| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "Benchmark.h" | 9 #include "Benchmark.h" |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 107 } | 107 } |
| 108 | 108 |
| 109 canvas->drawRect(r, paint); | 109 canvas->drawRect(r, paint); |
| 110 } | 110 } |
| 111 } | 111 } |
| 112 | 112 |
| 113 private: | 113 private: |
| 114 typedef Benchmark INHERITED; | 114 typedef Benchmark INHERITED; |
| 115 }; | 115 }; |
| 116 | 116 |
| 117 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, false, false, true)) | 117 // Scaled benches are trending towards free. Seems like caching. |
| 118 // TODO(mtklein, reed): fix and reenable |
| 119 |
| 120 //DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRe
peat_TileMode, false, false, true)) |
| 118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, false, false)) | 121 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, false, false)) |
| 119 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, false, false, true)) | 122 //DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMi
rror_TileMode, false, false, true)) |
| 120 | 123 |
| 121 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, false, false)) | 124 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, false, false)) |
| 122 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, true, false, true)) | 125 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kCla
mp_TileMode, true, false, true)) |
| 123 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, false, false)) | 126 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, false, false)) |
| 124 | 127 |
| 125 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, false, true, true)) | 128 //DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRe
peat_TileMode, false, true, true)) |
| 126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, true, false)) | 129 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, false, true, false)) |
| 127 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, false, true, true)) | 130 //DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMi
rror_TileMode, false, true, true)) |
| 128 | 131 |
| 129 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, true, false)) | 132 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepe
at_TileMode, true, true, false)) |
| 130 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp
_TileMode, true, true, true)) | 133 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kCla
mp_TileMode, true, true, true)) |
| 131 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, true, false)) | 134 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirr
or_TileMode, true, true, false)) |
| OLD | NEW |