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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This module contains the platform-specific code. This make the rest of the | 5 // This module contains the platform-specific code. This make the rest of the |
| 6 // code less dependent on operating system, compilers and runtime libraries. | 6 // code less dependent on operating system, compilers and runtime libraries. |
| 7 // This module does specifically not deal with differences between different | 7 // This module does specifically not deal with differences between different |
| 8 // processor architecture. | 8 // processor architecture. |
| 9 // The platform classes have the same definition for all platforms. The | 9 // The platform classes have the same definition for all platforms. The |
| 10 // implementation for a particular platform is put in platform_<os>.cc. | 10 // implementation for a particular platform is put in platform_<os>.cc. |
| 11 // The build system then uses the implementation for the target platform. | 11 // The build system then uses the implementation for the target platform. |
| 12 // | 12 // |
| 13 // This design has been chosen because it is simple and fast. Alternatively, | 13 // This design has been chosen because it is simple and fast. Alternatively, |
| 14 // the platform dependent classes could have been implemented using abstract | 14 // the platform dependent classes could have been implemented using abstract |
| 15 // superclasses with virtual methods and having specializations for each | 15 // superclasses with virtual methods and having specializations for each |
| 16 // platform. This design was rejected because it was more complicated and | 16 // platform. This design was rejected because it was more complicated and |
| 17 // slower. It would require factory methods for selecting the right | 17 // slower. It would require factory methods for selecting the right |
| 18 // implementation and the overhead of virtual methods for performance | 18 // implementation and the overhead of virtual methods for performance |
| 19 // sensitive like mutex locking/unlocking. | 19 // sensitive like mutex locking/unlocking. |
| 20 | 20 |
| 21 #ifndef V8_PLATFORM_H_ | 21 #ifndef V8_BASE_PLATFORM_PLATFORM_H_ |
| 22 #define V8_PLATFORM_H_ | 22 #define V8_BASE_PLATFORM_PLATFORM_H_ |
| 23 | 23 |
| 24 #include <stdarg.h> | 24 #include <stdarg.h> |
| 25 #include <string> | 25 #include <string> |
| 26 #include <vector> | 26 #include <vector> |
| 27 | 27 |
| 28 #include "src/base/build_config.h" | 28 #include "src/base/build_config.h" |
| 29 #include "src/platform/mutex.h" | 29 #include "src/base/platform/mutex.h" |
| 30 #include "src/platform/semaphore.h" | 30 #include "src/base/platform/semaphore.h" |
| 31 | 31 |
| 32 #ifdef __sun | 32 #ifdef __sun |
| 33 # ifndef signbit | 33 # ifndef signbit |
| 34 namespace std { | 34 namespace std { |
| 35 int signbit(double x); | 35 int signbit(double x); |
| 36 } | 36 } |
| 37 # endif | 37 # endif |
| 38 #endif | 38 #endif |
| 39 | 39 |
| 40 #if V8_OS_QNX | 40 #if V8_OS_QNX |
| 41 #include "src/qnx-math.h" | 41 #include "src/base/qnx-math.h" |
| 42 #endif | 42 #endif |
| 43 | 43 |
| 44 // Microsoft Visual C++ specific stuff. | 44 // Microsoft Visual C++ specific stuff. |
| 45 #if V8_LIBC_MSVCRT | 45 #if V8_LIBC_MSVCRT |
| 46 | 46 |
| 47 #include "src/base/win32-headers.h" | 47 #include "src/base/win32-headers.h" |
| 48 #include "src/win32-math.h" | 48 #include "src/base/win32-math.h" |
| 49 | 49 |
| 50 int strncasecmp(const char* s1, const char* s2, int n); | 50 int strncasecmp(const char* s1, const char* s2, int n); |
| 51 | 51 |
| 52 // Visual C++ 2013 and higher implement this function. | 52 // Visual C++ 2013 and higher implement this function. |
