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Side by Side Diff: src/isolate-inl.h

Issue 358363002: Move platform abstraction to base library (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: updates Created 6 years, 5 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_ISOLATE_INL_H_ 5 #ifndef V8_ISOLATE_INL_H_
6 #define V8_ISOLATE_INL_H_ 6 #define V8_ISOLATE_INL_H_
7 7
8 #include "src/base/utils/random-number-generator.h"
8 #include "src/debug.h" 9 #include "src/debug.h"
9 #include "src/isolate.h" 10 #include "src/isolate.h"
10 #include "src/utils/random-number-generator.h"
11 11
12 namespace v8 { 12 namespace v8 {
13 namespace internal { 13 namespace internal {
14 14
15 15
16 SaveContext::SaveContext(Isolate* isolate) 16 SaveContext::SaveContext(Isolate* isolate)
17 : isolate_(isolate), 17 : isolate_(isolate),
18 prev_(isolate->save_context()) { 18 prev_(isolate->save_context()) {
19 if (isolate->context() != NULL) { 19 if (isolate->context() != NULL) {
20 context_ = Handle<Context>(isolate->context()); 20 context_ = Handle<Context>(isolate->context());
21 } 21 }
22 isolate->set_save_context(this); 22 isolate->set_save_context(this);
23 23
24 c_entry_fp_ = isolate->c_entry_fp(isolate->thread_local_top()); 24 c_entry_fp_ = isolate->c_entry_fp(isolate->thread_local_top());
25 } 25 }
26 26
27 27
28 bool Isolate::DebuggerHasBreakPoints() { 28 bool Isolate::DebuggerHasBreakPoints() {
29 return debug()->has_break_points(); 29 return debug()->has_break_points();
30 } 30 }
31 31
32 32
33 RandomNumberGenerator* Isolate::random_number_generator() { 33 base::RandomNumberGenerator* Isolate::random_number_generator() {
34 if (random_number_generator_ == NULL) { 34 if (random_number_generator_ == NULL) {
35 if (FLAG_random_seed != 0) { 35 if (FLAG_random_seed != 0) {
36 random_number_generator_ = new RandomNumberGenerator(FLAG_random_seed); 36 random_number_generator_ =
37 new base::RandomNumberGenerator(FLAG_random_seed);
37 } else { 38 } else {
38 random_number_generator_ = new RandomNumberGenerator(); 39 random_number_generator_ = new base::RandomNumberGenerator();
39 } 40 }
40 } 41 }
41 return random_number_generator_; 42 return random_number_generator_;
42 } 43 }
43 44
44 } } // namespace v8::internal 45 } } // namespace v8::internal
45 46
46 #endif // V8_ISOLATE_INL_H_ 47 #endif // V8_ISOLATE_INL_H_
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