include <semaphore.h> // NOLINT |
-#endif |
- |
-namespace v8 { |
-namespace internal { |
- |
-// Forward declarations. |
-class TimeDelta; |
- |
-// ---------------------------------------------------------------------------- |
-// Semaphore |
-// |
-// A semaphore object is a synchronization object that maintains a count. The |
-// count is decremented each time a thread completes a wait for the semaphore |
-// object and incremented each time a thread signals the semaphore. When the |
-// count reaches zero, threads waiting for the semaphore blocks until the |
-// count becomes non-zero. |
- |
-class Semaphore V8_FINAL { |
- public: |
- explicit Semaphore(int count); |
- ~Semaphore(); |
- |
- // Increments the semaphore counter. |
- void Signal(); |
- |
- // Suspends the calling thread until the semaphore counter is non zero |
- // and then decrements the semaphore counter. |
- void Wait(); |
- |
- // Suspends the calling thread until the counter is non zero or the timeout |
- // time has passed. If timeout happens the return value is false and the |
- // counter is unchanged. Otherwise the semaphore counter is decremented and |
- // true is returned. |
- bool WaitFor(const TimeDelta& rel_time) V8_WARN_UNUSED_RESULT; |
- |
-#if V8_OS_MACOSX |
- typedef semaphore_t NativeHandle; |
-#elif V8_OS_POSIX |
- typedef sem_t NativeHandle; |
-#elif V8_OS_WIN |
- typedef HANDLE NativeHandle; |
-#endif |
- |
- NativeHandle& native_handle() { |
- return native_handle_; |
- } |
- const NativeHandle& native_handle() const { |
- return native_handle_; |
- } |
- |
- private: |
- NativeHandle native_handle_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Semaphore); |
-}; |
- |
- |
-// POD Semaphore initialized lazily (i.e. the first time Pointer() is called). |
-// Usage: |
-// // The following semaphore starts at 0. |
-// static LazySemaphore<0>::type my_semaphore = LAZY_SEMAPHORE_INITIALIZER; |
-// |
-// void my_function() { |
-// // Do something with my_semaphore.Pointer(). |
-// } |
-// |
- |
-template <int N> |
-struct CreateSemaphoreTrait { |
- static Semaphore* Create() { |
- return new Semaphore(N); |
- } |
-}; |
- |
-template <int N> |
-struct LazySemaphore { |
- typedef typename v8::base::LazyDynamicInstance< |
- Semaphore, |
- CreateSemaphoreTrait<N>, |
- v8::base::ThreadSafeInitOnceTrait>::type type; |
-}; |
- |
-#define LAZY_SEMAPHORE_INITIALIZER LAZY_DYNAMIC_INSTANCE_INITIALIZER |
- |
-} } // namespace v8::internal |
- |
-#endif // V8_PLATFORM_SEMAPHORE_H_ |