| 53 #if (_MSC_VER < 1800) | 53 #if (_MSC_VER < 1800) |
| 54 inline int lrint(double flt) { | 54 inline int lrint(double flt) { |
| 55 int intgr; | 55 int intgr; |
| 56 #if V8_TARGET_ARCH_IA32 || V8_TARGET_ARCH_X87 | 56 #if V8_TARGET_ARCH_IA32 || V8_TARGET_ARCH_X87 |
| 57 __asm { | 57 __asm { |
| 58 fld flt | 58 fld flt |
| 59 fistp intgr | 59 fistp intgr |
| 60 }; | 60 }; |
| 61 #else | 61 #else |
| 62 intgr = static_cast<int>(flt + 0.5); | 62 intgr = static_cast<int>(flt + 0.5); |
| 63 if ((intgr & 1) != 0 && intgr - flt == 0.5) { | 63 if ((intgr & 1) != 0 && intgr - flt == 0.5) { |
| 64 // If the number is halfway between two integers, round to the even one. | 64 // If the number is halfway between two integers, round to the even one. |
| 65 intgr--; | 65 intgr--; |
| 66 } | 66 } |
| 67 #endif | 67 #endif |
| 68 return intgr; | 68 return intgr; |
| 69 } | 69 } |
| 70 #endif // _MSC_VER < 1800 | 70 #endif // _MSC_VER < 1800 |
| 71 | 71 |
| 72 #endif // V8_LIBC_MSVCRT | 72 #endif // V8_LIBC_MSVCRT |
| 73 | 73 |
| 74 namespace v8 { | 74 namespace v8 { |
| 75 namespace internal { | 75 namespace base { |
| 76 | 76 |
| 77 // ---------------------------------------------------------------------------- | 77 // ---------------------------------------------------------------------------- |
| 78 // Fast TLS support | 78 // Fast TLS support |
| 79 | 79 |
| 80 #ifndef V8_NO_FAST_TLS | 80 #ifndef V8_NO_FAST_TLS |
| 81 | 81 |
| 82 #if defined(_MSC_VER) && (V8_HOST_ARCH_IA32) | 82 #if defined(_MSC_VER) && (V8_HOST_ARCH_IA32) |
| 83 | 83 |
| 84 #define V8_FAST_TLS_SUPPORTED 1 | 84 #define V8_FAST_TLS_SUPPORTED 1 |
| 85 | 85 |
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| 375 void* address = address_; | 375 void* address = address_; |
| 376 size_t size = size_; | 376 size_t size = size_; |
| 377 Reset(); | 377 Reset(); |
| 378 bool result = ReleaseRegion(address, size); | 378 bool result = ReleaseRegion(address, size); |
| 379 USE(result); | 379 USE(result); |
| 380 ASSERT(result); | 380 ASSERT(result); |
| 381 } | 381 } |
| 382 | 382 |
| 383 // Assign control of the reserved region to a different VirtualMemory object. | 383 // Assign control of the reserved region to a different VirtualMemory object. |
| 384 // The old object is no longer functional (IsReserved() returns false). | 384 // The old object is no longer functional (IsReserved() returns false). |
| 385 void TakeControl(VirtualMemory* from) { | 385 void TakeControl(base::VirtualMemory* from) { |
| 386 ASSERT(!IsReserved()); | 386 ASSERT(!IsReserved()); |
| 387 address_ = from->address_; | 387 address_ = from->address_; |
| 388 size_ = from->size_; | 388 size_ = from->size_; |
| 389 from->Reset(); | 389 from->Reset(); |
| 390 } | 390 } |
| 391 | 391 |
| 392 static void* ReserveRegion(size_t size); | 392 static void* ReserveRegion(size_t size); |
| 393 | 393 |
| 394 static bool CommitRegion(void* base, size_t size, bool is_executable); | 394 static bool CommitRegion(void* base, size_t size, bool is_executable); |
| 395 | 395 |
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| 512 | 512 |
| 513 PlatformData* data_; | 513 PlatformData* data_; |
| 514 | 514 |
| 515 char name_[kMaxThreadNameLength]; | 515 char name_[kMaxThreadNameLength]; |
| 516 int stack_size_; | 516 int stack_size_; |
| 517 Semaphore* start_semaphore_; | 517 Semaphore* start_semaphore_; |
| 518 | 518 |
| 519 DISALLOW_COPY_AND_ASSIGN(Thread); | 519 DISALLOW_COPY_AND_ASSIGN(Thread); |
| 520 }; | 520 }; |
| 521 | 521 |
| 522 } } // namespace v8::internal | 522 } } // namespace v8::base |
| 523 | 523 |
| 524 #endif // V8_PLATFORM_H_ | 524 #endif // V8_BASE_PLATFORM_PLATFORM_H_ |
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