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1 // Copyright 2006-2009 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2009 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // CPU specific code for arm independent of OS goes here. | 5 // CPU specific code for arm independent of OS goes here. |
6 #ifdef __arm__ | 6 #ifdef __arm__ |
7 #ifdef __QNXNTO__ | 7 #ifdef __QNXNTO__ |
8 #include <sys/mman.h> // for cache flushing. | 8 #include <sys/mman.h> // for cache flushing. |
9 #undef MAP_TYPE | 9 #undef MAP_TYPE |
10 #else | 10 #else |
11 #include <sys/syscall.h> // for cache flushing. | 11 #include <sys/syscall.h> // for cache flushing. |
12 #endif | 12 #endif |
13 #endif | 13 #endif |
14 | 14 |
15 #include "src/v8.h" | 15 #include "src/v8.h" |
16 | 16 |
17 #if V8_TARGET_ARCH_ARM | 17 #if V8_TARGET_ARCH_ARM |
18 | 18 |
19 #include "src/cpu.h" | 19 #include "src/assembler.h" |
20 #include "src/macro-assembler.h" | 20 #include "src/macro-assembler.h" |
21 #include "src/simulator.h" // for cache flushing. | 21 #include "src/simulator.h" // for cache flushing. |
22 | 22 |
23 namespace v8 { | 23 namespace v8 { |
24 namespace internal { | 24 namespace internal { |
25 | 25 |
26 | 26 |
27 void CPU::FlushICache(void* start, size_t size) { | 27 void CpuFeatures::FlushICache(void* start, size_t size) { |
28 if (size == 0) return; | 28 if (size == 0) return; |
29 | 29 |
30 #if defined(USE_SIMULATOR) | 30 #if defined(USE_SIMULATOR) |
31 // Not generating ARM instructions for C-code. This means that we are | 31 // Not generating ARM instructions for C-code. This means that we are |
32 // building an ARM emulator based target. We should notify the simulator | 32 // building an ARM emulator based target. We should notify the simulator |
33 // that the Icache was flushed. | 33 // that the Icache was flushed. |
34 // None of this code ends up in the snapshot so there are no issues | 34 // None of this code ends up in the snapshot so there are no issues |
35 // around whether or not to generate the code when building snapshots. | 35 // around whether or not to generate the code when building snapshots. |
36 Simulator::FlushICache(Isolate::Current()->simulator_i_cache(), start, size); | 36 Simulator::FlushICache(Isolate::Current()->simulator_i_cache(), start, size); |
37 | 37 |
(...skipping 20 matching lines...) Expand all Loading... |
58 " pop {r7}\n" | 58 " pop {r7}\n" |
59 : | 59 : |
60 : "r" (beg), "r" (end), "r" (flg), [scno] "i" (__ARM_NR_cacheflush) | 60 : "r" (beg), "r" (end), "r" (flg), [scno] "i" (__ARM_NR_cacheflush) |
61 : "memory"); | 61 : "memory"); |
62 #endif | 62 #endif |
63 } | 63 } |
64 | 64 |
65 } } // namespace v8::internal | 65 } } // namespace v8::internal |
66 | 66 |
67 #endif // V8_TARGET_ARCH_ARM | 67 #endif // V8_TARGET_ARCH_ARM |
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