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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "Benchmark.h" | 9 #include "Benchmark.h" |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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107 } | 107 } |
108 | 108 |
109 canvas->drawRect(r, paint); | 109 canvas->drawRect(r, paint); |
110 } | 110 } |
111 } | 111 } |
112 | 112 |
113 private: | 113 private: |
114 typedef Benchmark INHERITED; | 114 typedef Benchmark INHERITED; |
115 }; | 115 }; |
116 | 116 |
117 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, false, false, true)) | 117 // Scaled benches are trending towards free. Seems like caching. |
| 118 // TODO(mtklein, reed): fix and reenable |
| 119 |
| 120 //DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRe
peat_TileMode, false, false, true)) |
118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, false, false)) | 121 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, false, false)) |
119 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, false, false, true)) | 122 //DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMi
rror_TileMode, false, false, true)) |
120 | 123 |
121 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, false, false)) | 124 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, false, false)) |
122 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, true, false, true)) | 125 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kCla
mp_TileMode, true, false, true)) |
123 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, false, false)) | 126 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, false, false)) |
124 | 127 |
125 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, false, true, true)) | 128 //DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRe
peat_TileMode, false, true, true)) |
126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, true, false)) | 129 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, true, false)) |
127 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, false, true, true)) | 130 //DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMi
rror_TileMode, false, true, true)) |
128 | 131 |
129 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, true, false)) | 132 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, true, false)) |
130 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, true, true, true)) | 133 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kCla
mp_TileMode, true, true, true)) |
131 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, true, false)) | 134 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, true, false)) |
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